..
BlockAnvil.h
Own classes for all windows.
2014-12-13 15:06:55 +01:00
BlockBed.cpp
Bed uses bottom two bits for direction not three
2015-05-16 12:07:38 +01:00
BlockBed.h
Handle client 'leave bed' request
2015-02-08 21:21:48 +00:00
BlockBigFlower.h
Correct world height validations.
2015-03-19 20:32:17 -04:00
BlockBrewingStand.h
Revert "Converted some blockhandlers to use cClearMetaOnDrop"
2014-07-14 23:59:24 +01:00
BlockButton.h
Removed 0x6, 0x7 from BlockButton.
2015-03-25 16:12:02 -04:00
BlockCactus.h
Moved sound-configs into BlockID.h and fixed/ added loads of sounds
2014-09-09 16:00:26 +02:00
BlockCake.h
Moved sound-configs into BlockID.h and fixed/ added loads of sounds
2014-09-09 16:00:26 +02:00
BlockCarpet.h
Moved sound-configs into BlockID.h and fixed/ added loads of sounds
2014-09-09 16:00:26 +02:00
BlockCauldron.h
Cauldrons check the heightmap
2014-06-14 10:14:04 +01:00
BlockChest.h
Refactored all player block placing to go through hooks.
2014-12-24 07:20:17 +01:00
BlockCloth.h
Moved sound-configs into BlockID.h and fixed/ added loads of sounds
2014-09-09 16:00:26 +02:00
BlockCobWeb.h
Revert "Converted some blockhandlers to use cClearMetaOnDrop"
2014-07-14 23:59:24 +01:00
BlockCocoaPod.h
"& 0x0f" isn't needed
2014-12-14 13:14:48 +01:00
BlockCommandBlock.h
Moved sound-configs into BlockID.h and fixed/ added loads of sounds
2014-09-09 16:00:26 +02:00
BlockComparator.h
More style checking.
2015-05-09 12:58:54 +02:00
BlockCrops.h
Moved sound-configs into BlockID.h and fixed/ added loads of sounds
2014-09-09 16:00:26 +02:00
BlockDeadBush.h
Corrected drops from dead bush, tall grass and cobweb.
2014-10-07 18:21:39 +02:00
BlockDirt.h
Correct world height validations.
2015-03-19 20:32:17 -04:00
BlockDoor.cpp
More style checking.
2015-05-09 12:58:54 +02:00
BlockDoor.h
Fix door placing in connection with slabs
2015-04-21 20:47:02 +02:00
BlockDropSpenser.h
Basic style fixes.
2014-07-17 22:50:58 +02:00
BlockEnchantmentTable.h
Own classes for all windows.
2014-12-13 15:06:55 +01:00
BlockEnderchest.h
Moved sound-configs into BlockID.h and fixed/ added loads of sounds
2014-09-09 16:00:26 +02:00
BlockEntity.h
Improved Type safety of eBlockFace
2014-02-04 10:59:05 -08:00
BlockFarmland.h
Correct world height validations.
2015-03-19 20:32:17 -04:00
BlockFenceGate.h
Fixed convertToPickups for fence gates
2014-09-27 14:23:58 +02:00
BlockFire.h
More style checking.
2015-05-09 12:58:54 +02:00
BlockFlower.h
Moved sound-configs into BlockID.h and fixed/ added loads of sounds
2014-09-09 16:00:26 +02:00
BlockFlowerPot.h
Revert "Converted some blockhandlers to use cClearMetaOnDrop"
2014-07-14 23:59:24 +01:00
BlockFluid.h
Correct world height validations.
2015-03-19 20:32:17 -04:00
BlockFurnace.h
Basic style fixes.
2014-07-17 22:50:58 +02:00
BlockGlass.h
Moved source to src
2013-11-24 14:19:41 +00:00
BlockGlowstone.h
Code formatting fixes.
2014-08-19 22:14:37 +02:00
BlockGravel.h
Only drop flint or gravel, not both.
2014-09-12 19:38:00 +02:00
BlockHandler.cpp
Clay blocks are handled with the OreHandler
2015-04-29 10:14:34 +02:00
BlockHandler.h
Refactored all player block placing to go through hooks.
2014-12-24 07:20:17 +01:00
BlockHopper.h
Basic style fixes.
2014-07-17 22:50:58 +02:00
BlockIce.h
Changed if for switch
2014-08-19 16:47:33 +02:00
BlockLadder.h
Moved sound-configs into BlockID.h and fixed/ added loads of sounds
2014-09-09 16:00:26 +02:00
BlockLeaves.h
Fix sapling probability.
2015-05-17 14:23:16 +01:00
BlockLever.h
More style checking.
2015-05-09 12:58:54 +02:00
BlockLilypad.h
Fixed code formatting.
2014-07-15 14:54:24 +02:00
BlockMelon.h
Moved sound-configs into BlockID.h and fixed/ added loads of sounds
2014-09-09 16:00:26 +02:00
BlockMobHead.h
Refactored all player block placing to go through hooks.
2014-12-24 07:20:17 +01:00
BlockMobSpawner.h
Implemented mob spawner.
2014-09-19 23:00:54 +02:00
BlockMushroom.h
Moved sound-configs into BlockID.h and fixed/ added loads of sounds
2014-09-09 16:00:26 +02:00
BlockMycelium.h
Moved sound-configs into BlockID.h and fixed/ added loads of sounds
2014-09-09 16:00:26 +02:00
BlockNetherWart.h
Fixed a few Clang warnings in BlockHandlers.
2014-03-30 23:13:13 +02:00
BlockOre.h
Digging up a clay block spawns 4 clay items.
2015-04-23 21:39:10 +02:00
BlockPiston.cpp
Merge pull request #1822 from mc-server/ResettableLuaCallback
2015-03-20 16:11:50 +01:00
BlockPiston.h
More style checking.
2015-05-09 12:58:54 +02:00
BlockPlanks.h
Moved sound-configs into BlockID.h and fixed/ added loads of sounds
2014-09-09 16:00:26 +02:00
BlockPluginInterface.h
Placing a fluid from bucket calls plugin hooks.
2015-04-14 10:49:01 +02:00
BlockPortal.h
Correct world height validations.
2015-03-19 20:32:17 -04:00
BlockPressurePlate.h
Fixed some block checks
2014-10-25 00:22:31 +01:00
BlockPumpkin.h
Refactored all player block placing to go through hooks.
2014-12-24 07:20:17 +01:00
BlockQuartz.h
Code formatting fixes.
2014-08-19 22:14:37 +02:00
BlockRail.h
More style checking.
2015-05-09 12:58:54 +02:00
BlockRedstone.h
Added mechanics placeable on halfslabs
2014-10-19 15:01:01 +02:00
BlockRedstoneLamp.h
Revert "Converted some blockhandlers to use cClearMetaOnDrop"
2014-07-14 23:59:24 +01:00
BlockRedstoneRepeater.h
Added mechanics placeable on halfslabs
2014-10-19 15:01:01 +02:00
BlockRedstoneTorch.h
Moved sound-configs into BlockID.h and fixed/ added loads of sounds
2014-09-09 16:00:26 +02:00
BlockSand.h
Moved sound-configs into BlockID.h and fixed/ added loads of sounds
2014-09-09 16:00:26 +02:00
BlockSapling.h
Moved sound-configs into BlockID.h and fixed/ added loads of sounds
2014-09-09 16:00:26 +02:00
BlockSeaLantern.h
Added Sea Lantern drops
2014-09-12 17:01:03 +02:00
BlockSideways.h
Moved sound-configs into BlockID.h and fixed/ added loads of sounds
2014-09-09 16:00:26 +02:00
BlockSignPost.h
Refactored all player block placing to go through hooks.
2014-12-24 07:20:17 +01:00
BlockSlab.h
Added mechanics placeable on halfslabs
2014-10-19 15:01:01 +02:00
BlockSnow.h
Moved sound-configs into BlockID.h and fixed/ added loads of sounds
2014-09-09 16:00:26 +02:00
BlockStairs.h
Moved sound-configs into BlockID.h and fixed/ added loads of sounds
2014-09-09 16:00:26 +02:00
BlockStems.h
Moved sound-configs into BlockID.h and fixed/ added loads of sounds
2014-09-09 16:00:26 +02:00
BlockStone.h
Fixed compilation.
2014-10-11 18:39:46 +01:00
BlockSugarcane.h
Moved sound-configs into BlockID.h and fixed/ added loads of sounds
2014-09-09 16:00:26 +02:00
BlockTallGrass.h
NULL -> nullptr
2014-12-16 23:18:59 +00:00
BlockTNT.h
Moved sound-configs into BlockID.h and fixed/ added loads of sounds
2014-09-09 16:00:26 +02:00
BlockTorch.h
Cleaned up simulators
2014-10-25 21:54:00 +01:00
BlockTrapdoor.h
More style checking.
2015-05-09 12:58:54 +02:00
BlockTripwire.h
Moved sound-configs into BlockID.h and fixed/ added loads of sounds
2014-09-09 16:00:26 +02:00
BlockTripwireHook.h
Moved sound-configs into BlockID.h and fixed/ added loads of sounds
2014-09-09 16:00:26 +02:00
BlockVine.h
En masse NULL -> nullptr replace
2014-10-22 20:12:49 -07:00
BlockWallSign.h
Refactored all player block placing to go through hooks.
2014-12-24 07:20:17 +01:00
BlockWorkbench.h
Own classes for all windows.
2014-12-13 15:06:55 +01:00
BroadcastInterface.h
En masse NULL -> nullptr replace
2014-10-22 20:12:49 -07:00
ChunkInterface.cpp
Fixed minor style issues.
2014-09-27 21:37:36 +02:00
ChunkInterface.h
Removed more unessicary includes
2014-09-26 18:13:19 +01:00
ClearMetaOnDrop.h
Fixed spaces after "template" keyword.
2014-08-28 16:44:36 +03:00
CMakeLists.txt
Added cocoa pod.
2014-12-01 18:10:37 +01:00
GetHandlerCompileTimeTemplate.h
Fixed style
2014-09-25 15:45:39 +01:00
MetaRotator.h
Fixed spaces after "template" keyword.
2014-08-28 16:44:36 +03:00
WorldInterface.h
Changed cEntity::m_UniqueID to UInt32.
2015-03-21 15:18:17 +01:00