Daniel O'Brien
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21bd1d74a1
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luaExport
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2013-11-14 16:20:27 +11:00 |
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Daniel O'Brien
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b0be6cb02d
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changed function name
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2013-11-14 07:07:57 +11:00 |
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Daniel O'Brien
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8c6bdca425
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minor changes
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2013-11-14 07:02:53 +11:00 |
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Daniel O'Brien
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c17f77cf2a
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changed name convention
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2013-11-14 04:41:36 +11:00 |
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Daniel O'Brien
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bf2dc38f35
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Fixed problems with code style etc
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2013-11-14 04:25:47 +11:00 |
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Daniel O'Brien
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875bca5fb9
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Player Xp, includes get/set and addExperience
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2013-11-14 01:07:24 +11:00 |
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Daniel O'Brien
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3b47a07bac
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Player Xp
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2013-11-14 00:50:47 +11:00 |
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madmaxoft
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7dc96f0441
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Added cPlayer::GetEffectiveGameMode().
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2013-11-03 11:59:05 +01:00 |
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madmaxoft
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eca6955a2d
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Cleanup in cPlayer.
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2013-10-24 12:24:40 +02:00 |
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madmaxoft
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d359c5a2fe
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Unified cPlayer's Heal() function with cEntity's.
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2013-10-24 12:24:39 +02:00 |
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madmaxoft
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88f3fe7f00
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Moved throw pos and speed calculation from cProjectileEntity into cPlayer.
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2013-08-30 17:29:46 +02:00 |
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madmaxoft
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17ad4c2610
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Shooting a bow kinda works.
The arrow is released, but sometimes hits wrong blocks or disappears completely.
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2013-08-30 14:24:03 +02:00 |
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madmaxoft
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97aff179c1
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Debuggers: Added continuous hunger reporting.
Showcases the OnWorldTick() hook to fire events at regular intervals. Will be used for debugging the issues related to hyper-hunger.
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2013-08-19 22:48:13 +02:00 |
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madmaxoft
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1a7912744f
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Moved entities into the Entities subfolder.
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2013-08-19 11:39:13 +02:00 |
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