1
0
Commit Graph

2734 Commits

Author SHA1 Message Date
madmaxoft
f0aab7c580 ProtoProxy: Added dblquotes. 2013-11-10 22:58:39 +01:00
Mattes D
3a692d53e8 Merge pull request #330 from tonibm19/patch-1
Added sheep dyeing
2013-11-10 13:04:27 -08:00
STRWarrior
165f68b8d9 Removed #include "../Root.h" since it isn't needed. 2013-11-10 21:59:38 +01:00
madmaxoft
dadae874f2 Small code-style fixes. 2013-11-10 21:55:32 +01:00
madmaxoft
dde491ee0e Merge branch 'master' into WolfUpdate 2013-11-10 21:42:56 +01:00
STRWarrior
2ccf9b2b32 Renamed variables in cWolf. 2013-11-10 21:24:36 +01:00
STRWarrior
e62858ec3d Using DoWithPlayer instead of FindAndDoWithPlayer for callbacks.
You are able to dye the collar.
2013-11-10 20:12:30 +01:00
madmaxoft
bd664e0a90 Implemented inventory dblclick.
Implements #229.
2013-11-10 18:42:46 +01:00
madmaxoft
fe07012952 Added cItem::GetMaxStackSize() 2013-11-10 18:41:26 +01:00
STRWarrior
4f11cd2f8a The owner object isn't stored anymore. Instead we use the name of the player.
This means only players can now have a wolf, but it fixes the bug where when you log out the wolf isn't your wolf anymore.
2013-11-10 18:03:19 +01:00
tonibm19
4af5868322 Fixes (SEE DESC)
Entity metadata is broadcasted.
If player is in survival, his equipped item is removed.
If you have green dye, and sheep is green, your equipped item won't be removed.
2013-11-10 17:05:19 +01:00
tonibm19
da5bd81836 STR_Warrior was right.
Simplified code.
2013-11-10 16:48:22 +01:00
tonibm19
e2b4745bbf Fixed compilation 2013-11-10 16:43:47 +01:00
tonibm19
9da4011a7f You can no longer color with wood 2013-11-10 16:42:38 +01:00
tonibm19
e919496025 Added sheep dyeing 2013-11-10 16:03:00 +01:00
STRWarrior
0980567912 Using cMonster::Tick instead of super::cMonster::Tick 2013-11-10 15:51:32 +01:00
STRWarrior
38f6fff3fb Wolves can now be owned by an entity.
They only sit when right clicked by their owner.
They beg if the closest player has meat or bones in his hand.
They follow their owner.
They teleport to their owner if they are more then 30 blocks away.
They don't attack players if they are not angry anymore.
They don't move if they are sitting.
2013-11-10 15:16:43 +01:00
madmaxoft
fb3a175b28 Protocol 1.7: Attempt at fixing SoundParticleEffect packet. 2013-11-10 14:19:02 +01:00
madmaxoft
3fd7124435 Fixed Player animation packet.
Fixes #329.
2013-11-10 13:40:38 +01:00
madmaxoft
0762893ee1 APIDump: Documented cServer:IsHardCore() 2013-11-09 21:18:03 +01:00
madmaxoft
b6ca98f380 Removed cStringMap.
It wasn't used for anything anymore.
2013-11-09 19:54:52 +01:00
madmaxoft
73cd2216a7 Fixed cTracer's tolua markup.
Cleaned up unneeded member variables.
2013-11-09 19:49:36 +01:00
madmaxoft
148f723632 APIDump: Documented TakeDamageInfo. 2013-11-09 19:25:03 +01:00
madmaxoft
d74b0dbd5b APIDump: Documented the relevant tolua functions. 2013-11-09 19:16:44 +01:00
madmaxoft
157bd150fd APIDump: Added logging to see what takes so long. 2013-11-09 18:55:24 +01:00
madmaxoft
359fb9af39 Prepared the VC2013 folder. 2013-11-09 14:31:58 +01:00
mborland
d2c530ec33 Removed redundant qualifier
Removes compiler warning C4114
2013-11-09 14:26:54 +01:00
mborland
54fa4db793 Hard Reset 2013-11-09 14:26:46 +01:00
madmaxoft
9e38c00b5e Updated Core and ProtectionAreas. 2013-11-09 14:22:59 +01:00
madmaxoft
404034d230 Fixed sprinting in 1.7 protocol.
Fixes #324
2013-11-08 22:40:31 +01:00
madmaxoft
efbc4a9b78 Declaring 1.7.2 compatibility. 2013-11-08 22:09:39 +01:00
madmaxoft
24428a9768 MobSpawner: Added skeleton and wolf conditions.
This fixes the flood of warnings in the server console in Debug mode.
2013-11-08 22:06:08 +01:00
madmaxoft
07fa8313b1 cProtocol::SendWindowOpen() signature changed.
This implements #313.
2013-11-08 21:32:14 +01:00
madmaxoft
b24bdff308 Fixed code style. 2013-11-08 21:06:31 +01:00
madmaxoft
4707784929 Protocol 1.7: Fixed using entities.
The mouse buttons were swapped.
2013-11-08 21:03:51 +01:00
madmaxoft
64412c1fe3 Protocol 1.7: Copied Mob Metadata code from 1.2.5. 2013-11-08 20:56:19 +01:00
Mattes D
d33112b6b1 Merge pull request #321 from mc-server/1.7pickupsfix
Fix for entity spawning in general
2013-11-08 08:41:46 -08:00
Mattes D
71461dccbc Merge pull request #322 from tonibm19/master
Now chicken drop eggs
2013-11-08 08:33:14 -08:00
tonibm19
705e6c1301 Changed variable name 2013-11-08 17:16:36 +01:00
tonibm19
2cf93b8e25 Changed variable name 2013-11-08 17:15:28 +01:00
tonibm19
20d9886847 Now chicken drop eggs 2013-11-08 14:04:41 +01:00
tonibm19
4d7695549a Now chickens can drop eggs.
They drop an egg every 5 or 10 minutes.
2013-11-08 14:04:00 +01:00
Tiger Wang
41451100c1 Added hardcore client effect
Also fixed multiple world comments issue.
2013-11-07 22:33:46 +00:00
Tiger Wang
21d835b594 Fix for entity spawning in general 2013-11-07 20:58:47 +00:00
Mattes D
6179108756 Merge pull request #320 from mc-server/1.7pickupsfix
Fix for 1.7 pickup spawning
2013-11-07 12:07:27 -08:00
Tiger Wang
4722a90a0b Possible fix for 1.7 pickup spawning 2013-11-07 18:49:48 +00:00
madmaxoft
e7ba63b43c ProtoProxy: Fixed SpawnMob packet. 2013-11-07 17:13:25 +01:00
madmaxoft
034a283a28 Protocol 1.7: Fixed the Spawn Mob packet.
This should fix #318
2013-11-07 17:11:36 +01:00
madmaxoft
088f7f68fc Protocol 1.7: Added the remaining server-bound packets. 2013-11-06 22:27:09 +01:00
madmaxoft
edc848439a Protocol 1.7: Added more server-bound packets. 2013-11-06 20:48:56 +01:00