madmaxoft
d31142811d
Merged branch 'Projectiles'.
2013-09-07 22:06:30 +02:00
madmaxoft
3b1c83acf8
Renamed cWorld::DoExplosiontAt() to cWorld::DoExplosionAt()
2013-09-07 18:12:22 +02:00
STRWarrior
2765fce522
Exported BroadcastSoundEffect and BroadcastSoundParticleEffect to the Lua API
2013-09-01 05:53:11 -07:00
madmaxoft
73afb1507d
Added skeleton code for projectile spawning.
2013-08-22 08:55:58 +02:00
madmaxoft
af071fd5ab
Added cWorld:GetIniFileName() to the Lua API.
2013-08-21 14:23:47 +02:00
madmaxoft
7b10068370
Implemented cWorld:QueueSetBlock(), as requested for delayed blocksetting.
...
Untested yet, so might not work.
2013-08-18 22:44:22 +02:00
madmaxoft
861d5c75c9
Removed SetServerBlock griefing.
2013-08-18 20:00:50 +02:00
Tiger Wang
8a3174164b
Properly fixed piston non-animation
...
Fixes #57
2013-08-18 14:52:38 +01:00
madmaxoft
0cb00996de
Replaced E_ENTITY_TYPE_XXX with cMonster::mtXXX.
...
Also slightly improved the spawning algorithm.
2013-08-16 10:48:30 +02:00
madmaxoft
7acb665f25
Exported cWorld:DoExplosionAt() to Lua API.
2013-08-15 22:12:57 +02:00
madmaxoft
f8757d3606
Fixed crashes in world's clientlist manipulators
2013-08-14 13:43:55 +02:00
madmaxoft
b65a91dde3
Exported cWorld:BroadcastChat() to the Lua API; used in the Core.
2013-08-13 23:10:59 +02:00
madmaxoft
9020dc9932
Clients are now ticked in cServer first, then in cWorld once they get assigned a world.
2013-08-13 22:45:29 +02:00
madmaxoft
829cc866cd
Added cWorld:QueueSaveAllChunks() function for saving chunks asynchronously.
...
The cWorld:SaveAllChunks() is therefore deprecated in the API and will be removed soon, use QueueSaveAllChunks() instead.
2013-08-11 21:05:44 +02:00
madmaxoft
4c5590636c
Each world now ticks in a separate thread.
2013-08-11 20:16:41 +02:00
madmaxoft
eb9d45e906
Moved MaxPlayers and Description from cWorld to cServer.
...
Also started creating a new cWorld::cTickThread class, but not used yet.
2013-08-11 19:18:06 +02:00
madmaxoft
d4a3c451c4
Added OnExploding() and OnExploded() hooks.
...
As requested in FS 413, with extra parameters:
World, BlockX, BlockY, BlockZ, Size, CanCauseFire, Source, SourceData
OnExploding() can return 3 values:
StopHook, CanCauseFire, ExplosionSize
2013-08-09 14:58:43 +02:00
madmaxoft
c0066e7260
Merge branch 'master' into BlockTracing
2013-08-05 16:02:41 +02:00
madmaxoft
73fcd7ad1c
Exported the cWorld:TryGetHeight() function
2013-08-05 15:54:10 +02:00
madmaxoft
d83e4369d3
Exported cWorld:DoWithEntityByID() to Lua API
2013-08-05 15:41:24 +02:00
madmaxoft
4f26f11dc7
Added cWorld::DoWithChunk() function.
...
This will be used by the blocktracers to gain direct access to chunk data.
2013-08-03 20:26:50 +02:00
madmaxoft
e9f18f8b4f
Tab completion packet is handled and sent.
...
This only handles the network comm and the overall design logic, the actual completion is not yet implemented, only dummy values are returned for now.
2013-07-30 22:48:59 +02:00
madmaxoft
d3801c0296
Added cPlayer::IsGameModeXXX() and cWorld::IsGameModeXXX() functions.
...
These are the preferred way of determining the gamemode, you should use those instead of doing manual comparisons to the gamemode value.
2013-07-28 11:30:54 +02:00
madmaxoft@gmail.com
9214a134ca
World: More unused variables removed.
...
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1667 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-07 20:48:50 +00:00
madmaxoft@gmail.com
3df8cfb091
World: Removed an unused variable
...
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1666 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-07 20:41:43 +00:00
madmaxoft@gmail.com
b1d05b0f57
Improved function names for protocol packet sending; alpha-sorted the function lists
...
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1659 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-07 13:06:06 +00:00
madmaxoft@gmail.com
37276a4430
Rewritten entity-on-fire management ("forever on fire" bugs)
...
Fixes FS #297 and part of FS #403 .
Added sizes to all entities.
Moved all damage-related functions from cPawn to cEntity
API change: renamed cPawn:TeleportTo() to cEntity:TeleportToCoords()
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1635 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-01 10:39:56 +00:00
madmaxoft@gmail.com
9dd0486faf
Added the End height and composition generators.
...
Also made the dimension in world.ini specifiable by a string. Exported StringToDimension() and StringToBiome() to Lua API.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1621 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-22 18:41:08 +00:00
madmaxoft@gmail.com
e2281df8d8
Dispensers dispense primed TNT
...
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1617 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-21 21:19:47 +00:00
madmaxoft@gmail.com
d95756c5cc
Simulators are woken up after an explosion.
...
Fixes FS #391
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1615 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-21 20:47:58 +00:00
madmaxoft@gmail.com
b2138b132c
More TNT fixes.
...
Chain-reaction TNTs are spawned in proper coordinates (FS #390 )
Centralized Primed TNT entity spawning and made available to the plugins.
Internal changes for better TNT performance.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1604 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-18 19:09:51 +00:00
madmaxoft@gmail.com
a67760f7c9
First attempt at fixing the inter-threading deadlocks between the tick thread and the socket thread
...
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1591 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-15 15:29:20 +00:00
madmaxoft@gmail.com
fe3712284e
Added cWorld::SetSignLines(), re-exported to Lua manually to avoid ghost return values
...
FS #364
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1582 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-12 07:14:06 +00:00
nielsbreu@gmail.com
1c1e289b3d
Fixed previous commit.
...
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1573 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-09 17:46:40 +00:00
nielsbreu@gmail.com
6835f21b8b
Added SetTicksUntilWeatherChange/GetTicksUntilWeatherChange. to set/get the amount of ticks before the weather changes. Added SendBlockChange to Lua to create "fake" blocks
...
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1572 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-09 17:38:10 +00:00
madmaxoft@gmail.com
5c3235ecdc
Implemented droppers
...
Added a common ancestor class "DropSpenser" that has the common code for dropper and dispenser and is Lua-accessible, too. The Debuggers plugin now triggers both droppers and dispensers when rclking them with a redstone torch.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1514 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-26 14:39:04 +00:00
madmaxoft@gmail.com
e3136c2d0f
Fixed the cWorld:DoWithChestAt(), DoWithDispenserAt() and DoWithFurnaceAt() callbacks binding.
...
They are now doing what the comment said they are doing.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1506 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-25 11:57:28 +00:00
madmaxoft@gmail.com
4ac29d4cc5
Tiny formatting fix of rev 1463
...
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1467 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-09 19:09:27 +00:00
nielsbreu@gmail.com
4e44c4b33a
function SpawnItemPickups is now exported to Lua. Lua is able to create a Items object.
...
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1463 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-09 14:32:27 +00:00
keyboard.osh@gmail.com
b75fc5f4e8
Initial implementation of explosions and TNT block
...
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1392 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-18 02:42:45 +00:00
madmaxoft@gmail.com
f5842062d3
Proper entity removal functions
...
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1386 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-13 21:28:55 +00:00
madmaxoft@gmail.com
a49c004278
Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
...
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1385 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-13 21:02:10 +00:00
madmaxoft@gmail.com
d397dd263f
Added carrots and potatoes handling, bonemealing and proper lighting.
...
FS #166
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1359 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-05 13:45:00 +00:00
keyboard.osh@gmail.com
8557ed8359
Added support for the packet #28 (0x1C): ENTITY_VELOCITY
...
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1283 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-18 02:51:55 +00:00
madmaxoft@gmail.com
d2573b84dd
Initial nether composition generator
...
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1266 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-11 17:15:34 +00:00
madmaxoft@gmail.com
01b24d73ea
Player can sit in minecarts (but not move them yet)
...
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1249 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-03 19:05:11 +00:00
madmaxoft@gmail.com
6744738a85
Rewritten SandSimulator to use direct chunk access; and sand falling on torches now creates a pickup.
...
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1240 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-02 19:57:09 +00:00
madmaxoft@gmail.com
011e11af2c
New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data.
...
http://forum.mc-server.org/showthread.php?tid=617&pid=6626#pid6626
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1233 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-01 19:35:29 +00:00
madmaxoft@gmail.com
2588f5a605
Simulators now have direct access to the cChunk object in the WakeUp() call
...
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1227 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-28 07:42:45 +00:00
madmaxoft@gmail.com
8b1a8bee34
Added HOOK_WEATHER_CHANGING.
...
http://www.mc-server.org/support/index.php?do=details&task_id=299
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1210 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-13 19:22:08 +00:00