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Commit Graph

54 Commits

Author SHA1 Message Date
STRWarrior
3a897844a0 Renamed cRedstoneManager to cRedstoneSimulator and renamed cRedstoneSimulator to cIncrementalRedstoneSimulator (Might change later). 2014-02-07 22:59:08 +01:00
Tycho
8ba6f73169 Fixed most of the reordering warnings 2014-02-05 09:43:49 -08:00
Tycho
8464f689ea Improved Type safety of eBlockFace
May Fix #640
2014-02-04 10:59:05 -08:00
Mattes D
b090547c17 Merge pull request #602 from mc-server/improvementsandfixes
Redstone crash fix and current console line replace function
2014-02-02 22:02:25 -08:00
Tiger Wang
b0784d1931 Split cCoord template into one and two data types 2014-02-01 21:40:02 +00:00
Tycho
c6304b2b4f Changed pointers to references 2014-02-01 05:06:32 -08:00
Tycho
25ec7750aa Changed signitures of Several BLockHandler Methods
Changed the signitures of the following to use interfaces:
GetPlacementBlockTypeMeta
OnPlaced
OnPlacedByPlayer
OnDestroyed
OnNeighbourChanged
NeighbourChanged
OnUse
CanBeAt
Check
2014-01-31 15:17:41 -08:00
Tiger Wang
ed7816419d Fixed redstone simulator crash found in #570 2014-01-29 19:19:14 +00:00
andrew
9a9b51a513 Basic command block implementation 2014-01-18 15:16:47 +02:00
Tiger Wang
1d81db6446 Fixed wire, rail, and pressure plate unpowering 2014-01-12 23:19:08 +00:00
Tiger Wang
ff57381631 Did some stuff with the vectors 2014-01-11 14:26:18 +00:00
Tiger Wang
d5b38402ed Fixed doors, fixes #453 2014-01-10 21:35:41 +00:00
Tiger Wang
e7fba08e6c Major refactoring of redstone
This commit is a refactoring of the redstone code, mainly the functions
handling the removal of invalid blocks from power supplier data
structures. Its aim is to improve performance and potentially reduce the
memory footprint of the data structures.

It works to reduce the amount of GetBlock()s triggered every tick.
Before, a GetBlock() was requested for every single item in the data
lists, as well as for every single redstone block in a chunk. Following
these changes, the AddBlock() event is utilised more effectively to only
update the lists when needed (a block is changed), as well as to insert
the block type (and update it when needed) alongside the coordinates
into the main redstone simulator chunkdata list.

In short, a single GetBlock() is now cached, with this cache being
updated when the simulator is awoken due to a block change.

At least, I *hope* that this is what it does :P
2014-01-10 20:31:05 +00:00
Tiger Wang
d0572e73a0 Moved increment operator to back of variables 2013-12-26 00:12:06 +00:00
Tiger Wang
c6314e8935 Implemented stone and wooden pressure plates 2013-12-24 15:02:55 +00:00
Tiger Wang
76444470a4 Provides an enhancement to daylight sensors 2013-12-23 15:22:05 +00:00
Tiger Wang
11fbfb458d Daylight sensor sensing enhancement 2013-12-22 23:20:43 +00:00
Tiger Wang
48b388aa97 A fix for daylight sensors 2013-12-22 20:06:15 +00:00
Tiger Wang
acb5a36a6a Daylight sensors 2013-12-22 00:33:22 +00:00
Tiger Wang
5b2ac381b6 Fixed them again, confound it 2013-12-22 00:30:21 +00:00
Tiger Wang
432a28d935 Fixed repeaters delay, maybe
Also added basic daylight sensors, though because GetBlockSkylight
always is 15, it doesn't work.
2013-12-20 21:19:13 +00:00
Tiger Wang
b083979cb2 Fixed repeaters not updating power 2013-12-19 15:57:15 +00:00
Tiger Wang
13a22918e5 Fixed wire powering blocks beneath 2013-12-17 23:05:42 +00:00
Tiger Wang
09c47fabd2 Fixed bad repeater power queuing in corner case
Repeaters remain queued to power even if their original source has since
unpowered. Also functionised and cleaned up code.
2013-12-17 23:05:27 +00:00
Tiger Wang
ba4eae2d16 Implemented xoft's suggestions 2013-12-15 15:36:20 +00:00
Tiger Wang
b87055f7a5 Fixed wire repeater checking 2013-12-15 13:56:32 +00:00
Tiger Wang
bbcef6d6eb Wires now power repeaters properly 2013-12-15 13:08:08 +00:00
Tiger Wang
ceb11cb477 Fixed the hopefully final wire self-powering bug 2013-12-15 12:17:29 +00:00
Tiger Wang
765b847281 Potentially fixed debug asserts 2013-12-14 19:29:50 +00:00
Tiger Wang
7f9f6f5095 Wires no longer power if a block cuts them off
Also reduced more unneeded code.
2013-12-14 19:11:15 +00:00
Tiger Wang
95be80cdb5 Implemented note block playing and fixed wire
Game of Thrones music in Minecraft, here I come!
2013-12-14 16:52:22 +00:00
Tiger Wang
5685e5ba33 Fixed compilating! 2013-12-14 12:10:05 +00:00
Tiger Wang
0aeece7fda Fixes to redstone wire and torches
+ Wires now power blocks around the block beneath
* Torches no longer power off if it is on a linked powered block
* Enhanced code, split functions, etc.
2013-12-14 02:40:54 +00:00
Tiger Wang
d94ee0fa79 Removed loads of unneeded code again 2013-12-14 01:14:09 +00:00
Tiger Wang
d110d798d2 Reduced loads of unneeded code
Merged wire powering detection code into a single function.
2013-12-14 00:43:05 +00:00
Tiger Wang
9987611792 Provides a possible fix for repeater timings
Not completely reliable, but at least some types of clock work.
2013-12-10 21:24:02 +00:00
Tiger Wang
e2e8c9624c Readded initial line 2013-12-10 10:31:42 +00:00
Tiger Wang
b6e0234985 Fixed compile (alas, no more goto) 2013-12-10 10:29:36 +00:00
Tiger Wang
1dec73be0b Added repeater delays
They DO sometimes get stuck though :P
2013-12-10 00:21:24 +00:00
Tiger Wang
ebad87d870 Slight redstone wire performance improvement 2013-12-09 23:48:06 +00:00
Tiger Wang
aecdfebf36 Changed more FastSetBlocks to SetBlocks
Fixes duplication bugs.
2013-12-09 23:43:26 +00:00
Tiger Wang
a61082ffee Changed some FastSetBlocks to SetBlock
Should fix some duplication glitches.
2013-12-07 14:55:19 +00:00
Tiger Wang
1932cc38a1 Fixed trapdoors not toggling
The redstone simulator kept on resetting them.
2013-12-07 14:41:58 +00:00
Tiger Wang
126577214a Re-implemented redstone duplicate checking 2013-12-06 20:33:48 +00:00
madmaxoft
3dfd051fcb Fixed linux compile errors and formatting in RedstoneSimulator.cpp 2013-12-01 13:58:04 +01:00
Tiger Wang
fad43f0c40 Fixed pistons extending
They didn't when a source was in front, but now they do! Yay!
2013-11-30 15:07:21 +00:00
Tiger Wang
363db1bdc4 Removed redstone duplicate power checking
There was no need for it, and it introduced some bugs.
2013-11-30 13:52:11 +00:00
Tiger Wang
d12106ee97 Improved piston direction checking
Now uses AddFaceDirection, as suggested by xoft.
2013-11-30 13:41:40 +00:00
Tiger Wang
455686e3ad Pistons no longer accept power through front face
This fixes #60.
2013-11-30 12:11:39 +00:00
Tiger Wang
8d88c8f26f Improved redstone speed and fixed a wire bug
The redstone simulator no longer goes through the Powered and
LinkedPowered blocks lists for EVERY item in the chunk data, instead,
only at every tick.
Also, wires powering each other that had the same data value is now
fixed.
2013-11-30 00:30:49 +00:00