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Commit Graph

4677 Commits

Author SHA1 Message Date
Dave Tucker
83870f9fc0 Add enum for Sound and Particle Effects
Fixes #2603

Signed-off-by: Dave Tucker <dave@dtucker.co.uk>
2015-11-24 13:21:40 +00:00
Gargaj
853e6e6882 change from single followable item to multiple 2015-11-23 22:20:31 +01:00
Julian Laubstein
5d5f5c9fba Fixed display of helpmessage 2015-11-23 18:20:37 +01:00
Julian Laubstein
9d07be62d3 Changed static_cast to FloorC 2015-11-23 18:10:58 +01:00
Julian Laubstein
b87e0b6b15 Adjusted height validation using cChunkDef::IsValidHeight() 2015-11-23 03:17:32 +01:00
Julian Laubstein
2d8b265133 Added dash to helpstring output 2015-11-23 02:12:19 +01:00
Julian Laubstein
c32b5fcaa9 Removed dashes in help messages for consistency 2015-11-23 02:12:19 +01:00
Julian Laubstein
62b41c351c Added cChunkDef::IsValidWidth() 2015-11-23 01:30:48 +01:00
Safwat Halaby
5fae7a0eee Revert "Changed description to "Cuberite - Minecraft in C++!""
This reverts commit f4406c047e.
2015-11-22 16:30:33 +02:00
Safwat Halaby
f4406c047e Changed description to "Cuberite - Minecraft in C++!" 2015-11-20 09:18:44 +02:00
Thomas Boerger
ffed489156 Include execinfo.h only on __GLIBC__ 2015-11-19 22:46:47 +01:00
Thomas Boerger
a16a9eab4f Define stacktrace functions only if __GLIBC__ is defined 2015-11-19 22:46:47 +01:00
Thomas Boerger
8f3f91d3db Check for __GLIBC__ to detect correct strerror_r version 2015-11-19 22:23:47 +01:00
Julian Laubstein
48f84cc3e9 changed mob age from char to int 2015-11-16 14:13:44 +01:00
samoatesgames
19ea5d5423 Improved spawn location calculations.
- Supports Overworld and Nether spawns.
 - Supports spawning under objects, but still above ground (e.g. under the leaves of a tree).
 - Protects against spawning in oceans.
 - Protects against spawning in water.
 - Uses a radial search about the origin, rather than a linear.
 - Correctly calculates Nether spawn on spawn world generation (fixes: cuberite#2548)
 - Fixes a bug in CheckPlayerSpawnPoint() where the X offset was used in both the X and Z coords (BLOCKTYPE BlockType = GetBlock(a_PosX + Coords[i].x, a_PosY, a_PosZ + Coords[i].x);)
2015-11-13 15:08:16 +00:00
worktycho
5f34097ab3 Blocks outside the world are never solid
Fixes #2539
2015-11-13 11:50:21 +00:00
Gargaj
5e840cf86f Avoid reading out of bounds
as per https://github.com/cuberite/cuberite/pull/2630#discussion_r44377411
2015-11-10 22:22:28 +01:00
Julian Laubstein
98bac62c07 Added cChunkDef::IsValidHeight() 2015-11-10 19:44:30 +01:00
Gargaj
67e6da4627 Avoid division by zero
It won't do much because direction will still be a nullvector, but it at least avoids a CPU spike.
2015-11-10 18:00:14 +01:00
Gargaj
51f8e0e36c fix shallow water + add future code for liquid fall dampening 2015-11-10 00:36:15 +01:00
Gargaj
b5de4a9a6f remove slab from inventory when using it on another slab (fixes #2610) 2015-11-09 21:12:32 +01:00
Gargaj
6d8baa6a75 idle/deflating creeper should be -1
according to http://wiki.vg/Entities#Creeper
2015-11-09 20:06:32 +01:00
Gargaj
4e991f4632 Add comment to Attack() return values 2015-11-09 15:51:35 +01:00
Gargaj
97ddcc1c0a neutral mobs shouldn't chase the player unless aggro'd
code style

neutral mobs shouldn't chase the player unless aggro'd

neutral mobs shouldn't chase the player unless aggro'd

Merge branch 'chilloutyo' of github.com:Gargaj/cuberite into chilloutyo

Conflicts:
	src/Mobs/PassiveAggressiveMonster.h

code style

Merge branch 'chilloutyo' of github.com:Gargaj/cuberite into chilloutyo
2015-11-08 23:42:26 +01:00
worktycho
171867009e Fix memory leak
Fixes CID 132249
2015-11-08 22:34:52 +00:00
worktycho
a1926ca16e Merge pull request #2615 from Gargaj/cavespider-attack
Fix cavespider poisoning even if attack is in cooldown
2015-11-08 22:08:40 +00:00
Gargaj
d413e34475 Fix chicken flying
The gravity might not be correct but my rough timing (with a stopwatch) seems to be close.

Merge branch 'master' into patch-1

Merge branch 'master' into patch-1

Merge branch 'master' into patch-1
2015-11-08 22:34:35 +01:00
Gargaj
392a3d319c fix cavespider poisoning even if attack is in cooldown
make attack function more responsive

fix cavespider poisoning even if attack is in cooldown
make attack function more responsive

Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack

code style

fix cavespider poisoning even if attack is in cooldown
make attack function more responsive

fix cavespider poisoning even if attack is in cooldown
make attack function more responsive

Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack

code style

Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack

Merge branch 'master' into cavespider-attack

Merge branch 'master' into cavespider-attack

fix cavespider poisoning even if attack is in cooldown
make attack function more responsive

fix cavespider poisoning even if attack is in cooldown
make attack function more responsive

Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack

code style

fix cavespider poisoning even if attack is in cooldown
make attack function more responsive

fix cavespider poisoning even if attack is in cooldown
make attack function more responsive

Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack

code style

Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack

Merge branch 'master' into cavespider-attack

Merge branch 'master' into cavespider-attack

Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack
2015-11-08 21:01:02 +01:00
Gargaj
2ce2d9b7ce add sound to stone pressure plates
add sound to stone pressure plates
2015-11-08 20:57:05 +01:00
Gargaj
429c896e33 Only send creeper updates when there is a change
Otherwise this keeps spamming the metadata packet for all the creepers on the server.
2015-11-07 21:57:32 +01:00
worktycho
e85082d2f1 Merge pull request #2609 from bibo38/slimeblock
Slimeblock implementation
2015-11-07 18:45:59 +00:00
bibo38
ea55e75672 Refactored code to use vectors in the cPistonHandler class 2015-11-07 17:34:54 +01:00
bibo38
429f615390 Added some code improvements 2015-11-07 17:23:02 +01:00
bibo38
0447af8bcb Renamed GetDirectionVec into VectorFromMetaData to improve code readability. 2015-11-07 17:23:02 +01:00
bibo38
f8c28cc373 Commented the GetDirectionVec method 2015-11-07 17:23:02 +01:00
bibo38
64012bf46f Fixed the style problems and added some comments 2015-11-07 17:23:02 +01:00
bibo38
5fa077f869 Removed unused CanPull method 2015-11-07 17:23:02 +01:00
bibo38
558991a725 Extracted block moving code into a seperate method 2015-11-07 17:23:02 +01:00
bibo38
f35060e8b5 Replaced the usage of pistonMeta with a direction vector to allow better meta value abstraction 2015-11-07 17:23:02 +01:00
bibo38
ceec6c936d Fixed pulling/pushing of breakable blocks, which are not required to be moved 2015-11-07 17:23:02 +01:00
bibo38
ede4eec4c5 Implemented the basic slime block pulling 2015-11-07 17:23:02 +01:00
bibo38
59a9ac5e6f Implemented the SlimeBlock into the CanPush method to allow slimeblocks to work correctly when pushed 2015-11-07 17:23:02 +01:00
bibo38
8f066a16ec Piston extension now works with the new recursive CanPushBlock method. 2015-11-07 17:23:02 +01:00
bibo38
e2d88106a9 Added the CanPushBlock method for the piston push check.
This allows the recursive check for blocks to push, which is needed to implement the slime blocks into the piston system.
2015-11-07 17:23:02 +01:00
bibo38
d92a92d78a Implemented the slime block dropping behaviour.
Fixes #2530
2015-11-07 17:23:02 +01:00
Gargaj
6ce98a702d fix pressure plate power levels 2015-11-07 16:28:37 +01:00
worktycho
7dae50fc14 Merge pull request #2618 from Gargaj/deadmeansdead
Fix mobs firing when already dead
2015-11-07 13:26:31 +00:00
Gargaj
31dac0cb2e don't attack if dead 2015-11-07 13:48:00 +01:00
Gargaj
ad1e24e50b code style 2015-11-07 13:32:52 +01:00
Gargaj
2f28c2f4ff implement pushing/shoving based on @NiLSPACE's suggestion 2015-11-07 13:29:18 +01:00