Added cChunkDef::IsValidWidth()
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@ -120,7 +120,12 @@ public:
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{
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return ((a_Height >= 0) && (a_Height < Height));
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}
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/** Validates a width-coordinate. Returns false if width-coordiante is out of width bounds */
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inline static bool IsValidWidth(int a_Width)
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{
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return ((a_Width >= 0) && (a_Width < Width));
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}
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/** Converts absolute block coords to chunk coords: */
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inline static void BlockToChunk(int a_X, int a_Z, int & a_ChunkX, int & a_ChunkZ)
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