Tiger Wang
abbd11be6d
Players are saved regularly
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* Fixes #1076
2014-06-15 20:28:08 +01:00
Tiger Wang
1bce1ac432
Fixed two redstone bugs
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* Fixed chunk border powering
* Fixed quick place-replace powering
2014-06-12 17:13:52 +01:00
Alexander Harkness
db4d786a84
Merge pull request #1082 from mc-server/cauldronfixes
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Add biome-aware downfall functions.
2014-06-12 16:50:08 +01:00
STRWarrior
a6a87f1996
Merge pull request #1084 from mc-server/PlankRoads
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Plank Roads
2014-06-11 22:13:05 +02:00
madmaxoft
220e6f5880
DispenserEntity code cleanup after PR merge.
2014-06-11 19:46:24 +02:00
madmaxoft
d6b2660f36
Merge remote-tracking branch 'joannis/master'
2014-06-11 19:38:14 +02:00
STRWarrior
7cf544079f
Roads in villages are made out of wooden planks if they generate on water.
2014-06-11 19:12:29 +02:00
Alexander Harkness
f9fd519360
Changed the teleport permissions to the new ones.
2014-06-11 17:26:10 +01:00
worktycho
70c20d7772
Fixed constness
2014-06-11 17:17:19 +01:00
Tiger Wang
e24830f0b1
Compile fix
2014-06-11 13:49:57 +01:00
Tiger Wang
1a9467574e
Reduced code duplication
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call @maxmaxoft!
calling...
call connected (0:20)
call ended
2014-06-11 13:40:34 +01:00
Tiger Wang
f7913d3b74
IsWeatherSunnyAt does something useful :D
2014-06-11 13:37:04 +01:00
madmaxoft
b3300e3854
Added cBlockArea:GetCoordRange to Lua API.
2014-06-11 14:22:27 +02:00
Alexander Harkness
c09207cabc
SMICOLOSL
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Meant to be semicolons up there.
2014-06-11 13:20:31 +01:00
madmaxoft
7e4abcfe2d
Revert "Initial Mesa Bryce implementation."
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This reverts commit 1ff1a93866
.
2014-06-11 14:15:18 +02:00
Tiger Wang
711113cd2b
Updated unnecessary function :/
2014-06-11 13:10:10 +01:00
Alexander Harkness
c5010ebcc1
Add DoxyComments to he weather things.
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Also changed the function names.
2014-06-11 13:01:52 +01:00
Alexander Harkness
c3c3782c67
Add new IsWeatherWet hook for cauldrons.
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@madmaxoft can you comment?
2014-06-11 10:33:16 +01:00
worktycho
3e25852382
Removed assert that is now informed by type system
2014-06-11 10:04:34 +01:00
madmaxoft
1ff1a93866
Initial Mesa Bryce implementation.
2014-06-10 22:59:45 +02:00
madmaxoft
c259dad7b8
Fixed clang warnings about abs() in Noise.cpp.
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MSVC provides a float overload of abs(), clang does not. Using the proper fabs().
2014-06-10 18:27:17 +02:00
madmaxoft
366ecf9dfd
Fixed a race condition when adding a player to a world.
2014-06-10 18:25:53 +02:00
madmaxoft
6c43799cc5
Fixed gcc compilation.
2014-06-10 09:20:32 +02:00
madmaxoft
9ff0ef87d4
Added an experimental height generator, Mountains.
2014-06-09 23:40:51 +02:00
madmaxoft
bead36f5ed
Added cRidgedMultiNoise, fixed cPerlinNoise.
2014-06-09 23:38:50 +02:00
madmaxoft
2b45e720ad
Added Y coord checks and documentation to cBlockDoorHandler.
2014-06-09 21:35:46 +02:00
madmaxoft
dcc71a3b7b
Merge remote-tracking branch 'howaner/Redstone'
2014-06-09 21:20:26 +02:00
madmaxoft
02b509b81d
ToLua can now be run in pure-lua mode.
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See the src/Bindings/AllToLua_lua.bat for usage example.
2014-06-09 17:05:22 +02:00
madmaxoft
ec0976f9b0
Fixed a crash when creating negative-size blockareas.
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Now the server emits a warning instead and continues execution.
2014-06-09 00:49:02 +02:00
Mattes D
af4a21ea06
Fixed deadlock when moving players to other worlds.
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Fixes #1039 , fixes #851
2014-06-08 21:58:30 +02:00
Mattes D
b904223b9d
Added queue for adding entities to cWorld.
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This alone doesn't work properly yet, further changes to cPlayer are needed.
2014-06-08 21:58:29 +02:00
madmaxoft
28b82d5bbb
Proper fix for long interaction.
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Fixes #1078 and #1038 .
2014-06-08 11:32:52 +02:00
madmaxoft
0544b96f80
docs/Generator: Added the easy Finishers.
2014-06-07 13:59:51 +02:00
madmaxoft
ec40c7c83a
Added RainbowRoads finisher generator.
2014-06-07 13:59:50 +02:00
Tiger Wang
d5649df326
Further improvements on redstone speed
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Based on suggestions of @worktycho
* Repeaters now walk their data structure only when needed
* Fixed a bug with cChunkData returning an incorrect value for whether a
meta had changed
2014-06-07 10:39:36 +01:00
archshift
b768e54ce8
Fixed mob hitbox sizes, removed TODOs
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Measured bat and blaze in vanilla, updated values.
Cavespiders are, in fact, passive in the day.
2014-06-07 00:40:01 -07:00
Tiger Wang
5f56773dde
Further reduced redstone idle CPU consumption
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* Repeaters and wires are no longer unnecessarily ticked
* Fixed #1063 , likely addressed #1062
* Fixed bugs regarding duplicate values
2014-06-06 20:36:50 +01:00
JoannisO
720ae4f757
- Fixed a lot of alignment
2014-06-05 12:26:27 +02:00
Tiger Wang
22236a103a
Redstone fixes and improvements [SEE DESC]
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Haha, see desc.
* Improved redstone speed through a marking dirty system. Only a select
few devices are still continuously simulated
* Fixed redstone crashing with recent piston changes
2014-06-04 23:23:22 +01:00
Mattes D
c11488ccd7
Merge pull request #1011 from SphinxC0re/SomeWarningFixes
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Fixed some warnings
2014-06-04 18:02:45 +02:00
Howaner
33fbdedea3
Fix itemframe break.
2014-06-04 15:16:30 +02:00
JoannisO
852e162f95
- Removed the code that removed fireworks from a dispenser even thought
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they weren't launched.
2014-06-04 12:40:01 +02:00
worktycho
c94d0c8144
derp
2014-06-04 11:39:21 +01:00
JoannisO
e5b345a9c9
- Fixed variable names in a function.
2014-06-04 12:37:51 +02:00
JoannisO
2c103a713e
- Fixed a lot of astethics
2014-06-04 12:35:45 +02:00
worktycho
ae37dfec8d
Fixed bad coordinate
2014-06-04 11:29:08 +01:00
worktycho
98c575ebc2
Make sure m_StackSizeToBeUsedInRepair Always has a valid value
2014-06-04 11:12:06 +01:00
worktycho
85be62a8cd
Removed unused field test
2014-06-04 11:02:17 +01:00
worktycho
87c4d0ea57
Initialise m_Callbacks field to NULL in empty constructor.
2014-06-04 10:58:09 +01:00
Tiger Wang
9ef4b9d52d
Exploded creepers drop nothing, part of #1058
2014-06-04 09:27:50 +01:00