STRWarrior
34207a606a
Documented BroadcastParticleEffect
2014-02-15 11:45:20 +01:00
STRWarrior
ceb16ea2f7
Exported cWorld::BroadcastParticleEffect.
2014-02-15 11:38:20 +01:00
andrew
c7fb000858
EmptyMap item handler
2014-02-14 17:38:22 +02:00
andrew
5b92b877bc
Send map when selected
2014-02-14 16:21:16 +02:00
Tiger Wang
f4f0099947
Added proper debug messages
2014-02-13 20:20:37 +00:00
Tiger Wang
c0e7d6fec9
Fancy stuff with constant references
2014-02-13 19:57:23 +00:00
andrew
32b465b8e1
IDCount Serialization
2014-02-13 21:36:24 +02:00
madmaxoft
6103589e8c
Updated Core.
2014-02-13 17:05:31 +01:00
madmaxoft
9bb48a8fa4
Merged branch 'narroo/master'.
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This merges pull request #661 .
2014-02-13 17:04:25 +01:00
madmaxoft
41ab8260f7
MCADefrag: Implemented recompression.
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This finalizes #639 .
2014-02-13 16:54:39 +01:00
madmaxoft
cd658e02e8
MCADefrag: Fixed bugs, now produces valid MCA files.
2014-02-13 16:54:39 +01:00
madmaxoft
05590fb91d
MCADefrag: Initial implementation.
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Partially implements #639 .
This only defragments the chunks, without recompressing them.
2014-02-13 16:54:39 +01:00
andrew
92e85cc960
Implementation of in-game maps
2014-02-13 17:13:09 +02:00
narroo
972919589b
Fixed formatting issue in APIDesc.lua
2014-02-13 07:51:17 -06:00
Mattes D
cc72b656c9
Updated COMPILING instructions for out-of-source build.
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Also made the 32-bit mode a bit more clear as to what architectures it affects.
2014-02-13 06:59:07 +01:00
Tiger Wang
6ed4f476ce
Added more missing GetClassStatic()s
2014-02-12 22:06:59 +00:00
Tiger Wang
e915a0df4c
Removed some unneeded BroadcastWholeWindow()s
2014-02-12 22:06:13 +00:00
Tiger Wang
f97ce30151
Changed inheritance a bit
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* cBlockEntityWithItems now inherits from cBlockEntityWindowOwner
2014-02-12 22:01:22 +00:00
Tiger Wang
91ebb6cef0
Made player jump reset less ambiguous
2014-02-12 21:53:46 +00:00
Tiger Wang
7ced2f290f
Simplified Attack() tracing
2014-02-12 21:53:21 +00:00
Mattes D
3456cfa34b
Merge pull request #668 from tonibm19/patch-1
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Decreased mobs attack range
2014-02-12 20:01:20 +01:00
tonibm19
fecf40d95b
Decreased mobs attack range
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Mobs attack from too far and throught walls, this will reduce the bug.
2014-02-12 19:34:45 +01:00
STRWarrior
8470841f84
Fixed #573
2014-02-12 19:07:17 +01:00
madmaxoft
b0018da615
Updated Core.
2014-02-12 10:36:13 +01:00
narroo
2f11e145e5
Fixed location of QueueUnloadUnusedChunks entry in APIDesc dump. Now is lexographically listed in cWorld, not cRoot.
2014-02-11 19:58:40 -05:00
Tiger Wang
a0a44b969e
Improved pressure plates
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+ Two (or more) pressure plates can be triggered at the same time
* Fixed issues caused by pressure plates not being in the sources list
2014-02-11 23:13:49 +00:00
Tiger Wang
9d54f2b761
Fixed #190
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+ Hoppers now collect pickups above them
2014-02-11 22:54:01 +00:00
Tiger Wang
06239c8336
Fixed #627
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- Attack() is now called from cAggressive instead of cMonster
* Monsters can no longer attack through walls
* Should fix last remnants of player damage after teleporting (that both
STR and bearbin contributed fixes to :P)
2014-02-11 22:09:56 +00:00
Tiger Wang
c53406f0d4
Fixed #612
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* Chests send contents updates to client
2014-02-11 22:04:11 +00:00
narroo
e53b331b4a
Fixed formatting. Moved UnloadUnusedChunks from public to private.
2014-02-11 14:38:28 -05:00
narroo
03dbfce10e
Alpha-Sorted List.
2014-02-11 14:11:20 -05:00
narroo
619c3438ef
Changed console.lua in core plugin.
2014-02-11 10:35:25 -05:00
narroo
803314b940
Updated APIDesc.lua to replace 'UnloadUnusedChunks' with 'QueueUnloadUnusedChunks'.
2014-02-11 10:19:18 -05:00
madmaxoft
a1e01ff725
cWorld:ChunkStay() accepts nils as callbacks.
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Also removed leftover debug logging.
2014-02-11 15:04:35 +01:00
madmaxoft
33c84aaa4d
Added cLuaState::CheckParamFunctionOrNil().
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Also fixed error reporting for the two function-checking functions.
2014-02-11 15:03:35 +01:00
narroo
d7f32ed682
Fixed formatting of previous commit.
2014-02-11 08:01:25 -05:00
madmaxoft
892c7eb57f
More gcc warnings fixed.
2014-02-11 11:56:29 +01:00
madmaxoft
2559aa58f4
Made cChunkStay's destructor virtual.
2014-02-11 11:46:19 +01:00
Mattes D
c969794511
Fixed *nix attribs.
2014-02-11 11:33:48 +01:00
madmaxoft
7e80b04114
Fixed gcc warnings in Item.h.
2014-02-11 11:30:11 +01:00
Mattes D
1f96454b9c
Merge pull request #662 from mc-server/ChunkStay
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Allows both C++ and Lua code to request chunks to stay loaded; provides callbacks for when the chunks are made available.
2014-02-11 09:07:08 +01:00
madmaxoft
90d68c57e4
Debuggers: Updated messaging functions
2014-02-11 08:54:29 +01:00
madmaxoft
b41bb3bb44
Fixed nested plugin function calls.
2014-02-11 08:52:14 +01:00
madmaxoft
8a8997cc38
Merge branch 'master' into ChunkStay
2014-02-11 08:50:30 +01:00
madmaxoft
a25fcd25d6
APIDump: Documented cWorld:ChunkStay().
2014-02-11 07:51:32 +01:00
Mattes D
3d9deca2e0
Merge pull request #660 from worktycho/boatsFix
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Fixed stupid mistake in conditional
2014-02-11 06:45:26 +01:00
narroo
e8e76a6058
Fixed bug #385 . UnloadUnusedChunks now has the same interface as
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SaveAllChunks. Meaning, QueueUnloadUnusedChunks and the supporting
cTaskUnloadUnusedChunks has been added. Use QueueUnloadUnusedChunks from
now on to prevent deadlocking.
2014-02-10 20:00:07 -05:00
madmaxoft
de7bf126db
Added LuaChunkStay to Bindings sources.
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This should fix *nix compilation. Also alpha-sorted the lists.
2014-02-10 23:23:04 +01:00
madmaxoft
2b1506de9c
Debuggers: Updated to reflect the new API.
2014-02-10 22:47:32 +01:00
madmaxoft
9cebc9157c
Rewritten Lua ChunkStay API into a single function, cWorld:ChunkStay().
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This fixes problems with indeterminate class object lifespan (Lua-GC) and forgetting to disable it or keep it until ready.
2014-02-10 22:47:10 +01:00