peterbell10
f4f2fc7c3d
Add cUUID class ( #3871 )
2017-08-25 13:43:18 +01:00
worktycho
832298e7aa
Add command line argument for disabling the logfile
2017-06-03 21:40:35 +02:00
josh-parris
05c3e8bed8
Prevent infinite loop when logging fails ( #3693 )
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Prevent infinite loop when logging fails
2017-05-05 13:02:54 +01:00
johnsoch
f269565e73
Fixed looping when unable to bind port ( #3621 )
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Fixes #3593
2017-03-17 13:44:28 +01:00
Bond-009
ca3aa4ca06
Changed world_end to world_the_end #3531 ( #3538 )
2017-02-24 10:02:16 +01:00
Gareth Nelson
1c31cb7eec
Add support for alternate config file locations ( #3578 )
2017-02-22 14:10:32 +01:00
Mattes D
7cc3fb098d
DeadlockDetect now lists some tracked CS's stats.
2017-01-18 09:03:05 +01:00
sweetgiorni
6522385897
Disconnect sent flag added
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Truthiness no longer assumed
2017-01-03 13:14:28 -08:00
sweetgiorni
0718d82e1a
Player check
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Checks if there are any players connected to the server before running
PlayerCallback and waiting 1 second.
2017-01-03 12:31:07 -08:00
sweetgiorni
78b6d54bf8
Api Documentation
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Added API documentation for GetShutdownMessage.
Style fix in Root.cpp
2017-01-03 12:18:53 -08:00
sweetgiorni
25e4f15488
Custom Disconnect Message
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Adds a m_ShutdownMessage option to the settings. When the stop command
is issued, players are kicked with said message before the server shuts
down.
2017-01-03 11:15:34 -08:00
Fabian Stein
ad476e1cf9
Fix crash after attempting to kill a non-running thread ( #3504 )
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Fixes #3221
2017-01-01 22:43:24 +01:00
LogicParrot
d4353f8084
Disabled anticheat ( #3511 )
2017-01-01 15:47:17 +02:00
Tiger Wang
8c6d0b51c7
Use CMake's Android generators to crosscompile
2016-12-12 14:32:32 +00:00
Mattes D
0bffa29358
Removed ClientHandle.h dependencies from common headers.
2016-11-18 20:00:04 +01:00
mohe2015
32b38fb264
Anticheat fastbreak ( #3411 )
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Added block hardness checks when breaking blocks.
2016-11-06 19:30:19 +01:00
LogicParrot
dd8daaf63e
Remove settings.ini world migration code ( #3360 )
2016-08-29 17:27:38 +03:00
Alexander Harkness
fb2e231f5e
Fix the error in #3270 .
2016-07-29 19:51:33 +01:00
Alexander Harkness
a2a9341c24
Tab completion across worlds ( #3270 )
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Fixes #2563 .
2016-07-21 13:00:30 +02:00
Mattes D
36eefbf0f2
SelfTests: Removed the unneeded cSelfTests class.
2016-06-18 13:12:10 +02:00
LogicParrot
9b60ee6e43
Auto clean bad world linkages
2016-04-19 12:06:52 +03:00
LogicParrot
3fb32a5535
Write to console when autofixing linkages
2016-02-09 10:02:36 +02:00
LogicParrot
bcbfd3348d
Merge pull request #2990 from LogicParrot/defaultWorld
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Add DefaultWorld to newly generated INI
2016-02-08 12:49:20 +02:00
LogicParrot
dd34243521
Add DefaultWorld to newly generated INI
2016-02-08 12:26:21 +02:00
LogicParrot
3efdfca61d
remove cWorld::createAndInitializeWorld
2016-02-08 12:17:10 +02:00
LogicParrot
ed97946bb9
Merge pull request #2961 from LogicParrot/enforce
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[PhantomWorlds - 4] Prevent server from starting if there's bad world linkage
2016-02-08 11:57:57 +02:00
LogicParrot
96f9afa278
Proper world linkages and dimension types for newly created world.ini's
2016-02-06 10:18:13 +02:00
LogicParrot
d8861da599
Prevent server from starting if there's bad world linkage
2016-02-05 15:34:16 +02:00
LogicParrot
8f7d929140
Fix unexpected world creation introduced by #2821
2016-02-04 10:06:07 +02:00
Mathias
152c7c064a
Front-end update
2016-01-28 20:01:42 +02:00
Anthony Birkett
d75168ca03
Fix running as a service.
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Two problems identified, both traced to commit 4315a11
(main.cpp) ParseArguments() was no longer being called before checking cRoot::m_RunAsService.
This led to m_RunAsService never being set (we use -d on the command line to instigate a service start).
(Root.cpp) Terminate events were being ignored when running as a service.
We only need to ignore the cin.good() call, not terminate events as a whole.
2016-01-21 16:38:13 +00:00
LogicParrot
41f2b6c99f
Fixed crash introduced by #2821
2016-01-12 15:13:53 +02:00
LogicParrot
a4a17a2953
Merge pull request #2821 from LogicParrot/world2
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Fix pre - #2815 default world linkage configs
2016-01-12 10:24:44 +02:00
Mattes D
491dbda7d3
Fixed Clang warnings.
2016-01-06 16:20:12 +01:00
Safwat Halaby
74912a2aaf
Fix pre - #2815 default world linkage configs
2015-12-25 14:59:54 +02:00
Safwat Halaby
b4649248d1
Nether and End in settings.ini by default, and created at startup
2015-12-25 13:49:13 +02:00
Alexander Harkness
8b851d5048
Added HTTPS links wherever they are supported.
2015-12-19 14:30:32 +00:00
Lukas Pioch
9749c3aac9
Implemented brewing
2015-11-03 18:00:55 +01:00
Mattes D
82d9ac1e1c
Namechange to Cuberite
2015-09-25 10:14:17 +02:00
tycho
3187dbf0aa
Increase robustness of the logging subsystem
2015-09-15 16:19:49 +01:00
Matti Hanninen
c3d84a24a9
Include signal.h jointly for POSIX systems
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Otherwise, for example, FreeBSD the build fails due to SIGKILL not being
around.
2015-08-27 08:15:08 +03:00
Tiger Wang
3e0af6ca36
Cast UINT to WORD to appease warning
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* Additional minor cleanups
2015-08-22 14:21:25 +01:00
Tiger Wang
4315a11393
Fixed and improved restarting
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Restarts are now an actual, close-as-possible to application
exit+reopen.
2015-08-20 16:15:23 +01:00
Matti Hänninen
b20294604c
Fix old style casts and implicit conversions
2015-08-12 16:51:38 +03:00
Samuel Barney
804805d35a
Silenced and fixed many warning messages across multiple files.
2015-07-29 09:49:30 -06:00
Tiger Wang
ccfe04a0a2
Updated and submodularised JsonCPP
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Conflicts:
lib/jsoncpp
2015-07-09 23:10:51 +01:00
worktycho
0a7c54261f
Merge pull request #2241 from lkolbly/master
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Work on NetherPortalScanner. Setup portal scanner to reset PortalCool…
2015-06-26 14:12:29 +01:00
Tiger Wang
882f7c70c0
Fixed log files' timestamps
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Also made Release mode log less technical information about the world
storage threads.
2015-06-14 11:23:14 +01:00
Lane Kolbly
9d620a20a0
Work on NetherPortalScanner. Setup portal scanner to reset PortalCooldown. Changed where player is spawned. Added a_InitSpawn flag to CreateAndInitializeWorld.
2015-06-13 16:09:43 -05:00
Alexander Harkness
070801d561
Fixed build error on Linux
2015-06-12 11:57:34 +01:00