LogicParrot
7f5757eccf
Reduced unnecessary block updates
2016-04-23 00:30:00 +03:00
LogicParrot
ca6ef58b1e
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
Lukas Pioch
d620dcdd08
Moved variables into scope, removed unused variables and fixed variables
2015-12-17 10:48:36 +01:00
Mattes D
f2a8d5c047
Added OrePockets and DirtPockets finish gens.
2015-11-25 09:22:20 +01:00
Matti Hänninen
b20294604c
Fix old style casts and implicit conversions
2015-08-12 16:51:38 +03:00
tycho
2bb25b8afa
Fixed some more warnings
2015-05-19 15:21:29 +01:00
Mattes D
c13b1931ff
More style checking.
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Spaces around some operators are checked.
2015-05-09 12:58:54 +02:00
Mattes D
ccdf03daaf
Refactored all player block placing to go through hooks.
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Fixes #1618 .
2014-12-24 07:20:17 +01:00
Mattes D
564b9ad337
Generator: Fixed crash with trees too high.
2014-11-15 21:45:24 +01:00
Mattes D
7a3b3aeb3c
Gen refactor: Implemented CompositedHeiGen.
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This fixes crashes in the Village generator due to the missing generator.
2014-11-13 21:28:50 +01:00
Mattes D
5fb2526e07
Generator: Shape initial refactoring.
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The code compiles, but several structure generators are broken, crash on start.
2014-11-12 21:24:26 +01:00
Mattes D
e0cfbc4d85
Generator: Rewritten to use SharedPtrs.
2014-10-19 14:01:59 +02:00
STRWarrior
76e0c592ef
Added Granite, Diorite and Andesite to the NaturalPatches generator.
2014-09-28 19:27:08 +02:00
STRWarrior
d95768d01a
Bunch of tweaks:
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Renamed Quarts to Quartz
Using const_iterator instead of iterator
Used CheckBasicStyle script to find style errors
2014-08-10 22:36:02 +02:00
STRWarrior
ecfae28606
Changed cStructGenOreNests to take a list of ores + the block to replace.
2014-08-10 11:40:33 +02:00
madmaxoft
7bfb0b05d0
CheckBasicStyle: multi-level indent change.
2014-08-04 13:20:29 +02:00
archshift
32b25ec7f7
Generator: removed rnd definitions that are never read
2014-07-17 18:34:47 -07:00
madmaxoft
5e198c6730
Basic style fixes.
2014-07-17 22:50:58 +02:00
madmaxoft
2423fbf2ef
Normalized comments.
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This was mostly done automatically and then visually inspected for obvious errors.
All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
2014-07-17 22:15:34 +02:00
archshift
3f9e00a3f3
Fixed a few more switch warnings.
2014-05-11 16:28:48 -07:00
madmaxoft
c9163d39f7
Implemented faster upscaling using templates.
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Fixes #819 .
2014-03-21 22:53:46 +01:00
madmaxoft
2f85c9648b
Unified StructureGens and FinisherGens.
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Now they are all Finishers. Fixes #398 .
2014-03-01 20:59:41 +01:00
andrew
f201f4f176
Thread safe cMap manager
2014-02-20 16:38:37 +02:00
Tiger Wang
c68bdaf34b
Fixed compile and some warnings in MSVS
2014-02-09 00:57:22 +00:00
madmaxoft
8610d45ef1
Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).
2013-12-20 16:01:34 +01:00
madmaxoft
f6df5cea87
Trees will generate in the new biomes.
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Only the generic trees, the special variants haven't yet been implemented.
2013-11-28 22:08:42 +01:00
Alexander Harkness
675b4aa878
Moved source to src
2013-11-24 14:19:41 +00:00