1
0
Commit Graph

123 Commits

Author SHA1 Message Date
archshift
9b0cb3fd97 Fixed projectile source filenames, indentations 2014-04-27 17:05:18 -07:00
archshift
e3c3795aa4 Moved cFireworkEntity out of ProjectileEntity.h 2014-04-26 17:50:05 -07:00
archshift
477b3e7861 Moved cArrowEntity out of ProjectileEntity.h 2014-04-26 16:45:39 -07:00
Mattes D
6492aa000b Merge pull request #909 from jfhumann/fixes
Bug fixes and optimizations.

We need to visit the API functions and check that they return only those values expected. `cWorld::CreateProjectile()` seems affected, too, by the same issue of ToLua returning extra values. In the cleanest form, these functions will need moving to ManualBindings.cpp
2014-04-22 13:34:32 +02:00
jfhumann
67344a3782 Merge remote-tracking branch 'origin/master' into fixes
Conflicts:
	src/Authenticator.cpp
	src/ClientHandle.cpp
	src/Entities/Minecart.cpp
	src/Protocol/Protocol17x.cpp
2014-04-18 21:44:58 +02:00
jfhumann
013da806ec Did some static analysis, fixed some bugs and optimized a lot of code 2014-04-18 21:09:44 +02:00
daniel0916
b239de66db Merge branch 'master' into Enchanting 2014-04-18 15:04:32 +02:00
madmaxoft
09866bb382 Added asserts for proper game state.
This is to help hunt #889.
2014-04-16 18:10:48 +02:00
daniel0916
5a9acb7eb6 Merge branch 'master' into Enchanting 2014-04-16 14:31:02 +02:00
madmaxoft
99e4225269 Attempted fix for the client crash with the new protocols. 2014-04-15 23:40:06 +02:00
madmaxoft
d12d7b6715 Implemented the 1.7.6 protocol and authenticator.
Server works both in online and offline modes with 1.7.9.
2014-04-14 22:52:59 +02:00
madmaxoft
d505ffc704 A client UUID is generated when the server is in offline mode.
1.7.9 client works with these changes in offline mode.
2014-04-14 20:21:00 +02:00
madmaxoft
ffe65b6a18 Merge remote-tracking branch 'daniel0916/YggdrasilAuthentication' into Proto176 2014-04-14 18:53:56 +02:00
madmaxoft
0f55dcf036 Initial 1.7.6 protocol support.
Doesn't work yet because of missing UUIDs.
2014-04-14 18:52:21 +02:00
daniel0916
856e900bf8 Bug fixes 2014-04-14 11:48:12 +02:00
daniel0916
2618569e01 Fixed mistake 2014-04-13 17:09:18 +02:00
daniel0916
2e9754ac1c Merge remote-tracking branch 'upstream/master' into Enchanting 2014-04-07 20:12:17 +02:00
madmaxoft
bc227299d0 Fixed format string mismatch. 2014-04-04 12:08:14 +02:00
madmaxoft
4be894f060 More Clang warning fixes in the protocols. 2014-04-04 11:47:46 +02:00
madmaxoft
8825d30aab Fixed some Clang warnings in protocols. 2014-04-04 10:13:25 +02:00
andrew
0fe1e50ffc Protocol: Wither metadata 2014-03-25 10:32:58 +02:00
madmaxoft
b370cacf0c Plugins can set flying speed. 2014-03-20 16:14:40 +01:00
madmaxoft
64d9390069 Rewritten player speeds to be relative unit-less.
Value of 1 means "default speed", 2 means "double the speed", 0.5 means "half the speed". This allows for easier plugins and is more future-proof.
2014-03-20 15:45:42 +01:00
Tycho
862e219443 Added additional macros to support the MSVC size_t format and changed all formats to use the macros 2014-03-12 10:34:50 -07:00
Tycho
16b27c4b7a Fixed a load of format string errors 2014-03-11 14:16:08 -07:00
Tycho
f64f879027 Fixed format errors in protocol 2014-03-11 13:46:32 -07:00
Tiger Wang
1985a9c33e Merge pull request #731 from mc-server/ballisticmissiles
Ballistic firework missiles
2014-03-09 21:43:15 +00:00
Mattes D
d3c38c40e4 Merge pull request #777 from jfhumann/issue317
Issue 317: Split cClientHandle::HandleEntityAction() into seperate functions
2014-03-09 15:13:27 +01:00
Tiger Wang
c2978a3457 Merge branch 'master' into ballisticmissiles
Conflicts:
	src/ClientHandle.cpp
2014-03-09 12:53:50 +00:00
Jan-Fabian Humann
f74ee8fb51 Adjusted style of switch/case 2014-03-09 10:55:06 +01:00
Jan-Fabian Humann
72f9c8b069 Changed if-else to switch-case 2014-03-08 19:26:32 +01:00
Jan-Fabian Humann
66970fe943 Split cClientHandle::HandleEntityAction() into three seperate functions HandleEntityCrouch, HandleEntityLeaveBed and HandleEntitySprinting. 2014-03-08 17:55:53 +01:00
Tycho
307fad0f25 Fixed issues with int vs size_t and a few other warnings 2014-03-08 08:33:38 -08:00
Tycho
d33d72f0dc Warnings 2014-03-07 11:04:25 -08:00
Howaner
787a71929c Add Flower Pots 2014-03-07 01:30:34 +01:00
Tiger Wang
baf2d88921 Implemented ballistic missiles (fireworks)
+ Added fireworks
2014-02-26 23:33:52 +00:00
andrew
83d3a2eedf Manual merge (Fixed conflicts) 2014-02-20 15:37:15 +02:00
Mattes D
87db4b6a90 Merge pull request #697 from Howaner/Skull
Add Skulls/Heads to MCServer
2014-02-19 22:12:38 +01:00
Howaner
d63ce62f3b Rename SkullEntity to MobHeadEntity 2014-02-19 14:45:09 +01:00
Howaner
823ee3a125 Add break to Protocol17x.cpp and use new comment delimiter 2014-02-19 14:12:34 +01:00
Tiger Wang
a686656253 Merge branch 'master' into itemframes
Conflicts:
	src/Entities/Entity.h
	src/WorldStorage/NBTChunkSerializer.cpp
2014-02-18 22:13:44 +00:00
Tiger Wang
8b2153ba97 De-breaked stuff 2014-02-18 22:07:21 +00:00
andrew
393ca0221d Map decorators; Map clients 2014-02-18 20:50:08 +02:00
Tiger Wang
320cc74f0a Implemented paintings, fixes #689
+ Implemented paintings
2014-02-18 00:16:03 +00:00
Tiger Wang
464ec47eb7 Implemented item frames, a part of #689
+ Implemented Item Frames
* Fixed Pitch and Yaw being wrongly flipped in the protocol (XOFT!)
2014-02-17 23:00:03 +00:00
Howaner
777041806f Add Skulls/Heads 2014-02-17 20:14:08 +01:00
Howaner
48d28a0f94 Add Locale to ClientHandle 2014-02-16 13:26:07 +01:00
Howaner
507a8a4b84 Set max. Players in the Tablist to 60 2014-02-16 01:18:57 +01:00
madmaxoft
0f1f7583ae Implemented cCompositeChat.
This allows plugins to send composite chat messages, containing URLs, commands to run and cmdline suggestions.
Fixes #678.
2014-02-15 23:17:49 +01:00
andrew
92e85cc960 Implementation of in-game maps 2014-02-13 17:13:09 +02:00