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33 Commits

Author SHA1 Message Date
peterbell10 950aeffff8
CheckBasicStyle: Check number of empty lines between functions (#4267)
Add check for number of empty lines between functions and fix the corresponding failures
2018-07-26 22:24:36 +01:00
peterbell10 e225b7f826 Replace ItemCallbacks with lambdas (#3993) 2017-09-11 23:20:49 +02:00
LogicParrot 49c443896d Revert "Replace ItemCallbacks with lambdas (#3948)"
This reverts commit 496c337cdf.
2017-09-02 08:50:23 +01:00
peterbell10 496c337cdf Replace ItemCallbacks with lambdas (#3948) 2017-09-01 13:04:50 +02:00
peterbell10 360d8eade0 FastRandom rewrite (#3754) 2017-06-13 21:35:30 +02:00
Mattes D 0bffa29358 Removed ClientHandle.h dependencies from common headers. 2016-11-18 20:00:04 +01:00
LogicParrot ca6ef58b1e Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
Matti Hänninen b20294604c Fix old style casts and implicit conversions 2015-08-12 16:51:38 +03:00
Tiger Wang 8656e149c8 Improved maps 2015-07-14 21:46:30 +01:00
tycho 77f1f58c0a Make -Werror disabling file only
Ad fix a load of warnings
2015-05-19 19:32:10 +01:00
Mattes D 846d16315a CheckBasicStyle: checks spaces around * and &. 2015-05-09 12:58:55 +02:00
Tiger Wang e94886c140 Fixed grass spread, closes #1743
- Removed the salt parameter in cFastRandom functions, it wasn't doing
what we thought it was following the move to C++11
2015-03-14 00:59:53 +00:00
Tiger Wang a26541a7c3 En masse NULL -> nullptr replace 2014-10-22 20:12:49 -07:00
Howaner b462416e1f 1.8: Fixed maps. 2014-09-13 02:20:04 +02:00
Tiger Wang 9e44b0aae1 Implemented trapped chests & others
+ Added trapped chests
* Fixed a bunch of bugs in the redstone simulator concerning wires and
repeaters
* Other potential bugfixes
2014-07-06 23:50:22 +01:00
Mattes D fb58ef55be Fixed MSVC 64-bit build warnings. 2014-05-09 18:32:03 +02:00
Tycho b829c9b14e Fixed a few unneeded breaks 2014-03-14 07:12:00 -07:00
madmaxoft 9c6d72a023 Fixed crash and some warnings in map handling.
Fixes #728.
2014-02-27 09:06:25 +01:00
STRWarrior 9440b61c8c Fixed MCServer not compiling with C++03 compilers 2014-02-24 14:43:46 +01:00
andrew f471873945 Maps: Improvements 2014-02-23 15:05:03 +02:00
andrew 866fde81ca Documented and exported cMap 2014-02-22 13:59:49 +02:00
andrew a96eea5e66 Semi-working implementation of cMap::UpdatePixel 2014-02-22 12:50:30 +02:00
andrew 8bf5d116fe Split cMap::UpdateClient 2014-02-21 15:26:33 +02:00
andrew 83d3a2eedf Manual merge (Fixed conflicts) 2014-02-20 15:37:15 +02:00
andrew 58a708825f cMapDecorator: Implemented random rotations 2014-02-19 20:57:14 +02:00
andrew 4a1ac57408 Documented cMap 2014-02-19 15:28:48 +02:00
andrew 393ca0221d Map decorators; Map clients 2014-02-18 20:50:08 +02:00
andrew 3b24bc870b Map item handler; Fixed several bugs 2014-02-17 16:27:12 +02:00
andrew cf96e69716 cMap::UpdateRadius 2014-02-15 20:06:47 +02:00
andrew c7fb000858 EmptyMap item handler 2014-02-14 17:38:22 +02:00
andrew 5b92b877bc Send map when selected 2014-02-14 16:21:16 +02:00
andrew 32b465b8e1 IDCount Serialization 2014-02-13 21:36:24 +02:00
andrew 92e85cc960 Implementation of in-game maps 2014-02-13 17:13:09 +02:00