Tiger Wang
e2a557f46c
Added pickup invalid item check
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They aren't spawned at all if their itemtype isn't valid; possibly fixes
the client crashing with bad pickups.
2013-12-06 20:39:42 +00:00
Tiger Wang
126577214a
Re-implemented redstone duplicate checking
2013-12-06 20:33:48 +00:00
Tiger Wang
289e8cba21
Fixed eating using wrong animation
2013-12-06 20:28:27 +00:00
Tiger Wang
008c515b4b
Fixed trapdoors not overriding OnUse
2013-12-06 20:01:52 +00:00
Tiger Wang
6c7de446ae
Spawn eggs use IsGameMode()
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Possible fix for #316 .
2013-12-06 20:00:49 +00:00
Tiger Wang
44d5fd1e87
Tools make a sound when breaking, fixes #266
2013-12-06 19:59:14 +00:00
Tiger Wang
77a7bfb3e5
Cleaned up torch code and added comments
2013-12-06 19:35:10 +00:00
Tiger Wang
73dd2e9bed
Removed another export and inline'd stuff
2013-12-06 19:24:45 +00:00
Tiger Wang
0376b847d7
Removed exporting of a torch function
2013-12-06 19:23:27 +00:00
Tiger Wang
57b8b38511
Updated comments for slabs
2013-12-06 19:22:25 +00:00
Tiger Wang
ee4d57a076
Fixed pickups spawning for BlockEntities
2013-12-06 19:17:57 +00:00
Tiger Wang
127d021cde
Regenerated VS2013 files
2013-12-06 19:15:53 +00:00
Mattes D
dde1c3a7cd
Merge pull request #394 from SamJBarney/master
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Fire no longer goes out when on top of nether rack
2013-12-06 02:41:37 -08:00
Samuel Barney
88d6454882
I don't know how this dissapeard.
2013-12-05 22:42:52 -07:00
madmaxoft
a02ed3b92e
APIDump: Documented the new cPluginManager:GetCurrentPlugin() function.
2013-12-05 22:06:52 +01:00
madmaxoft
1205c540ee
Added cPluginManager:GetCurrentPlugin() to Lua API.
2013-12-05 22:03:07 +01:00
Samuel Barney
d62bfdaca4
Merged if statements.
2013-12-05 10:01:23 -07:00
Samuel Barney
3d9396b097
Finished Merge
2013-12-05 07:34:56 -07:00
Samuel Barney
8acfe21503
Merge branch 'master' of https://github.com/mc-server/MCServer
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Conflicts:
src/Simulator/FireSimulator.h
2013-12-05 07:32:19 -07:00
madmaxoft
1373539bce
ProtoProxy: Fixed metadata parsing.
2013-12-05 12:20:37 +01:00
madmaxoft
321b259213
ByteBuffer: Fixed optimization failures with threading checks.
2013-12-05 10:33:26 +01:00
madmaxoft
fb2df44458
Fixed LuaStatic intermediate and output folders.
2013-12-04 21:35:29 +01:00
madmaxoft
4fd876aa7c
Added a new Debug_LuaStatic configuration.
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This re-enables plugin debugging using Decoda, lost when we moved Lua out to a DLL.
2013-12-04 20:35:54 +01:00
Alexander Harkness
9f1efbdf21
Hopefully fixed the sparc not being detected
2013-12-04 18:57:23 +00:00
madmaxoft
e48168aa13
Lava can spawn fire.
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Settable in world.ini, lava can spawn fire to fuel blocks near it. Fix #65 .
2013-12-04 19:48:42 +01:00
madmaxoft
be1cdadda7
Fixed an error in cChunk's block ticking.
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Absolute coords were passed to a handler expecting relative coords.
2013-12-04 19:47:08 +01:00
Samuel Barney
efae54db0a
Made suggested changes
2013-12-03 19:05:34 -07:00
madmaxoft
28e905bfff
Fixed a linker warning in MSVC debug build.
2013-12-03 22:18:03 +01:00
Alexander Harkness
5832781727
Updated TransAPI, fixes #389
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@madmaxoft is this the right API usage?
2013-12-03 21:17:36 +00:00
madmaxoft
0a2fcf909c
Added a quick LuaRocks testing plugin.
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You need to install the luarocks system and through it the luasocket and 30log rocks.
2013-12-03 21:48:40 +01:00
madmaxoft
8cb3fb5893
Allowed Linux builds to use LuaRocks.
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This works by exporting all the symbols for the dynamic loader so that LuaRocks' shared libraries may bind to them on load. Also allowed lua's dlopen().
2013-12-03 21:40:58 +01:00
madmaxoft
0e48fd35bd
Made Lua compila as a standalone DLL on Windows.
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This enables us to use LuaRocks.
2013-12-03 21:37:34 +01:00
madmaxoft
70cf0c09a8
The server builds and uses Lua as DLL in Debug mode.
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This is a test to see how LuaRocks will interact. Only debug mode on Windows is affected, all other platforms and modes are unchanged.
2013-12-02 22:36:59 +01:00
madmaxoft
e07c54f7f8
APIDump: Added missing params to OnPlayerRightClick() hook.
2013-12-02 22:36:59 +01:00
Samuel Barney
30906a597c
Fire no longer goes out when on top of nether rack
2013-12-02 14:11:45 -07:00
Mattes D
1c384ec1d7
Merge pull request #392 from SamJBarney/master
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Fixed 1.7 slab and stair placement.
2013-12-02 11:38:22 -08:00
Samuel Barney
53d5eb09e0
Removed stray printf, again.
2013-12-02 09:56:42 -07:00
Samuel Barney
050702eaa1
Switched to using provided ReadItem function.
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Fixed misplacing when clicking on the bottom of bottom slabs and the top of top slabs.
2013-12-02 09:32:28 -07:00
Samuel Barney
9e75df6a41
Removed stray printf.
2013-12-02 00:51:39 -07:00
Samuel Barney
458eff560b
Fixed 1.7 slab and stair placement.
2013-12-01 20:40:12 -07:00
madmaxoft
ffd2caea66
Fixed compiler warnings in LightingThread.cpp.
2013-12-01 14:04:17 +01:00
madmaxoft
3dfd051fcb
Fixed linux compile errors and formatting in RedstoneSimulator.cpp
2013-12-01 13:58:04 +01:00
madmaxoft
bf30528ec4
DeadlockDetect is configurable now.
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This is needed when debugging Lua plugins.
2013-11-30 22:14:47 +01:00
madmaxoft
9a36564ce9
Fixed compiler warnings in IsBiomeNoDownfall().
2013-11-30 19:13:04 +01:00
Mattes D
2bbe5046e9
Merge pull request #387 from mc-server/trapdoors
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Trapdoors, redstone fixes, and snow
2013-11-30 07:20:27 -08:00
Tiger Wang
fad43f0c40
Fixed pistons extending
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They didn't when a source was in front, but now they do! Yay!
2013-11-30 15:07:21 +00:00
madmaxoft
c70c2fa42f
Changed cBlockHandler->OnUpdate() to use cChunk directly.
2013-11-30 15:58:27 +01:00
madmaxoft
8eae5f2f3a
Added IsBiomeNoDownfall() function.
2013-11-30 15:57:56 +01:00
madmaxoft
78f9d97459
Explicitly set spawnpoint fixes.
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The value names are case-insensitive.
The debug message is printed only once.
2013-11-30 15:03:29 +01:00
Tiger Wang
dc8e8a3ddc
Merge branch 'trapdoors' of https://github.com/mc-server/MCServer into trapdoors
2013-11-30 13:52:19 +00:00