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Commit Graph

4739 Commits

Author SHA1 Message Date
STRWarrior
ceb16ea2f7 Exported cWorld::BroadcastParticleEffect. 2014-02-15 11:38:20 +01:00
andrew
c7fb000858 EmptyMap item handler 2014-02-14 17:38:22 +02:00
andrew
5b92b877bc Send map when selected 2014-02-14 16:21:16 +02:00
Tiger Wang
f4f0099947 Added proper debug messages 2014-02-13 20:20:37 +00:00
Tiger Wang
c0e7d6fec9 Fancy stuff with constant references 2014-02-13 19:57:23 +00:00
andrew
32b465b8e1 IDCount Serialization 2014-02-13 21:36:24 +02:00
madmaxoft
6103589e8c Updated Core. 2014-02-13 17:05:31 +01:00
madmaxoft
9bb48a8fa4 Merged branch 'narroo/master'.
This merges pull request #661.
2014-02-13 17:04:25 +01:00
madmaxoft
41ab8260f7 MCADefrag: Implemented recompression.
This finalizes #639.
2014-02-13 16:54:39 +01:00
madmaxoft
cd658e02e8 MCADefrag: Fixed bugs, now produces valid MCA files. 2014-02-13 16:54:39 +01:00
madmaxoft
05590fb91d MCADefrag: Initial implementation.
Partially implements #639.
This only defragments the chunks, without recompressing them.
2014-02-13 16:54:39 +01:00
andrew
92e85cc960 Implementation of in-game maps 2014-02-13 17:13:09 +02:00
narroo
972919589b Fixed formatting issue in APIDesc.lua 2014-02-13 07:51:17 -06:00
Mattes D
cc72b656c9 Updated COMPILING instructions for out-of-source build.
Also made the 32-bit mode a bit more clear as to what architectures it affects.
2014-02-13 06:59:07 +01:00
Tiger Wang
6ed4f476ce Added more missing GetClassStatic()s 2014-02-12 22:06:59 +00:00
Tiger Wang
e915a0df4c Removed some unneeded BroadcastWholeWindow()s 2014-02-12 22:06:13 +00:00
Tiger Wang
f97ce30151 Changed inheritance a bit
* cBlockEntityWithItems now inherits from cBlockEntityWindowOwner
2014-02-12 22:01:22 +00:00
Tiger Wang
91ebb6cef0 Made player jump reset less ambiguous 2014-02-12 21:53:46 +00:00
Tiger Wang
7ced2f290f Simplified Attack() tracing 2014-02-12 21:53:21 +00:00
Mattes D
3456cfa34b Merge pull request #668 from tonibm19/patch-1
Decreased mobs attack range
2014-02-12 20:01:20 +01:00
tonibm19
fecf40d95b Decreased mobs attack range
Mobs attack from too far and throught walls, this will reduce the bug.
2014-02-12 19:34:45 +01:00
STRWarrior
8470841f84 Fixed #573 2014-02-12 19:07:17 +01:00
madmaxoft
b0018da615 Updated Core. 2014-02-12 10:36:13 +01:00
narroo
2f11e145e5 Fixed location of QueueUnloadUnusedChunks entry in APIDesc dump. Now is lexographically listed in cWorld, not cRoot. 2014-02-11 19:58:40 -05:00
Tiger Wang
a0a44b969e Improved pressure plates
+ Two (or more) pressure plates can be triggered at the same time
* Fixed issues caused by pressure plates not being in the sources list
2014-02-11 23:13:49 +00:00
Tiger Wang
9d54f2b761 Fixed #190
+ Hoppers now collect pickups above them
2014-02-11 22:54:01 +00:00
Tiger Wang
06239c8336 Fixed #627
- Attack() is now called from cAggressive instead of cMonster
* Monsters can no longer attack through walls
* Should fix last remnants of player damage after teleporting (that both
STR and bearbin contributed fixes to :P)
2014-02-11 22:09:56 +00:00
Tiger Wang
c53406f0d4 Fixed #612
* Chests send contents updates to client
2014-02-11 22:04:11 +00:00
narroo
e53b331b4a Fixed formatting. Moved UnloadUnusedChunks from public to private. 2014-02-11 14:38:28 -05:00
narroo
03dbfce10e Alpha-Sorted List. 2014-02-11 14:11:20 -05:00
narroo
619c3438ef Changed console.lua in core plugin. 2014-02-11 10:35:25 -05:00
narroo
803314b940 Updated APIDesc.lua to replace 'UnloadUnusedChunks' with 'QueueUnloadUnusedChunks'. 2014-02-11 10:19:18 -05:00
madmaxoft
a1e01ff725 cWorld:ChunkStay() accepts nils as callbacks.
Also removed leftover debug logging.
2014-02-11 15:04:35 +01:00
madmaxoft
33c84aaa4d Added cLuaState::CheckParamFunctionOrNil().
Also fixed error reporting for the two function-checking functions.
2014-02-11 15:03:35 +01:00
narroo
d7f32ed682 Fixed formatting of previous commit. 2014-02-11 08:01:25 -05:00
madmaxoft
892c7eb57f More gcc warnings fixed. 2014-02-11 11:56:29 +01:00
madmaxoft
2559aa58f4 Made cChunkStay's destructor virtual. 2014-02-11 11:46:19 +01:00
Mattes D
c969794511 Fixed *nix attribs. 2014-02-11 11:33:48 +01:00
madmaxoft
7e80b04114 Fixed gcc warnings in Item.h. 2014-02-11 11:30:11 +01:00
Mattes D
1f96454b9c Merge pull request #662 from mc-server/ChunkStay
Allows both C++ and Lua code to request chunks to stay loaded; provides callbacks for when the chunks are made available.
2014-02-11 09:07:08 +01:00
madmaxoft
90d68c57e4 Debuggers: Updated messaging functions 2014-02-11 08:54:29 +01:00
madmaxoft
b41bb3bb44 Fixed nested plugin function calls. 2014-02-11 08:52:14 +01:00
madmaxoft
8a8997cc38 Merge branch 'master' into ChunkStay 2014-02-11 08:50:30 +01:00
madmaxoft
a25fcd25d6 APIDump: Documented cWorld:ChunkStay(). 2014-02-11 07:51:32 +01:00
Mattes D
3d9deca2e0 Merge pull request #660 from worktycho/boatsFix
Fixed stupid mistake in conditional
2014-02-11 06:45:26 +01:00
narroo
e8e76a6058 Fixed bug #385. UnloadUnusedChunks now has the same interface as
SaveAllChunks.  Meaning, QueueUnloadUnusedChunks and the supporting
cTaskUnloadUnusedChunks has been added.  Use QueueUnloadUnusedChunks from
now on to prevent deadlocking.
2014-02-10 20:00:07 -05:00
madmaxoft
de7bf126db Added LuaChunkStay to Bindings sources.
This should fix *nix compilation. Also alpha-sorted the lists.
2014-02-10 23:23:04 +01:00
madmaxoft
2b1506de9c Debuggers: Updated to reflect the new API. 2014-02-10 22:47:32 +01:00
madmaxoft
9cebc9157c Rewritten Lua ChunkStay API into a single function, cWorld:ChunkStay().
This fixes problems with indeterminate class object lifespan (Lua-GC) and forgetting to disable it or keep it until ready.
2014-02-10 22:47:10 +01:00
madmaxoft
589a4839df cLuaState: Stack traces don't include ghost 0-th element. 2014-02-10 22:44:56 +01:00