madmaxoft
71256c98ed
Fixed testing weights in PlainsVillages.
2014-05-27 22:06:49 +02:00
madmaxoft
ff99373237
cPieceGenerator chooses starting pieces based on weights.
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Fixes #1033 .
2014-05-27 22:05:50 +02:00
madmaxoft
6c25c356c7
Biome generators: biome lists can contain spaces.
2014-05-27 21:18:15 +02:00
madmaxoft
24137e282b
Fixed prefab test initialization.
2014-05-26 10:05:51 +02:00
madmaxoft
1a742a2b52
Added support for Miners' Village.
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The village contains both prefabs that snap to ground and prefabs that connect strictly via connectors.
Fixes #1027 .
2014-05-25 23:50:16 +02:00
madmaxoft
96a22cd82c
Added Japanese village prefabs.
2014-05-24 15:03:39 +02:00
Mattes D
64dbc45a00
Merge branch 'master' into VillageGen
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* master:
Fixed profiling flags for MSVC.
Fixed cWither::KilledBy
Cleaned up cPlayer::UpdateMovementStats; Wither achievements
Fixed MCADefrag compilation.
Derp
Should have fixed assumptions about entity width.
Fixed clanging errors.
Implemented cacti damage
2014-05-23 11:25:42 +02:00
Mattes D
f03cbb5e04
Fixed profiling flags for MSVC.
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The profiler output contained no useful symbols before, because there were no symbols in the PDBs.
2014-05-23 11:22:48 +02:00
madmaxoft
da843a1881
Updated plains village prefabs.
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Expanded the hitboxes so that houses don't touch each other. Fixed minor visual defects.
2014-05-22 22:19:44 +02:00
madmaxoft
6aa7df367f
Villages have min and max density setting.
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Also made roads use 3+9 scheme, instead of 3+5, for the house connectors.
Fixes #1020 .
2014-05-22 21:47:56 +02:00
madmaxoft
ebb1ef237a
Updated plains village prefabs.
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The DoublePlantBed had sponges in wrong places, plus a few cosmetic fixes.
2014-05-22 08:57:57 +02:00
madmaxoft
85fc0dbd97
Changed desert village roads to gravel.
2014-05-21 23:17:09 +02:00
madmaxoft
efcae77828
Added second kind of desert village (FlatRoof).
2014-05-21 23:16:43 +02:00
xdot
671c73c639
Merge pull request #1015 from mc-server/Stats
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Statistics
2014-05-21 11:14:44 +03:00
andrew
7aeb8ce993
Fixed cWither::KilledBy
2014-05-21 10:59:14 +03:00
andrew
07baf9bdd3
Cleaned up cPlayer::UpdateMovementStats; Wither achievements
2014-05-20 15:52:59 +03:00
madmaxoft
4aec5c9450
Fixed MCADefrag compilation.
2014-05-20 09:37:21 +02:00
Alexander Harkness
1de4408a18
Merge pull request #1010 from mc-server/cactidamage
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Implemented cacti damage
2014-05-19 14:01:50 +01:00
Alexander Harkness
6de0257bbe
Derp
2014-05-19 13:31:19 +01:00
Alexander Harkness
dc39d88d3f
Should have fixed assumptions about entity width.
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@madmaxoft can you comment?
2014-05-19 10:35:21 +01:00
Alexander Harkness
70cf4a5eaf
Fixed clanging errors.
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Please @tigerw make sure this is correct.
2014-05-19 07:31:53 +01:00
Tiger Wang
6167c79e7a
Implemented cacti damage
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+ Implemented cacti damage
* Fixed pickup tossing (PR #994 bug)
2014-05-18 22:41:42 +01:00
madmaxoft
e69a11012f
Merged branch 'master' into VillageGen.
2014-05-18 23:10:23 +02:00
madmaxoft
ec50c0f9e1
Updated SandVillage prefabs to latest Gallery content.
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This fixes sand village generation.
2014-05-18 23:09:39 +02:00
madmaxoft
a651c865e4
There's no "round" function in MSVC2008.
2014-05-18 22:49:27 +02:00
madmaxoft
e09a04a23a
Fixed datatype truncation in Diff() template.
2014-05-18 22:36:31 +02:00
Mattes D
ac00568183
Merge pull request #998 from mc-server/StatManager
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Statistic Manager
2014-05-18 22:30:34 +02:00
worktycho
16dbad8107
Merge pull request #1005 from SphinxC0re/LoadPluginfolder
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Load pluginfolder
2014-05-18 16:48:32 +01:00
Julian Laubstein
40ce737a7e
removed the <list> include
2014-05-18 17:30:21 +02:00
Julian Laubstein
cfd3c33dfa
Added unload <pluginname> command
2014-05-18 17:16:02 +02:00
madmaxoft
a7e52e51dc
Village roads are drawn properly.
2014-05-17 22:26:09 +02:00
madmaxoft
7004043c61
Village houses are height-adjusted onto the terrain.
2014-05-17 21:54:04 +02:00
Julian Laubstein
19f4cd0547
Added load cmd
2014-05-17 19:39:16 +02:00
Julian Laubstein
6951b68aaf
Added load command in the cServer class
2014-05-17 18:38:33 +02:00
madmaxoft
fc5c3abcba
Updated PlainsVillage prefabs to the latest Gallery contents.
2014-05-17 02:26:44 +02:00
Mattes D
b23baa6f3a
Merge pull request #1002 from tonibm19/patch-1
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Fixed anvil exp removing
2014-05-16 20:43:16 +02:00
tonibm19
5724dcc2c1
Fixed anvil exp removing
2014-05-16 19:33:57 +02:00
Mattes D
0e43f88668
Merge pull request #994 from Howaner/GlobalFixes
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Add place/break radius, add dig cancel packet and add item resend on break/place cancel.
2014-05-15 21:16:04 +02:00
Howaner
28a9c16db2
Fix compile error.
2014-05-15 19:59:52 +02:00
Howaner
6c5ff597bb
Move radius check.
2014-05-15 19:58:48 +02:00
madmaxoft
70b0547499
Fixed a NULL ptr failure in GridStructGen.
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When the descendant generator returned a NULL structure, the generator would crash. Now it uses a special cEmptyStructure class instead.
2014-05-15 16:03:45 +02:00
madmaxoft
56f7ad2cd9
Changed village generator defaults to more reasonable values.
2014-05-15 10:44:08 +02:00
madmaxoft
34e5f0c164
Changed village road generation to use multiple prefabs.
2014-05-15 10:43:54 +02:00
madmaxoft
f5fdbdaf29
VillageGen rewritten using BFSPieceGenerator.
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Piece composition is not good yet, the buildings aren't height-adjusted and the road pieces will need special processing. This is mainly for adjusting the per-piece params.
2014-05-15 00:14:06 +02:00
madmaxoft
3660ce6834
cPrefab can be constructed in code.
2014-05-15 00:12:01 +02:00
andrew
466ff2204f
Fixes
2014-05-13 14:53:15 +03:00
Mattes D
0685fb5258
Added doxy-comment requirement
2014-05-13 08:48:33 +02:00
madmaxoft
9c8e8ef7ae
VillageGen: Added well placement and the general algorithm description.
2014-05-12 22:43:59 +02:00
andrew
aea866f5b1
Movement Statistics
2014-05-12 21:38:52 +03:00
andrew
b3d2b5b2c9
cEntity::Killed(cEntity *) Handler; Achievement triggers; cPlayer::AwardAchievement()
2014-05-12 17:05:09 +03:00