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Commit Graph

1702 Commits

Author SHA1 Message Date
Tiger Wang
a3a3a6ebe6 Added wood directions
+ Added wood directions
2013-09-17 20:59:36 +01:00
Tiger Wang
f2b7b220a4 Fixed undead burning
(c'mon xoft, test ya code :P)
2013-09-17 20:57:35 +01:00
Alexander Harkness
59cf62f268 Merge pull request #172 from tigerw/bugfixes
Fixes to torches and entities - because they were derpy zubzubs.
2013-09-17 02:28:09 -07:00
Tiger Wang
efe520727d Fixed derpy comparison 2013-09-16 21:07:25 +01:00
Tiger Wang
9711fd7970 Fixed friction for entities
Due to a misplaced else, other entities weren't getting friction
2013-09-16 19:19:25 +01:00
Tiger Wang
506a693339 Torch fixes [SEE DESC]
* Torches snap to neighbour when placed on bottom
* CanBeAt takes into account cobblestone walls
+ Used more BLOCK_FACEs instead of numbers
2013-09-16 19:18:36 +01:00
Alexander Harkness
e875bbe2e6 Fixed missing newline. 2013-09-16 19:16:05 +01:00
tonibm19
f215402c6c Vanilla like maximum and default view distance 2013-09-16 20:07:33 +02:00
Matyas Dolak
7e0f56ccce Attempt at fixing linux crash on player login.
Ref.: http://forum.mc-server.org/showthread.php?tid=1244
2013-09-16 15:23:16 +02:00
madmaxoft
9f7b2e259d Exported cMonster:GetMobType() to the Lua API. 2013-09-16 11:42:20 +02:00
madmaxoft
79851476d2 Removed cWorld:SaveAllChunks() from the API.
Use cWorld:QueueSaveAllChunks() instead, the old function was prone to deadlocks.
2013-09-16 10:15:25 +02:00
madmaxoft
40d295da26 cWorld:QueueTickBlock takes the delay in ticks. 2013-09-16 09:25:23 +02:00
madmaxoft
a6b3c560a2 Fixed doxycomments of cWorld plant-growing code 2013-09-15 22:11:02 +02:00
madmaxoft
4aa14c0264 Fixed previous commit 2013-09-15 22:09:45 +02:00
madmaxoft
530f6f2b71 Removed cWorld deprecated API: SetWorldTime() 2013-09-15 21:55:24 +02:00
madmaxoft
5514a6169f Removed obsoleted cWorld functions from the API:
GetClassStatic() (is used only internally by ManualBindings)
GetTime() (is replaced with GetWorldAge() and GetTimeOfDay()
2013-09-15 21:53:36 +02:00
madmaxoft
5d2d0fe109 Fixed previous commit. 2013-09-15 21:52:25 +02:00
madmaxoft
f8947ce18e Fixed API bindings of cWorld:GetSignLines(), exported cWorld:UseBlockEntity(). 2013-09-15 21:47:56 +02:00
madmaxoft
a7ad5715f9 Fixed tigerw's leftovers. 2013-09-15 20:59:05 +02:00
madmaxoft
b34e92571a Updated the bindings again. 2013-09-15 20:52:25 +02:00
madmaxoft
5cde7d8a29 Merge branch 'pickups' of git://github.com/tigerw/MCServer into tigerw-pickups
Conflicts:
	source/BlockID.cpp
	source/Entities/Entity.cpp
2013-09-15 20:49:08 +02:00
madmaxoft
4e200df18c Merge branch 'bugfixes' of git://github.com/tigerw/MCServer into tigerw-bugfixes
Conflicts:
	source/Blocks/BlockTorch.h
2013-09-15 20:34:22 +02:00
madmaxoft
9a35c1c150 Fixed cWorld bindings for GetBlockInfo() and GetBlockTypeMeta().
They no longer require the superficial arguments.
2013-09-15 20:29:20 +02:00
Tiger Wang
91a13c8e87 Fixed pistons pulling un-pullables 2013-09-15 16:40:09 +01:00
Tiger Wang
30b8300ad3 Mycelium now has correct placement sound 2013-09-15 15:56:02 +01:00
Tiger Wang
fc3d5ff5a6 Torches work properly
Also fixed a naming inconsistency concerning quartz stairs.
2013-09-15 15:55:35 +01:00
Tiger Wang
a8cb2bd90e Removed leftover CanBePlacedOnSide 2013-09-15 12:20:13 +01:00
Tiger Wang
411f0b5fa4 Removed leftover DoesAllowBlockOnTop 2013-09-15 12:18:14 +01:00
Tiger Wang
11bbfbc98a Added break 2013-09-15 12:15:27 +01:00
madmaxoft
37b3b5defb Updated the automatic bindings. 2013-09-15 00:14:03 +02:00
madmaxoft
a1c5ad0594 Set the minimum viewdistance to 3.
Fixes #167.
2013-09-14 21:34:26 +02:00
madmaxoft
2973b17977 Fixed empty-handed itemhandler.
This should fix FS 430.
2013-09-14 08:16:56 +02:00
Tiger Wang
4cdf776759 Removed torch top placement prevention 2013-09-13 21:08:36 +01:00
Tiger Wang
1cbb38fb02 Removed place on top and side preventions 2013-09-13 20:17:39 +01:00
Tiger Wang
47119b3027 Even better pickup physics 2013-09-13 19:54:50 +01:00
tonibm19
973753774e Added an extra line.
In first commit it says I removed first line
2013-09-13 20:06:42 +02:00
tonibm19
b703d9c83b Fixed mobs attack range being too long
It was set to 5, I think 2 is better because now mobs can kill you when there is a block (or 2) between you and monster.
2013-09-13 19:33:22 +02:00
Tiger Wang
22b8f3a2e0 Even more fixes [SEE DESC]
* Fixed minecarts breaking completely due to stuff
* Rails are now non solid again
+ Added IsRail inline bool
- Removed Herobrine
2013-09-12 23:57:02 +01:00
Tiger Wang
a39564a46a Fixed water speed issues 2013-09-12 23:31:26 +01:00
Tiger Wang
8163ca9549 Implemented xoft's suggestions again 2013-09-12 10:25:13 +01:00
Tiger Wang
a1d5d25525 Implemented xoft's suggestions
I totally didn't copy this from the fire simulator...

(I did, but I changed it quite a bit :P)
2013-09-11 22:10:29 +01:00
madmaxoft
791ced42cc Added StringSplitAndTrim() to Lua API 2013-09-11 21:22:25 +02:00
Mattes D
85804d085d Merge pull request #159 from tigerw/bugfix
Multiple fixes and features
2013-09-11 12:19:39 -07:00
Tiger Wang
3a1def2c90 More changes [SEE DESC]
* Improved (again) pumpkin direction handling
* Fixed spacing in Entity.cpp
2013-09-11 20:07:51 +01:00
Tiger Wang
8ef91817e9 Pumpkins 2013-09-11 19:02:09 +01:00
Tiger Wang
e9321bc715 Better player gamemode detection 2013-09-11 18:56:03 +01:00
Tiger Wang
277b26b4c2 Fixed two bugs 2013-09-11 18:51:27 +01:00
worktycho
37e0e684f4 moved reflection code to PlayerYawToMetadata 2013-09-11 17:07:54 +01:00
worktycho
3236364eee changed the subtaraction to a flip 2013-09-11 13:48:08 +01:00
Tiger Wang
cb167f78e3 Added player void damage 2013-09-10 23:02:35 +01:00
Tiger Wang
c8f8597774 Added void damage 2013-09-10 23:01:02 +01:00
Tiger Wang
010bc94a34 Entities now maintain speed outside of world 2013-09-10 22:51:07 +01:00
Tiger Wang
3d7813fdb2 Pumpkin and JackOLantern support
Fixes #99
2013-09-10 22:09:31 +01:00
madmaxoft
6dbe3296e0 Fixed codepage conversion 2013-09-10 22:03:11 +02:00
Tiger Wang
e0c649dcc4 Fixed DropSpensers not rotating properly 2013-09-09 19:36:53 +01:00
Tiger Wang
30ac3f5838 Added a few changes [SEE DESC]
* Revised pickup comments
* SlotArea pickup tossing now reflects Player.cpp
* Removed unneeded ItemShears comment (was working already)
* Sand and gravel pickups spawn with correct speed
2013-09-09 19:28:50 +01:00
Tiger Wang
57c17a02db A few Minecart fixes
* Removed unneeded flatrail setpos
* Fixed health checking
2013-09-09 18:55:42 +01:00
madmaxoft
becb36d2d1 Fixed a crash on immediate re-login.
Fixes #155.
2013-09-09 18:34:38 +02:00
madmaxoft
5945166a98 Merge branch 'boats' of git://github.com/tigerw/MCServer. 2013-09-09 11:13:14 +02:00
madmaxoft
b8d2d94d90 Removed the cDoors class.
The helper functions that it implemented were moved into their respective blockhandlers.
2013-09-09 10:49:52 +02:00
madmaxoft
db6cfefadd Removed the "charging bow" debug message. 2013-09-08 22:43:21 +02:00
madmaxoft
641a1286c1 Fixed torch placement.
This is related to #127, but until we know more about the change, I'm not closing the issue.
2013-09-08 22:40:50 +02:00
madmaxoft
ab61b4193b Alpha-sorted g_BlockIsSnowable[]. 2013-09-08 18:39:35 +02:00
madmaxoft
2071fb6491 Thrown ender pearls are saved properly to MCA. 2013-09-08 18:37:35 +02:00
madmaxoft
b9066ab8f9 Fixed client spawning.
The method used for 1.2.5 clients no longer works. Fixes #139.
2013-09-08 18:37:35 +02:00
STRWarrior
7862a76684 Re-added the top line. 2013-09-08 18:35:48 +02:00
STRWarrior
00a25016b3 Added E_BLOCK_LILY_PAD to g_BlockIsSnowable. 2013-09-08 18:33:53 +02:00
madmaxoft
6c0c1f1d0c Implemented proper chunk unloading in all 1.3.2+ clients 2013-09-08 17:57:50 +02:00
Tiger Wang
50e24fb75f Fixed a bunch of stuff
* Fixed compilation
* Made it less obvious I COPIED ALL THE CODE from Minecarts
* Fixed alignment spaces to make xoft happy
2013-09-08 16:56:16 +01:00
Tiger Wang
c789a8ddf5 Initial boat support
+ Boats are saved
+ Boats have physics
+ Boats spawn
2013-09-08 00:14:57 +01:00
Tiger Wang
35efe9c727 Fixed formatting and removed gravity thing 2013-09-07 21:42:33 +01:00
madmaxoft
d31142811d Merged branch 'Projectiles'. 2013-09-07 22:06:30 +02:00
madmaxoft
d1b68f6150 Added a (disabled) block logging to projectile path-tracing. 2013-09-07 21:56:22 +02:00
madmaxoft
d6c4447022 Updated the API bindings. 2013-09-07 21:26:50 +02:00
madmaxoft
7938f18c57 Implemented loading more projectiles from MCA. 2013-09-07 21:26:17 +02:00
madmaxoft
06b01af017 Implemented ghast fireball and firecharge projectiles 2013-09-07 18:53:14 +02:00
madmaxoft
3b1c83acf8 Renamed cWorld::DoExplosiontAt() to cWorld::DoExplosionAt() 2013-09-07 18:12:22 +02:00
madmaxoft
3f4718154b Arrows have proper yaw and pitch when shot, and stop when they hit a block. 2013-09-07 17:14:37 +02:00
madmaxoft
5f8a46373d Fixed a missing initialization in cMonster.
This should fix commit ff762a7ece 's all-mobs burning.
2013-09-07 16:42:34 +02:00
madmaxoft
f300ed54e5 Implemented SteerVehicle packet. 2013-09-06 16:50:21 +01:00
madmaxoft
e8d1ed36c5 Moved daylight burning directly into cMonster. 2013-09-06 16:50:20 +01:00
madmaxoft
a80be25c92 Removed TimedWait from cEvent.
Unsupported on MacOS.
2013-09-06 16:50:18 +01:00
madmaxoft
67e8f75318 Implemented SteerVehicle packet. 2013-09-06 00:04:49 +02:00
Tiger Wang
178b5884fc Further physics improvements [SEE DESC]
This was mainly focused on pickups, but it works for other things too.

* Entities no longer clip through blocks positive-vertically (this fixes
pickup issues as well).
* Entities lie flat against a block when they hit it.
* Reduced entity (mainly pickup) block clipping in non vertical
directions.
2013-09-05 21:41:47 +01:00
madmaxoft
ff762a7ece Moved daylight burning directly into cMonster. 2013-09-05 22:40:08 +02:00
madmaxoft
cdaa483778 Merge branch 'master' of git://github.com/tigerw/MCServer into tigerw-master 2013-09-05 17:44:22 +02:00
madmaxoft
6ff49ec3a8 Removed TimedWait from cEvent.
Unsupported on MacOS.
2013-09-05 15:22:16 +02:00
madmaxoft
5c0039e7b0 Removed an unused include 2013-09-04 22:02:04 +02:00
Tiger Wang
ad89a0d460 Pickups spawn with correct speed and position
Added a comment-space as well.
2013-09-04 18:26:00 +01:00
Tiger Wang
6059c44dcb Players toss a little further 2013-09-04 18:15:20 +01:00
Tiger Wang
fd35f6d707 Pickups are a little less jittery
They also spawn closer to player mouth.
2013-09-04 18:13:46 +01:00
Tiger Wang
3300cfe491 Added better push out of entities 2013-09-04 17:52:15 +01:00
Tiger Wang
9c22cf1520 Fixed inconsistent meta naming 2013-09-03 12:33:54 +01:00
madmaxoft
4c24781a62 Added cEntity's gravity to the Lua API. 2013-09-03 10:20:56 +02:00
madmaxoft
2c5e566fe7 Implemented exact block hit position.
Arrows now stick out of blocks at the exact position where they hit.
2013-09-03 09:41:31 +02:00
madmaxoft
f7d5894427 Added cArrowEntity's criticalness to the API. 2013-09-03 08:39:35 +02:00
madmaxoft
3a921955d9 Arrows deal damage based on their speed. 2013-09-03 08:37:15 +02:00
madmaxoft
e8b77ea2f5 Projectiles slow down in water and lava. 2013-09-02 21:56:55 +02:00
madmaxoft
7433b3723c Projectiles don't collide with their creators. 2013-09-02 21:40:56 +02:00
madmaxoft
f5e0c8c77e cBoundingBox: Only forward collisions are calculated. 2013-09-02 19:51:13 +02:00