Removed cWorld deprecated API: SetWorldTime()
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@ -113,12 +113,6 @@ public:
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BroadcastTimeUpdate();
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}
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void SetWorldTime(Int64 a_TimeOfDay)
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{
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LOGWARNING("cWorld:SetWorldTime() is obsolete, use SetTimeOfDay() instead");
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SetTimeOfDay(a_TimeOfDay);
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}
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/// Returns the current game mode. Partly OBSOLETE, you should use IsGameModeXXX() functions wherever applicable
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eGameMode GetGameMode(void) const { return m_GameMode; }
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