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Commit Graph

37 Commits

Author SHA1 Message Date
Tiger Wang
68cced73af
BlockHandler initialisation is a constant expression (#4891)
* BlockHandler initialisation is a constant expression

If we can't make it all namespaces, this is the next best I guess.

+ Tag handlers constexpr, const as needed
+ Inherit constructors
* Privatise handler functions

* More constexpr

Co-authored-by: Alexander Harkness <me@bearbin.net>
2020-09-20 13:50:52 +00:00
Tiger Wang
72ae5ecb5a ChunkMap: do not wantonly make empty chunks
- Removed calls that constructed an empty chunk, found it was invalid, and did nothing with said chunk

Partially addresses #2324
2020-08-28 21:22:44 +01:00
Mattes D
01b8ed5295
Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)
The BlockID.h file was removed from Globals.h and renamed to BlockType.h (main change)
The BlockInfo.h file was removed from Globals.h (main change)
The ENUM_BLOCK_ID and ENUM_ITEM_ID enum names were replaced with ENUM_BLOCK_TYPE and ENUM_ITEM_TYPE (cosmetics)
The various enums, such as eDimension, eDamageType and eExplosionSource were moved from BlockType.h to Defines.h, together with the helper functions for converting between them and strings (StringToDimension et al.) (minor)
Many inline functions were moved from headers to their respective cpp files, so that BlockType.h could be included only into the cpp file, rather than the header.
That broke our tests a bit, since they pick bits and pieces out of the main code and provide stubs for the rest; they had to be re-stubbed and re-verified.
eMonsterType values are no longer tied to E_ITEM_SPAWN_EGG_META_* values
2020-04-03 08:57:01 +02:00
Bond-009
e0ca4d8399 Fix building with clang 8.0 (#4346) 2019-08-11 10:39:43 +01:00
peterbell10
950aeffff8
CheckBasicStyle: Check number of empty lines between functions (#4267)
Add check for number of empty lines between functions and fix the corresponding failures
2018-07-26 22:24:36 +01:00
peterbell10
e225b7f826 Replace ItemCallbacks with lambdas (#3993) 2017-09-11 23:20:49 +02:00
LogicParrot
49c443896d Revert "Replace ItemCallbacks with lambdas (#3948)"
This reverts commit 496c337cdf.
2017-09-02 08:50:23 +01:00
peterbell10
496c337cdf Replace ItemCallbacks with lambdas (#3948) 2017-09-01 13:04:50 +02:00
peterbell10
360d8eade0 FastRandom rewrite (#3754) 2017-06-13 21:35:30 +02:00
Mattes D
0bffa29358 Removed ClientHandle.h dependencies from common headers. 2016-11-18 20:00:04 +01:00
LogicParrot
ca6ef58b1e Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
Matti Hänninen
b20294604c Fix old style casts and implicit conversions 2015-08-12 16:51:38 +03:00
Tiger Wang
8656e149c8 Improved maps 2015-07-14 21:46:30 +01:00
tycho
77f1f58c0a Make -Werror disabling file only
Ad fix a load of warnings
2015-05-19 19:32:10 +01:00
Mattes D
846d16315a CheckBasicStyle: checks spaces around * and &. 2015-05-09 12:58:55 +02:00
Tiger Wang
e94886c140 Fixed grass spread, closes #1743
- Removed the salt parameter in cFastRandom functions, it wasn't doing
what we thought it was following the move to C++11
2015-03-14 00:59:53 +00:00
Tiger Wang
a26541a7c3 En masse NULL -> nullptr replace 2014-10-22 20:12:49 -07:00
Howaner
b462416e1f 1.8: Fixed maps. 2014-09-13 02:20:04 +02:00
Tiger Wang
9e44b0aae1 Implemented trapped chests & others
+ Added trapped chests
* Fixed a bunch of bugs in the redstone simulator concerning wires and
repeaters
* Other potential bugfixes
2014-07-06 23:50:22 +01:00
Mattes D
fb58ef55be Fixed MSVC 64-bit build warnings. 2014-05-09 18:32:03 +02:00
Tycho
b829c9b14e Fixed a few unneeded breaks 2014-03-14 07:12:00 -07:00
madmaxoft
9c6d72a023 Fixed crash and some warnings in map handling.
Fixes #728.
2014-02-27 09:06:25 +01:00
STRWarrior
9440b61c8c Fixed MCServer not compiling with C++03 compilers 2014-02-24 14:43:46 +01:00
andrew
f471873945 Maps: Improvements 2014-02-23 15:05:03 +02:00
andrew
866fde81ca Documented and exported cMap 2014-02-22 13:59:49 +02:00
andrew
a96eea5e66 Semi-working implementation of cMap::UpdatePixel 2014-02-22 12:50:30 +02:00
andrew
8bf5d116fe Split cMap::UpdateClient 2014-02-21 15:26:33 +02:00
andrew
83d3a2eedf Manual merge (Fixed conflicts) 2014-02-20 15:37:15 +02:00
andrew
58a708825f cMapDecorator: Implemented random rotations 2014-02-19 20:57:14 +02:00
andrew
4a1ac57408 Documented cMap 2014-02-19 15:28:48 +02:00
andrew
393ca0221d Map decorators; Map clients 2014-02-18 20:50:08 +02:00
andrew
3b24bc870b Map item handler; Fixed several bugs 2014-02-17 16:27:12 +02:00
andrew
cf96e69716 cMap::UpdateRadius 2014-02-15 20:06:47 +02:00
andrew
c7fb000858 EmptyMap item handler 2014-02-14 17:38:22 +02:00
andrew
5b92b877bc Send map when selected 2014-02-14 16:21:16 +02:00
andrew
32b465b8e1 IDCount Serialization 2014-02-13 21:36:24 +02:00
andrew
92e85cc960 Implementation of in-game maps 2014-02-13 17:13:09 +02:00