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Commit Graph

3586 Commits

Author SHA1 Message Date
Mattes D
3e068a01a8 Changed back capitalization. 2014-11-24 13:44:15 +01:00
Mattes D
b520f336da cWorld: Rewritten spawn preparation.
It now supports pregeneration distance of any size and runs in two threads in parallel (generator / lighting).
Fixes #1597.
2014-11-22 16:00:19 +01:00
Mattes D
f3e9fa74d2 Merge pull request #1594 from mc-server/LargeOakTree
Large Oak Tree
2014-11-20 21:30:50 +01:00
Mattes D
f1bddc607c Merge pull request #1603 from mc-server/ImprovedNoise
Improved noise
2014-11-20 09:26:05 +01:00
Mattes D
fef4133f6d cInterpolNoise: Implemented optimized 2D generating. 2014-11-19 16:58:27 +01:00
Mattes D
b177ff8ec5 cOctavedNoise: Removed misleading comment, fixed assert texts. 2014-11-19 16:52:56 +01:00
Mattes D
d7d4fcbdfe cOctavedNoise: Added a forgotten comment. 2014-11-18 23:22:09 +01:00
Mattes D
c048f2bd95 Added a cInterpolNoise template for faster noise generator.
Used an instance of it in the Noise3D generator.
2014-11-18 23:21:57 +01:00
Mattes D
2467d29a4e Moved all Noise-related files into a separate folder. 2014-11-18 12:07:08 +01:00
Mattes D
f683872f54 Refactored cRidgedNoise into a separate template.
This allows us to make the ridges out of any noise and to combine the cRidgedNoise with cOctavedNoise.
2014-11-18 09:49:53 +01:00
Mattes D
8c54fc0f7d OctavedNoise: linux compilation fixes. 2014-11-18 09:23:45 +01:00
Mattes D
9ece37e8f1 Merge pull request #1598 from mc-server/SignEditor
Fixed a security problem with signs.
2014-11-18 08:52:48 +01:00
Mattes D
e9082263c9 Added cOctavedNoise template.
This allows us to use any noise generator in the combination of octaves.
2014-11-17 23:02:53 +01:00
Howaner
d7efece5f2 Use cLuaState's stack trace. 2014-11-17 18:01:56 +01:00
Mattes D
faf0ce3d7f Fixed include path. 2014-11-17 17:13:42 +01:00
Mattes D
f9cfc36643 Added cImprovedNoise implementation. 2014-11-17 16:50:28 +01:00
Howaner
0e491273c1 Added UpdateSign() method to DeprecatedBindings.cpp 2014-11-17 14:57:24 +01:00
Mattes D
ae15c2f78e Fixed a wrong assert in cClientHandle::SetViewDistance(). 2014-11-17 12:34:14 +01:00
STRWarrior
ff036c9cef Changed comment
Suggestion by xoft
2014-11-16 19:50:57 +01:00
Mattes D
95e59056a1 BiomalNoise3D: Added more biomes. 2014-11-16 19:03:00 +01:00
Howaner
277151582f Use LastPlacedSign instead of LastPlacedBlock. 2014-11-15 22:36:31 +01:00
Howaner
09cea625fc Renamed m_UsedViewDistance to m_CurrentViewDistance 2014-11-15 22:26:54 +01:00
Howaner
927d8d7702 Renamed m_SetViewDistance to m_RequestedViewDistance 2014-11-15 15:33:42 +01:00
Howaner
78fb789631 Fixed a security problem with signs. 2014-11-15 15:16:52 +01:00
Howaner
8c3c11d6b3 Renamed GetSettedViewDistance() to GetRequestedViewDistance() 2014-11-15 14:27:50 +01:00
Howaner
83d3f3347b Use m_UsedViewDistance and m_SetViewDistance. 2014-11-14 22:53:12 +01:00
Howaner
a0e1e43fc1 Merge branch 'master' into ViewDistance 2014-11-14 22:33:54 +01:00
Mattes D
644240a0e5 Noise3D: Added jungles. 2014-11-14 22:17:11 +01:00
Mattes D
2789fafeb7 Noise3D: Added oceans. 2014-11-13 21:47:39 +01:00
STRWarrior
5584144be2 First implementation for the LargeOakTree 2014-11-13 10:44:36 +01:00
Mattes D
c9a3cb4d3f Fixed trailing whitespace. 2014-11-12 21:59:42 +01:00
Mattes D
b525eee8e0 BiomalNoise3D: Added a few biomes. 2014-11-10 22:08:29 +01:00
STRWarrior
9a50a1fe0c TallGrassGenerator: Fixed crash when too high 2014-11-10 21:55:13 +01:00
Mattes D
4b95f7c69a Added BiomalNoise3D shape generator. 2014-11-10 17:00:14 +01:00
Mattes D
5993c06bd7 Noise3d Generator: Fixed unused function error. 2014-11-09 15:33:01 +01:00
Mattes D
c43391fd8c Noise3D generator: rewritten from scratch.
Now it uses three 3D and one 2D perlin noises to generate the terrain, and is highly parametrizable.
2014-11-09 14:34:10 +01:00
Mattes D
136d6b5c30 Noise3D CompoGen: Fixed missing initialization. 2014-11-06 19:25:42 +01:00
Mattes D
58fe37814b Merge branch 'master' of https://github.com/mc-server/MCServer 2014-11-06 08:55:33 +01:00
Lukas Pioch
13b20d6fe2 renamed FindAndDoWithUUID to DoWithPlayerByUUID, fixed style and comments, added description to APIDump 2014-11-05 21:57:38 +01:00
Mattes D
7d2b2f90b6 MinMax heigen: Reduced the number of octaves.
They didn't affect the terrain that much anyway.
2014-11-04 08:41:18 +01:00
Mattes D
f239a28d06 Added MinMax height generator.
Fixes #1578.
2014-11-04 08:40:23 +01:00
Mattes D
c5f3663bea Fixed a missing endline. 2014-11-03 11:48:03 +01:00
Mattes D
f5c4a6a27d Added a (disabled) perf test for biome generators. 2014-11-03 10:36:12 +01:00
Mattes D
ca29683738 HeiGen: Moved construction to the end of file.
This will allow us to define generators in the cpp file instead of needing them in the header, thus speeding up compilation on changes.
2014-11-03 08:17:19 +01:00
Lukas Pioch
269d76a208 Simplified FindAndDoWithUUID, formatted line 2014-11-02 21:38:17 +01:00
Lukas Pioch
9f71a4e7ae Added FindAndDoWithUUID 2014-11-02 21:01:23 +01:00
Mattes D
dbed5c0726 Grown biomes: fixed Linux build. 2014-11-02 16:47:56 +01:00
Mattes D
d5b6353493 Grown biomes: Unified with GrownProt biomes.
Also fixed a Zoom filter randomness.
2014-11-02 16:36:59 +01:00
Mattes D
d868346491 GrownProt: Added the rest of rare and M biomes. 2014-11-01 21:01:33 +01:00
Mattes D
4873890cfb GrownProt biome gen: Added biome edges. 2014-11-01 16:37:56 +01:00