worktycho
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171e13de4f
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for compiliers other than msvc we need to tell lua that its building as a dll
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2014-05-28 15:59:59 +01:00 |
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Howaner
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421588d25d
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Fix fire break.
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2014-05-28 16:59:51 +02:00 |
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Howaner
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e7a7c45c36
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Add throw sound and fix arrow server crash.
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2014-05-28 16:39:59 +02:00 |
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madmaxoft
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7ec44951a0
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Fixed cChunkData formatting.
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2014-05-28 16:34:25 +02:00 |
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madmaxoft
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d29b242674
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Fixed a memory leak in cPrefabPiecePool.
The pool pieces weren't freed upon pool destruction.
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2014-05-28 16:33:10 +02:00 |
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Howaner
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d4f90259b8
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Fix Y-Position from arrow entity.
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2014-05-28 16:12:10 +02:00 |
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Howaner
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61b6fdde75
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Fix right click bugs.
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2014-05-28 16:07:51 +02:00 |
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Howaner
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d8072da61f
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Fix skull bugs.
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2014-05-28 15:54:43 +02:00 |
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JoannisO
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427bddc189
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- Removed breaks. I thought it wouldn't compile without them but the
issue was appearantly solved with an earlier commit.
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2014-05-28 15:16:45 +02:00 |
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JoannisO
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4bc02781af
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- Fixed an issue where dispensers would only shoot arrows (appearantly
some commits didn't come through)
- Cleaned up the code according to suggestions.
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2014-05-28 14:34:33 +02:00 |
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worktycho
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5a9e49fbeb
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Fix cmake errors in msvc
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2014-05-28 11:49:36 +01:00 |
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Joannis
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e5fd782524
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- Implemented vertical dispensing for projectiles.
- Fixed some terrible commit issues on my side.
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2014-05-28 09:10:09 +02:00 |
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madmaxoft
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dff71823d4
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Merge branch 'master' into VillageGen
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2014-05-27 22:09:30 +02:00 |
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madmaxoft
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6b41d1a422
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Added AlchemistVillage prefabs (Thanks, KingsCraftAu).
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2014-05-27 22:08:20 +02:00 |
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madmaxoft
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71256c98ed
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Fixed testing weights in PlainsVillages.
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2014-05-27 22:06:49 +02:00 |
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madmaxoft
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ff99373237
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cPieceGenerator chooses starting pieces based on weights.
Fixes #1033.
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2014-05-27 22:05:50 +02:00 |
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Alexander Harkness
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e06f786f11
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Stuff.
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2014-05-27 20:24:04 +01:00 |
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madmaxoft
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6c25c356c7
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Biome generators: biome lists can contain spaces.
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2014-05-27 21:18:15 +02:00 |
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Tycho
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19df18c461
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Fixed test globals to work with precompiled headers
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2014-05-27 12:46:22 +01:00 |
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Joannis
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1128dc783f
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- Fixed the ampersands and asterisks to fit the format.
- Fixed the method "SpawnProjectileFromDispenser" to use CamelCasing.
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2014-05-27 11:08:06 +02:00 |
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Mattes D
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2a74e822d5
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Merge pull request #1041 from mc-server/fixes
ClientHandle.cpp: remove redundant code
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2014-05-27 09:37:51 +02:00 |
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archshift
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c204735f38
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ClientHandle.cpp: Process look before pos
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2014-05-27 00:28:46 -07:00 |
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archshift
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0a3570bc9d
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ClientHandle.cpp: remove redundant code
HandlePlayerMoveLook() calls HandlePlayerPos() and HandlePlayerLook() to reduce code redundancy.
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2014-05-26 14:15:32 -07:00 |
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Alexander Harkness
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2194238ef0
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Update main.css
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2014-05-26 17:17:54 +01:00 |
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madmaxoft
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6449b5d11b
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Revert "Add more move checks"
This reverts commit 989312c4e7 .
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2014-05-26 16:38:39 +02:00 |
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JoannisO
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74801f5647
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- Added support for more types of projectiles in the Dispenser
- Improved the method of spawning projectiles in the world
- Added another method for spawning the projectiles
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2014-05-26 14:47:04 +02:00 |
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Alexander Harkness
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1d6dbb6278
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Minor fixes.
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2014-05-26 12:29:45 +01:00 |
|
Alexander Harkness
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69c3964875
|
Update README.md
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2014-05-26 10:50:42 +01:00 |
|
Alexander Harkness
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16e4af0793
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Update README.md
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2014-05-26 10:50:17 +01:00 |
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Mattes D
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6ad411a8b8
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Merge pull request #1003 from Howaner/GlobalFixes
Add more move checks
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2014-05-26 10:14:05 +02:00 |
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madmaxoft
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24137e282b
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Fixed prefab test initialization.
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2014-05-26 10:05:51 +02:00 |
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JoannisO
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c9c2a4f479
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Added Arrow- and FireCharge-Dispensing to DispenserEntity.
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2014-05-26 08:44:16 +02:00 |
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madmaxoft
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1a742a2b52
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Added support for Miners' Village.
The village contains both prefabs that snap to ground and prefabs that connect strictly via connectors.
Fixes #1027.
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2014-05-25 23:50:16 +02:00 |
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Alexander Harkness
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a352ec3895
|
SEMICOLONS!
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2014-05-25 19:46:16 +01:00 |
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worktycho
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6ce73ada6f
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Update GroupManager.h
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2014-05-25 19:17:01 +01:00 |
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worktycho
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d481f9ece3
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Merge pull request #1030 from mc-server/betterthan950
A fix that is better than #950.
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2014-05-25 18:40:32 +01:00 |
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Alexander Harkness
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50e29aba77
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A fix that is better than #950.
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2014-05-25 18:32:42 +01:00 |
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Tycho
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2a7d199df6
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Fixed bad merge
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2014-05-25 18:26:10 +01:00 |
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Tycho
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8133efd7f9
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Merge branch 'chunksparsing/structs' into AllocationPool
Conflicts:
src/ChunkData.cpp
src/ChunkData.h
tests/ChunkData/Coordinates.cpp
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2014-05-25 18:02:33 +01:00 |
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Tycho
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2591087385
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Fixed bug in freeing NULL pointers
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2014-05-25 17:48:40 +01:00 |
|
Tiger Wang
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67308e4337
|
Fixed a food saturation issue
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2014-05-25 13:46:50 +01:00 |
|
Tiger Wang
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ee929793f0
|
Hopefully fixed piston duplication issues
* Fixes #879
* Fixes #714
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2014-05-25 13:46:34 +01:00 |
|
Alexander Harkness
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882e8e044c
|
Update README.md
|
2014-05-25 10:21:58 +01:00 |
|
Alexander Harkness
|
34d69bd589
|
Update README.md
|
2014-05-25 10:08:26 +01:00 |
|
Alexander Harkness
|
bcdced34ab
|
Update README.md
|
2014-05-25 10:06:41 +01:00 |
|
Alexander Harkness
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43eaa573fd
|
Updated the installation instructions in the README.
|
2014-05-25 10:03:53 +01:00 |
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Mattes D
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0849e66d03
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Merge pull request #1013 from mc-server/achievementtranslate
Proper achievement informing
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2014-05-25 10:42:30 +02:00 |
|
Tiger Wang
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27a9fa3110
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Updated Core
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2014-05-24 23:28:48 +01:00 |
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Tiger Wang
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f55f5ec47f
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Merge branch 'master' into achievementtranslate
Conflicts:
src/Entities/Player.cpp
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2014-05-24 23:21:39 +01:00 |
|
Alexander Harkness
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2eca98a41a
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Update README.md
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2014-05-24 22:04:15 +01:00 |
|