Alexander Harkness
72d312ac9b
Merge pull request #690 from tonibm19/master
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Now mobs can't escape from fences.
2014-02-17 16:12:59 +00:00
tonibm19
8707f7ddc8
Improved formatting
2014-02-17 17:01:22 +01:00
Alexander Harkness
d47e0b055b
Merge pull request #692 from mc-server/wolfcleanup
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Wolf cleanup
2014-02-17 10:21:38 +00:00
tonibm19
60bcf2807a
Now mobs can't escape from fences.
2014-02-16 18:18:07 +01:00
Tiger Wang
2350b77bb5
Fixes to previous commit
2014-02-16 17:08:49 +00:00
Tiger Wang
1a84102b10
Slight cleanup of wolf code
2014-02-16 13:47:55 +00:00
Tiger Wang
8fbb936b63
Fixed TNT fizzing everywhere
2014-02-15 15:53:02 +00:00
Tiger Wang
7ced2f290f
Simplified Attack() tracing
2014-02-12 21:53:21 +00:00
Tiger Wang
06239c8336
Fixed #627
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- Attack() is now called from cAggressive instead of cMonster
* Monsters can no longer attack through walls
* Should fix last remnants of player damage after teleporting (that both
STR and bearbin contributed fixes to :P)
2014-02-11 22:09:56 +00:00
Tiger Wang
9d1c9097e3
Merge remote-tracking branch 'origin/master' into playerimprovements
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Conflicts:
src/Root.cpp
src/Root.h
src/World.cpp
2014-02-09 00:14:42 +00:00
Tiger Wang
f86f066615
Merge branch 'master' into playerimprovements
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Conflicts:
MCServer/Plugins/APIDump/APIDesc.lua
2014-02-09 00:04:42 +00:00
Alexander Harkness
b9aa0420a3
Merge pull request #646 from worktycho/warningfixes
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Fixed most of the reordering warnings
2014-02-05 18:24:08 +00:00
Tycho
8ba6f73169
Fixed most of the reordering warnings
2014-02-05 09:43:49 -08:00
Tiger Wang
630507fd5b
Fixed a bunch of MSVS warnings
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* Possibly also fixed some bugs with pathfinding and TNT, though
unlikely
2014-02-04 23:07:22 +00:00
Mattes D
0ceb0ef607
Merge pull request #635 from tonibm19/master
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Exported Item:IsEnchantable and Monster:MoveToPosition to Lua API
2014-02-04 09:23:03 -08:00
tonibm19
a845b9abbb
Blank lines and indentation.
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Also removed GetClosestPlayer documentation
2014-02-04 17:29:36 +01:00
Tycho
80807eec2c
Increased Type safety of Biomes
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Changed a number of funcictions from using integers to store biomes to using EMCSBiome
Note that switching from an int to an Enum is a non-breaking chang to the lua bindings
2014-02-03 12:26:17 -08:00
tonibm19
c2e7dd34d9
Exporded World:FindClosestPlayer, Item:IsEnchantable and Monster:MoveToPosition to Lua API
2014-02-03 20:52:11 +01:00
Tycho
0b0aa5554f
Merge branch 'master' into GeneratingBenchmark2
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Conflicts:
src/Blocks/BlockTorch.h
2014-02-02 06:56:07 -08:00
Tycho
b82fc394dd
Changed Signiture of OnUpdate
2014-02-02 06:49:37 -08:00
Kirill Kirilenko
2a52b390c0
Monster's nominal speed was increased.
2014-02-01 20:38:53 +04:00
Kirill Kirilenko
0d33f2d11d
Fixed teleport to air, if owner is flying.
2014-02-01 20:22:12 +04:00
tonibm19
e9c1d1ea9c
Did what xoft said
2014-01-29 20:02:41 +01:00
tonibm19
1c1832b6ce
Rewritten code.
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Implemented xoft suggestion.
Using MoveToPosition as tigerw suggested.
2014-01-29 19:15:26 +01:00
tonibm19
ba4865f7ee
Fixed sheep
2014-01-29 18:32:46 +01:00
tonibm19
73d9a285d5
Fixed a copypasta error...
2014-01-29 18:25:10 +01:00
tonibm19
ebe0f9372f
Now mobs follow you when holding their breed item
2014-01-29 18:08:33 +01:00
STRWarrior
8ca98e0c0e
Renamed Farmer functions and added doxycomments
2014-01-28 16:26:44 +01:00
STRWarrior
b2bacf3a25
Villager: NoCountDown and Action function don't check VillagersShouldHarvestCrops anymore because it shoudn't even be activated anywhere.
2014-01-28 15:40:13 +01:00
STRWarrior
807a4dba98
Villager doesn't check the environment for crops if it doesn't need to.
2014-01-27 22:04:24 +01:00
STRWarrior
babc80ed77
The world can now be configured wether farmers should be able to harvest crops.
2014-01-27 22:02:19 +01:00
STRWarrior
8bf9043f98
Villager: Few more comments.
2014-01-27 21:39:00 +01:00
STRWarrior
33ad2761a0
Cleanup
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Most code in Tick is now split up in different functions.
2014-01-27 21:34:22 +01:00
STRWarrior
723bb78dd1
Villagers: Harvesting is more rare.
2014-01-27 20:52:42 +01:00
STRWarrior
5b983b72fa
Villager: Farmers can't place crops on blocks other then farmland.
2014-01-27 20:44:18 +01:00
STRWarrior
9cf006ecea
Fixed compiler error.
2014-01-27 19:06:50 +01:00
STRWarrior
3dbe6c6de9
Villager: Farmer: Crops finding is more random.
2014-01-27 18:58:09 +01:00
STRWarrior
9807056a9c
Added GetCropsPos and DidFindCrops functions.
2014-01-27 18:33:57 +01:00
STRWarrior
06c3bc1ea5
Villagers: Farmers now replant the crops.
2014-01-27 18:27:57 +01:00
STRWarrior
2cdd8f1961
Villagers: Fixed only gettings the crops block when farming.
2014-01-27 17:30:18 +01:00
STRWarrior
ca12decaf6
Villagers don't look for new crops when they already found one.
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Slight cleanup.
2014-01-27 17:20:39 +01:00
STRWarrior
969bf05a26
Villagers: Farmers can also harvest carrots and potatoes.
2014-01-27 15:44:55 +01:00
STRWarrior
ed95f4d81b
Makes farmers farm crops.
2014-01-27 14:40:31 +01:00
Mattes D
1f4e12c50c
Merge pull request #590 from mc-server/Wolf_Fix
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Wolf: Small fix since the new AI and a new small feature.
2014-01-26 04:40:16 -08:00
STRWarrior
4c780e7b44
Fixed bug where wolfs would teleport while they were sitting.
2014-01-26 13:27:35 +01:00
STRWarrior
a533386144
Small fix since the new AI and a new small feature.
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You get particles when trying to tame wolfs.
They don't walk anymore when they are sitting.
2014-01-26 13:07:21 +01:00
Tiger Wang
70113b5730
Fixed segmentation fault on villager damage
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It occurred when attack was environmental.
2014-01-26 00:14:00 +00:00
Mattes D
5749b40422
Merge pull request #588 from mc-server/Sheep_Eating
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Implemented sheeps eating grass.
2014-01-25 13:36:47 -08:00
Mattes D
cdcad2237a
Merge pull request #587 from mc-server/mobimprovements
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Mob improvements & rudimentary artificial intelligence
2014-01-25 13:36:32 -08:00
Tiger Wang
cdd6478cea
Did what xoft recommended
2014-01-25 21:29:27 +00:00