tonibm19
60bcf2807a
Now mobs can't escape from fences.
2014-02-16 18:18:07 +01:00
Tiger Wang
2350b77bb5
Fixes to previous commit
2014-02-16 17:08:49 +00:00
Tiger Wang
1a84102b10
Slight cleanup of wolf code
2014-02-16 13:47:55 +00:00
Tiger Wang
8fbb936b63
Fixed TNT fizzing everywhere
2014-02-15 15:53:02 +00:00
Tiger Wang
7ced2f290f
Simplified Attack() tracing
2014-02-12 21:53:21 +00:00
Tiger Wang
06239c8336
Fixed #627
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- Attack() is now called from cAggressive instead of cMonster
* Monsters can no longer attack through walls
* Should fix last remnants of player damage after teleporting (that both
STR and bearbin contributed fixes to :P)
2014-02-11 22:09:56 +00:00
Tiger Wang
9d1c9097e3
Merge remote-tracking branch 'origin/master' into playerimprovements
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Conflicts:
src/Root.cpp
src/Root.h
src/World.cpp
2014-02-09 00:14:42 +00:00
Tiger Wang
f86f066615
Merge branch 'master' into playerimprovements
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Conflicts:
MCServer/Plugins/APIDump/APIDesc.lua
2014-02-09 00:04:42 +00:00
Alexander Harkness
b9aa0420a3
Merge pull request #646 from worktycho/warningfixes
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Fixed most of the reordering warnings
2014-02-05 18:24:08 +00:00
Tycho
8ba6f73169
Fixed most of the reordering warnings
2014-02-05 09:43:49 -08:00
Tiger Wang
630507fd5b
Fixed a bunch of MSVS warnings
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* Possibly also fixed some bugs with pathfinding and TNT, though
unlikely
2014-02-04 23:07:22 +00:00
Mattes D
0ceb0ef607
Merge pull request #635 from tonibm19/master
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Exported Item:IsEnchantable and Monster:MoveToPosition to Lua API
2014-02-04 09:23:03 -08:00
tonibm19
a845b9abbb
Blank lines and indentation.
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Also removed GetClosestPlayer documentation
2014-02-04 17:29:36 +01:00
Tycho
80807eec2c
Increased Type safety of Biomes
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Changed a number of funcictions from using integers to store biomes to using EMCSBiome
Note that switching from an int to an Enum is a non-breaking chang to the lua bindings
2014-02-03 12:26:17 -08:00
tonibm19
c2e7dd34d9
Exporded World:FindClosestPlayer, Item:IsEnchantable and Monster:MoveToPosition to Lua API
2014-02-03 20:52:11 +01:00
Tycho
0b0aa5554f
Merge branch 'master' into GeneratingBenchmark2
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Conflicts:
src/Blocks/BlockTorch.h
2014-02-02 06:56:07 -08:00
Tycho
b82fc394dd
Changed Signiture of OnUpdate
2014-02-02 06:49:37 -08:00
Kirill Kirilenko
2a52b390c0
Monster's nominal speed was increased.
2014-02-01 20:38:53 +04:00
Kirill Kirilenko
0d33f2d11d
Fixed teleport to air, if owner is flying.
2014-02-01 20:22:12 +04:00
tonibm19
e9c1d1ea9c
Did what xoft said
2014-01-29 20:02:41 +01:00
tonibm19
1c1832b6ce
Rewritten code.
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Implemented xoft suggestion.
Using MoveToPosition as tigerw suggested.
2014-01-29 19:15:26 +01:00
tonibm19
ba4865f7ee
Fixed sheep
2014-01-29 18:32:46 +01:00
tonibm19
73d9a285d5
Fixed a copypasta error...
2014-01-29 18:25:10 +01:00
tonibm19
ebe0f9372f
Now mobs follow you when holding their breed item
2014-01-29 18:08:33 +01:00
STRWarrior
8ca98e0c0e
Renamed Farmer functions and added doxycomments
2014-01-28 16:26:44 +01:00
STRWarrior
b2bacf3a25
Villager: NoCountDown and Action function don't check VillagersShouldHarvestCrops anymore because it shoudn't even be activated anywhere.
2014-01-28 15:40:13 +01:00
STRWarrior
807a4dba98
Villager doesn't check the environment for crops if it doesn't need to.
2014-01-27 22:04:24 +01:00
STRWarrior
babc80ed77
The world can now be configured wether farmers should be able to harvest crops.
2014-01-27 22:02:19 +01:00
STRWarrior
8bf9043f98
Villager: Few more comments.
2014-01-27 21:39:00 +01:00
STRWarrior
33ad2761a0
Cleanup
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Most code in Tick is now split up in different functions.
2014-01-27 21:34:22 +01:00
STRWarrior
723bb78dd1
Villagers: Harvesting is more rare.
2014-01-27 20:52:42 +01:00
STRWarrior
5b983b72fa
Villager: Farmers can't place crops on blocks other then farmland.
2014-01-27 20:44:18 +01:00
STRWarrior
9cf006ecea
Fixed compiler error.
2014-01-27 19:06:50 +01:00
STRWarrior
3dbe6c6de9
Villager: Farmer: Crops finding is more random.
2014-01-27 18:58:09 +01:00
STRWarrior
9807056a9c
Added GetCropsPos and DidFindCrops functions.
2014-01-27 18:33:57 +01:00
STRWarrior
06c3bc1ea5
Villagers: Farmers now replant the crops.
2014-01-27 18:27:57 +01:00
STRWarrior
2cdd8f1961
Villagers: Fixed only gettings the crops block when farming.
2014-01-27 17:30:18 +01:00
STRWarrior
ca12decaf6
Villagers don't look for new crops when they already found one.
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Slight cleanup.
2014-01-27 17:20:39 +01:00
STRWarrior
969bf05a26
Villagers: Farmers can also harvest carrots and potatoes.
2014-01-27 15:44:55 +01:00
STRWarrior
ed95f4d81b
Makes farmers farm crops.
2014-01-27 14:40:31 +01:00
Mattes D
1f4e12c50c
Merge pull request #590 from mc-server/Wolf_Fix
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Wolf: Small fix since the new AI and a new small feature.
2014-01-26 04:40:16 -08:00
STRWarrior
4c780e7b44
Fixed bug where wolfs would teleport while they were sitting.
2014-01-26 13:27:35 +01:00
STRWarrior
a533386144
Small fix since the new AI and a new small feature.
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You get particles when trying to tame wolfs.
They don't walk anymore when they are sitting.
2014-01-26 13:07:21 +01:00
Tiger Wang
70113b5730
Fixed segmentation fault on villager damage
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It occurred when attack was environmental.
2014-01-26 00:14:00 +00:00
Mattes D
5749b40422
Merge pull request #588 from mc-server/Sheep_Eating
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Implemented sheeps eating grass.
2014-01-25 13:36:47 -08:00
Mattes D
cdcad2237a
Merge pull request #587 from mc-server/mobimprovements
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Mob improvements & rudimentary artificial intelligence
2014-01-25 13:36:32 -08:00
Tiger Wang
cdd6478cea
Did what xoft recommended
2014-01-25 21:29:27 +00:00
STRWarrior
7b8dc01db3
Implemented sheeps eating grass.
2014-01-25 21:19:52 +01:00
Tiger Wang
7468ba0f10
Implemented fall damage for mobs
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+ Implemented mobile fall damage
* Formatting fixes
+ Defined new Position->Integer macros
2014-01-25 19:02:13 +00:00
Tiger Wang
60b7f5f23d
Attack() is no longer always called
2014-01-25 19:00:50 +00:00
Tiger Wang
314fc3cdac
Mob bugfixes
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* Mobs no longer require constant line-of-sight to a player to remain
aggravated
* Fixed an ASSERT
* Fixed mobs jumping
* Fixed Idle state not properly using AI
+ Added FILE_IO_PREFIX to favicon loading
+ Implemented #563
2014-01-25 14:42:26 +00:00
Tiger Wang
fd7fc7e59e
All mobs now drown ( fixes #54 )
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* Implemented mob drowning
* Iron Golems and squids are excluded
2014-01-24 23:58:51 +00:00
Tiger Wang
1112f5adc6
Fixed a generator bug
2014-01-24 23:56:19 +00:00
Tiger Wang
b367a74d3e
Zombies and skeletons use AI
2014-01-24 23:56:05 +00:00
Tiger Wang
a988063915
Miscellaneous improvements
2014-01-24 21:55:04 +00:00
Tiger Wang
bf2af73899
Changed a condition to IsGameMode
2014-01-24 21:54:20 +00:00
madmaxoft
f0a75f7f73
Fixed a failure in cSquid.
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Probably due to rounding errors the squid was querying out-of-chunk coords.
2014-01-24 22:23:57 +01:00
Tiger Wang
0583b9df39
Made wolves compatible with new AI code
2014-01-24 20:46:47 +00:00
Tiger Wang
1f82b6e192
Monsters no longer check for direct line of sight
2014-01-24 20:46:22 +00:00
Tiger Wang
9c0e3615ce
Large reworking of mob code [SEE DESC]
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+ Implemented better pathfinding
- Removed lots of unused variables, functions, etc.
* Changed some variable types
* Other miscellaneous fixes, and also completes the previous PRs
2014-01-24 19:57:32 +00:00
Tiger Wang
3e675f8c38
Implemented creeper abilities
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* Creepers now explode with a sound effect
* Creepers drop a music disc on the unlikely event of being killed by a
skeleton's arrow
Inspired by @maniak89's PR #132 .
2014-01-24 19:52:52 +00:00
Tiger Wang
74645fdfaa
Removed obsoleted functions
2014-01-16 19:00:49 +00:00
madmaxoft
77aaa5c367
Merge branch 'fixes&features' of git://github.com/tonibm19/MCServer
2013-12-25 19:50:18 +01:00
Tiger Wang
548273c8f7
Preliminary mobile entity saving
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* Fixes #252
* Alleviates #380
+ Adds mob saving
* Fixed some debug !ASSERTs
2013-12-25 16:07:52 +00:00
tonibm19
c6946fb8c4
Some fixes (SEE DESC)
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-Added missing mobs (wither, enderdragon and iron golem) to type to string list.
-Wither and iron golem can now spawn
2013-12-23 10:32:49 +01:00
STRWarrior
5af74fe77c
Fixed bug where snowgolems could replace non-solid blocks to snow blocks.
2013-12-22 21:12:34 +01:00
STRWarrior
5a9b26d322
Snow golems die in hot biomes and leave a snow trail.
2013-12-22 20:40:07 +01:00
STRWarrior
488d7ddd7d
EnderDragons and SnowGolems are able to spawn.
2013-12-22 20:15:09 +01:00
Tycho Bickerstaff
779aca6051
Merge branch 'master' into cmake
2013-12-21 13:32:40 +00:00
madmaxoft
f5e6124ee0
Fixed the rest of constructor reorders.
2013-12-20 19:10:15 +01:00
madmaxoft
d6de11da07
Sorted a few constructors to remove warnings.
2013-12-20 16:39:20 +01:00
Tycho Bickerstaff
32e6be002d
Merge branch 'master' into cmake
2013-12-20 15:33:04 +00:00
madmaxoft
8610d45ef1
Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).
2013-12-20 16:01:34 +01:00
STRWarrior
483ef89503
Fixed not getting XP from mobs.
2013-12-14 12:50:08 +01:00
Tycho Bickerstaff
ec5af4cffe
moved mobs to globs
2013-12-10 23:07:30 +00:00
Tycho Bickerstaff
dd633d5a94
Merge branch 'master' into cmake
2013-12-10 23:01:35 +00:00
Tycho Bickerstaff
6cdc990884
more cmake
2013-12-10 21:39:20 +00:00
Alexander Harkness
0de95a215f
Merge remote-tracking branch 'origin/master' into foldermove2
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Conflicts:
VC2008/MCServer.vcproj
2013-11-26 17:21:06 +00:00
Alexander Harkness
c3cd436ec3
Merge remote-tracking branch 'origin/master' into foldermove2
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Conflicts:
GNUmakefile
2013-11-24 14:37:03 +00:00
Alexander Harkness
675b4aa878
Moved source to src
2013-11-24 14:19:41 +00:00