Tiger Wang
5330a88365
Merge branch 'master' of https://github.com/mc-server/MCServer
2014-02-16 13:38:01 +00:00
Tiger Wang
4908b6f500
Fixed minor formatting issues from #682
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- Removed unused PlaySoundEffect
* Simplified and parenthesised code
2014-02-16 13:37:36 +00:00
Mattes D
6b64a722b8
Fixed cmake invocation text
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The docs say: cmake <options> <path>
2014-02-16 14:34:20 +01:00
narroo
03fd3b556a
Changed unsigned char[] back to char[].
2014-02-16 08:22:10 -05:00
Tycho
2b0b2b7425
Build cmake built tools in travis
2014-02-16 04:49:50 -08:00
narroo
d4f2788008
Changed char[] to unsigned char[] in cIniFile::RemoveBom
2014-02-16 07:49:09 -05:00
Tycho
e3dd931be2
Fogot
2014-02-16 04:39:41 -08:00
Tycho
f42ad4e9f7
can Now build ProtoProxy alongside MCServer
2014-02-16 04:30:45 -08:00
Howaner
48d28a0f94
Add Locale to ClientHandle
2014-02-16 13:26:07 +01:00
Tycho
994904f6c5
Now uses setflags for flags
2014-02-16 04:15:12 -08:00
Tycho
83f0438e21
COnverted ProtoProxy to use library CMakeLists
2014-02-16 04:09:00 -08:00
Tycho
2acf218700
Allow building MCADefrag at the same time as MCServer
2014-02-16 03:37:31 -08:00
Alexander Harkness
16df93c500
Merge pull request #685 from MuhammadWang/patch-1
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Fixed a minor error
2014-02-16 07:08:51 +00:00
Alexander Harkness
233f0add29
Merge pull request #682 from Howaner/GlobalFixes
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Disable Hunger Death; Add Exp Bottle Effect; Set max. Tablist Players to 60
2014-02-16 07:05:11 +00:00
Muhammad Wang
0f7d90b7d1
Fixed a minor error
2014-02-16 12:15:24 +08:00
narroo
8c34b2d974
Addressed Issue #402 . cIniFile can now process UTF-8 files that have a
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Byte Order Marker, BOM.
2014-02-15 19:56:36 -05:00
Tiger Wang
55a6306e2b
Fixed a glaring bug with chunk cross-simulating
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* A chunk's redstone blocks list is no longer touched if AddBlock was
being called with another chunk's coordinates
* Fixed chunk boundary checks
2014-02-16 00:45:14 +00:00
Howaner
707916b404
Replace random Float Generation and broadcast the Exp Pickup Sound
2014-02-16 01:25:39 +01:00
Howaner
f3bd288f02
Add Exp Bottle Effects
2014-02-16 01:19:30 +01:00
Howaner
507a8a4b84
Set max. Players in the Tablist to 60
2014-02-16 01:18:57 +01:00
Howaner
d15d6acc58
Disable Hunger Death
2014-02-16 01:18:10 +01:00
Tycho
42e9b21fb2
CHange MCADefrag CMakelist to use zlib CMakeList
2014-02-15 15:27:10 -08:00
Tycho
9ba0b6ecf2
rewrote MCADefrag CMakelist to use Setflags
2014-02-15 15:24:34 -08:00
Tycho
faa6456344
Added a seperate module for Setting flags
2014-02-15 15:17:58 -08:00
madmaxoft
52cd9dfe9f
Removed the unnecessary LoopPlayersAndBroadcastChat() functions.
2014-02-15 23:26:19 +01:00
madmaxoft
3582c4bc60
Debuggers: Added code to test cCompositeChat functionality.
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Ref.: #678
2014-02-15 23:17:50 +01:00
madmaxoft
0f1f7583ae
Implemented cCompositeChat.
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This allows plugins to send composite chat messages, containing URLs, commands to run and cmdline suggestions.
Fixes #678 .
2014-02-15 23:17:49 +01:00
Tiger Wang
d273cc4142
Added a 'default:' for SimChunk()'s switch
2014-02-15 20:22:51 +00:00
Tiger Wang
c494d0f6f2
A fix and an improvement
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* Fixed a special case with the wrong ChunkX/Z values being used to
calculate a relative position
* Simplified data structure adding and removing operations (no more
pointers!)
- Removed one character of whitespace :D
2014-02-15 19:56:45 +00:00
Alexander Harkness
584f7bd806
Merge pull request #679 from mc-server/NotchDeath
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NotchApple
2014-02-15 19:04:13 +00:00
STRWarrior
0040a88b9b
If a player is called "Notch" he drops an apple. http://minecraft.gamepedia.com/Notch
2014-02-15 19:51:05 +01:00
andrew
cf96e69716
cMap::UpdateRadius
2014-02-15 20:06:47 +02:00
Tiger Wang
8fbb936b63
Fixed TNT fizzing everywhere
2014-02-15 15:53:02 +00:00
Tiger Wang
6eeeb2aa01
Sizeable speed improvements to redstone
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+ Moved all simulator data into individual chunks
* Cleaned up parameters for functions and some code
* Fixed repeaters powering off faster than they power on
The main issue before was that, although the redstone simulator stored
blocks to be simulated in individual cChunks, other data, such as
powered lists, and etcetera, were global regardless of which chunk was
being simulated. Therefore, with worlds with lots of redstone, each tick
saw the ticking of chunks, which themselves iterated through the entire
dataset needlessly, creating LOTS of lag. Should be better now :)
2014-02-15 15:51:49 +00:00
Tiger Wang
a5b8d35845
Updated Plugin article
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+ Adds reference to new SendMessage() functions
2014-02-15 15:37:10 +00:00
madmaxoft
147b9ed694
Debuggers: Added a WebAdmin StressTest page.
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This page reloads content from the WebAdmin as fast as possible.
2014-02-15 16:30:28 +01:00
Howaner
70a0dcb1eb
Add more Sounds to Redstone Simulator
2014-02-15 16:30:28 +01:00
Howaner
87e79de4b7
Add Fence Gate to Redstone Simulator
2014-02-15 16:30:27 +01:00
Mattes D
48eafee823
Merge pull request #664 from mc-server/generalfixes
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General fixes
2014-02-15 15:06:23 +01:00
Tiger Wang
b0fd5511ea
Fixed typographical error
2014-02-15 13:55:58 +00:00
Tiger Wang
c6a2e8c688
Removed debug messages again
2014-02-15 12:58:17 +00:00
Alexander Harkness
a57c8bd7da
Merge pull request #677 from mc-server/BroadcastParticleEffect
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Broadcast particle effect
2014-02-15 10:52:31 +00:00
STRWarrior
34207a606a
Documented BroadcastParticleEffect
2014-02-15 11:45:20 +01:00
STRWarrior
ceb16ea2f7
Exported cWorld::BroadcastParticleEffect.
2014-02-15 11:38:20 +01:00
andrew
c7fb000858
EmptyMap item handler
2014-02-14 17:38:22 +02:00
andrew
5b92b877bc
Send map when selected
2014-02-14 16:21:16 +02:00
Tiger Wang
f4f0099947
Added proper debug messages
2014-02-13 20:20:37 +00:00
Tiger Wang
c0e7d6fec9
Fancy stuff with constant references
2014-02-13 19:57:23 +00:00
andrew
32b465b8e1
IDCount Serialization
2014-02-13 21:36:24 +02:00
madmaxoft
6103589e8c
Updated Core.
2014-02-13 17:05:31 +01:00