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Commit Graph

57 Commits

Author SHA1 Message Date
madmaxoft@gmail.com
16f44ab7de Source files cleanup: Mobs-related files in a separate subfolder, renamed.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@883 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23 20:53:08 +00:00
madmaxoft@gmail.com
251c961eea Source files cleanup: Protocol-related files in a separate subfolder
git-svn-id: http://mc-server.googlecode.com/svn/trunk@880 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23 20:03:26 +00:00
madmaxoft@gmail.com
bc466f07a4 Refactored windows.
As described on the forum: http://forum.mc-server.org/showthread.php?tid=561
For now, only basic clicking works; shift-click not implemented yet.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@867 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-20 13:25:54 +00:00
madmaxoft@gmail.com
879806e5a1 Officially added 1.3.2 protocol support
git-svn-id: http://mc-server.googlecode.com/svn/trunk@839 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-06 12:39:07 +00:00
madmaxoft@gmail.com
e3d5da2409 Fixed a possible race condition in cClientHandle's packet sending code; prepared for moving cSocket out of cClientHandle's ownership.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@832 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-04 19:05:35 +00:00
madmaxoft@gmail.com
49f6828834 Removed OS dependencies from CryptoPP; Removed unused modules that didn't compile on some platforms
git-svn-id: http://mc-server.googlecode.com/svn/trunk@827 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-04 10:17:27 +00:00
madmaxoft@gmail.com
539364846a Implemented 1.3.2 protocol encryption using CryptoPP, up to Client Status packet (http://wiki.vg/Protocol_FAQ step 14)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@808 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-30 21:06:13 +00:00
madmaxoft@gmail.com
66f4c9e0c0 Cut out all packet handling to a separate cProtocol descendant
git-svn-id: http://mc-server.googlecode.com/svn/trunk@796 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-27 17:31:16 +00:00
madmaxoft@gmail.com
e92b9e7ecb Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@783 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-24 07:58:26 +00:00
madmaxoft@gmail.com
1b5eaa92b5 Chat packet handled in the new way; fixed missing packet sending for inventory slot.
Again, API change! cPlugin:OnChat() has had its parameters swapped, to match all the other callbacks - Player first, Message second

git-svn-id: http://mc-server.googlecode.com/svn/trunk@751 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-18 10:38:15 +00:00
madmaxoft@gmail.com
16dda8e037 Console command "chunkstats" now lists each world and also totals
git-svn-id: http://mc-server.googlecode.com/svn/trunk@739 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-15 12:08:11 +00:00
madmaxoft@gmail.com
b687be9e44 Added a true "all chunks saved" message for the save-all console command (FS #215)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@738 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-15 11:54:13 +00:00
madmaxoft@gmail.com
3943697dcf Fixed a possible crash when restarting / stopping the server.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@632 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-19 17:34:22 +00:00
cedeel@gmail.com
92c59963f8 Attempt to bring sanity to newlines across systems.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-14 13:06:06 +00:00
madmaxoft@gmail.com
5e6c736859 Updated the crafting recipes architecture to better support crafting hooks. Removed the old recipe file and implementation altogether.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@597 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-12 20:03:46 +00:00
madmaxoft@gmail.com
47b675e47c More ini settings save their defaults
git-svn-id: http://mc-server.googlecode.com/svn/trunk@588 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-09 15:37:34 +00:00
madmaxoft@gmail.com
c2cc32031e Added more statistics to the "chunkstats" server console command
git-svn-id: http://mc-server.googlecode.com/svn/trunk@528 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-05-30 21:30:33 +00:00
madmaxoft@gmail.com
a4a418a679 Merged the composable_generator branch into the trunk
git-svn-id: http://mc-server.googlecode.com/svn/trunk@504 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-05-25 07:18:52 +00:00
faketruth
ae3fa2b622 Moved the commands /coords /viewdistance and /regeneratechunks from cServer.cpp to the Core plugin
git-svn-id: http://mc-server.googlecode.com/svn/trunk@457 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-04-11 12:16:13 +00:00
madmaxoft@gmail.com
23cfcc6ffd Added the permission "builtin.regeneratechunk" needed for regenerating chunks using a command.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@455 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-04-10 12:32:39 +00:00
madmaxoft@gmail.com
c51a4b9469 Added the "/regeneratechunk" command that regenerates either current chunk or a chunk specified with x, z parameters. TODO: permissions - we don't want guests erasing our chunks!
git-svn-id: http://mc-server.googlecode.com/svn/trunk@454 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-04-10 11:22:11 +00:00
madmaxoft@gmail.com
05252babc6 Added the supported client version to banner; shamelessly added myself to the authors list ;)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@436 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-26 18:09:10 +00:00
madmaxoft@gmail.com
2786ad306a Fixed player heads always pointing north (new EntityHeadLook packet)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@424 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-19 17:15:35 +00:00
madmaxoft@gmail.com
0b24efeb00 Split chunk data into separate arrays; decoupled most sources from cChunk.h dependency
git-svn-id: http://mc-server.googlecode.com/svn/trunk@411 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-14 20:56:09 +00:00
madmaxoft@gmail.com
219be8186c Fixed a few obsoleted functions
git-svn-id: http://mc-server.googlecode.com/svn/trunk@397 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 22:27:24 +00:00
madmaxoft@gmail.com
e7731242c1 Using references instead of pointers for sending packets
git-svn-id: http://mc-server.googlecode.com/svn/trunk@394 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 21:34:47 +00:00
madmaxoft@gmail.com
1a5ebb44aa Fixed *nix threading issue;
Thread objects now use variable names consistent with MCS convention;
Fixed a few *nix threading cornercases

git-svn-id: http://mc-server.googlecode.com/svn/trunk@392 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 17:37:00 +00:00
faketruth
f43b65cf53 cClientHandles have a unique ID now to distinguish them
cAuthenticator uses unique client ID for authentication
Changed the kick function used by cAuthenticator to take a client ID instead of name, so the correct user is kicked
Using callback reference instead of pointer in GetChunkData and affiliates
GetChunkData returns false when failed, and true when succeeded
Renamed entity type enums to something prettier
Exposed some functions to Lua

git-svn-id: http://mc-server.googlecode.com/svn/trunk@388 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-09 13:42:28 +00:00
madmaxoft@gmail.com
0df305e226 Fixed a potential deadlock ( http://forum.mc-server.org/showthread.php?tid=374 )
git-svn-id: http://mc-server.googlecode.com/svn/trunk@369 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-05 17:15:56 +00:00
madmaxoft@gmail.com
5d0da9a2c0 Improved threading performance by reducing thread-hopping in queue locks (cs unlocked before event set)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@341 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-28 16:59:59 +00:00
madmaxoft@gmail.com
7268a70902 Attempt at fixing crashes with disconnecting players
git-svn-id: http://mc-server.googlecode.com/svn/trunk@329 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-26 12:55:42 +00:00
madmaxoft@gmail.com
0e33c919dd Using cSocketThreads for client outgoing packets. Unfortunately had to put in one intermediate thread (cServer::cNotifyWriteThread) to avoid deadlocks. Still, seems we have a proper multithreading for clients and no more per-client threads, yay :)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@328 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-26 00:36:51 +00:00
madmaxoft@gmail.com
a14e015354 Extended SocketThreads for writing support (unusable in cClientHandle due to too many deadlock possibilities)
Extended the range of ignored packets in pre-game client states (fixes connection issues with some mods installed)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@327 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-25 23:48:28 +00:00
madmaxoft@gmail.com
bf19f7ae9c Made the viewdistance settable by users and default in settings.ini. The default is 9.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@326 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-23 22:51:03 +00:00
madmaxoft@gmail.com
71097aa49b Lots of logging added
git-svn-id: http://mc-server.googlecode.com/svn/trunk@282 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-17 11:40:14 +00:00
faketruth
4a7883a5e3 git-svn-id: http://mc-server.googlecode.com/svn/trunk@281 0a769ca7-a7f5-676a-18bf-c427514a06d6 2012-02-16 22:28:19 +00:00
madmaxoft@gmail.com
eefe71f593 New server command "unload" to manually unload unused chunks
git-svn-id: http://mc-server.googlecode.com/svn/trunk@280 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-16 19:32:31 +00:00
madmaxoft@gmail.com
3c4bfd9799 Fixed logging in cServer
git-svn-id: http://mc-server.googlecode.com/svn/trunk@269 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-16 09:35:33 +00:00
madmaxoft@gmail.com
4f17362aeb Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@251 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-13 21:47:03 +00:00
madmaxoft@gmail.com
c82c636d8c cSocketThreads plugged in for cClientHandle reading. Sending still kept the old way. Please help me test this commit thoroughly, this is a change that can break on subtleties.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@244 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-08 10:02:46 +00:00
faketruth
ab95abb6bd Now showing proper error messages when sockets fail :)
Crossplatform GetLastError function in cSocket

git-svn-id: http://mc-server.googlecode.com/svn/trunk@234 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-05 16:24:16 +00:00
madmaxoft@gmail.com
865216b15a cSocket API fix (possible invalid pointer)
cMCLogger slight change (CS ptr -> member)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@222 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-02 07:47:19 +00:00
madmaxoft@gmail.com
48d30d6ab4 Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients;
Global player-kicking function (cServer, cRoot);
More char * -> AString conversion

git-svn-id: http://mc-server.googlecode.com/svn/trunk@221 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-01 22:38:03 +00:00
madmaxoft@gmail.com
bb49f0e021 Introducing StringUtils - the place to be if you are a generic string routine :) No more sprintf()!
git-svn-id: http://mc-server.googlecode.com/svn/trunk@209 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-01 09:12:54 +00:00
madmaxoft@gmail.com
89afb970d8 VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@188 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-29 19:28:19 +00:00
faketruth
738b1b3467 Improved Core's WebAmin interface a bit.
Can now kick players through WebAdmin
Can now enable/disable whitelist through WebAdmin
Tick speed is limited in a better way now, instead of always sleeping 50ms before each tick, it now add only sleeps additional time when the tick time was faster than 50ms. Server should run slightly faster because of this (and use more cpu%)


git-svn-id: http://mc-server.googlecode.com/svn/trunk@167 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-22 20:15:11 +00:00
faketruth
ec7aacebaa Bug FS#131 http://www.mc-server.org/support/index.php?do=details&task_id=131 should be fixed
git-svn-id: http://mc-server.googlecode.com/svn/trunk@166 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-21 22:10:05 +00:00
faketruth
50a7722242 Terrain generation is synchronous again, async generation has bugs.
Made some funky smart pointer things for chunks.
Fixed a bug where the client would override the player position on the server and back again, resulting in sending too many chunks to the client which it doesn't even need.
Fixed some compiler warnings in cPickup.cpp


git-svn-id: http://mc-server.googlecode.com/svn/trunk@164 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-19 18:12:39 +00:00
faketruth
01398f8424 Fixed the numchunks console command.
Added some form of reference counting to cChunk to make sure it's not referenced when deleting it.
Right now it's only needed due to the generation of chunks in a separate thread and adding it to the spread light list in cWorld

git-svn-id: http://mc-server.googlecode.com/svn/trunk@161 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-01 16:20:52 +00:00
faketruth
eb942797b8 Players can switch worlds on the fly with the command /gotoworld [worldName]. This uses the function cPlayer::MoveToWorld()
Changed isValidItem to IsValidItem in Core.lua

git-svn-id: http://mc-server.googlecode.com/svn/trunk@126 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-26 21:54:08 +00:00