x12xx12x
3ff57559e3
ItemHandler initialisation is a constant expression ( #5344 )
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* Transition to non-pointer item handler
* That is my destructor - I decide when I leave this world
* I declare your destruction private and you final
2021-12-01 23:31:10 +00:00
Tiger Wang
a62b2b1be2
Move item placement into item handlers ( #5184 )
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* Move item placement into item handlers
+ Add appropriate CanBeAt checks in cPlayer::PlaceBlocks, into which all placement handlers call.
* Partly addresses #5157
* Fixes #4878
* Fixes #2919
* Fixes #4629
* Fixes #4239
* Fixes #4849
Co-authored-by: changyong guo <guo1487@163.com>
Co-authored-by: Xotheus <shady3300@outlook.com>
Co-authored-by: Krist Pregracke <krist@tiger-scm.com>
* Review fixes
* Update APIDesc.lua
* Rename
Co-authored-by: changyong guo <guo1487@163.com>
Co-authored-by: Xotheus <shady3300@outlook.com>
Co-authored-by: Krist Pregracke <krist@tiger-scm.com>
2021-05-05 13:25:10 +00:00
Tiger Wang
45591cbe7b
Properly deprecate more XYZ parameter'd functions ( #5147 )
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* Fixes #5144
2021-03-15 02:28:18 +00:00
mBornand
1565d9b3ce
Use Vector3 for cLineBlockTracer and cBlockTracer ( #4715 )
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* cLineBlockTracer uses Vector
2020-05-08 10:04:07 +01:00
Mattes D
487f9a2aa9
Vector3 in Handlers ( #4680 )
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Refactored all cBlockHandler and cItemHandler descendants to use Vector3.
2020-04-21 22:19:22 +02:00
Mattes D
01b8ed5295
Pulled the BlockID and BlockInfo headers from Globals.h. ( #4591 )
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The BlockID.h file was removed from Globals.h and renamed to BlockType.h (main change)
The BlockInfo.h file was removed from Globals.h (main change)
The ENUM_BLOCK_ID and ENUM_ITEM_ID enum names were replaced with ENUM_BLOCK_TYPE and ENUM_ITEM_TYPE (cosmetics)
The various enums, such as eDimension, eDamageType and eExplosionSource were moved from BlockType.h to Defines.h, together with the helper functions for converting between them and strings (StringToDimension et al.) (minor)
Many inline functions were moved from headers to their respective cpp files, so that BlockType.h could be included only into the cpp file, rather than the header.
That broke our tests a bit, since they pick bits and pieces out of the main code and provide stubs for the rest; they had to be re-stubbed and re-verified.
eMonsterType values are no longer tied to E_ITEM_SPAWN_EGG_META_* values
2020-04-03 08:57:01 +02:00
Alexander Harkness
cdc452916e
Replace buckets to the selected hotbar slot, rather than the first available. ( #4580 )
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* Replace buckets to the selected hotbar slot, rather than the first available.
Replicates vanilla behaviour, as well as being more logical.
* Refactor cInventory::AddItem. Behaviour is now documented
* Add new cInventory::ReplaceOneEquippedItem and ::SetEquippedItem methods
* Return empty potion to the same slot after drinking
* Replace buckets correctly in other situations, not simply water and lava
Uses the new ReplaceOneEquippedItem method
* Correct collecting water from source block with bottle
* Add cPlayer::ReplaceOneEquippedItemTossRest method
* Handle stacked filled buckets (in theory)
Use new cPlayer::ReplaceOneEquippedItemTossRest method
2020-04-02 12:42:15 +00:00
Mat
49dd645aa6
Don't remove items twice ( #4524 )
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* Don't remove items twice
2020-03-22 12:17:04 +02:00
Mat
5074527d2c
Disable block placement in adventure mode ( #4424 )
2019-12-30 01:54:37 +02:00
Mattes D
221cc4ec5c
Refactored block-to-pickup conversion. ( #4417 )
2019-10-16 10:06:34 +02:00
Zach DeCook
b9e7505d7f
Buckets: Be able to place fluids through other fluids. ( #4331 )
2019-05-07 20:15:58 +01:00
changyong guo
7b0db672d1
Keep players in gmNotSet ( #4248 )
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This allows players game mode to update to the default after portal to another world.
Fixes #4207
2018-07-23 00:35:32 +01:00
Lukas Pioch
07f25253a2
Removed unneeded includes ( #3902 )
2017-08-06 20:57:44 +01:00
Mattes D
2c3c1f1527
Tracer replacement ( #3704 )
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* Replaced cTracer usage with cLineBlockTracer.
* Exported new cLineBlockTracer utility functions to Lua API.
2017-05-11 13:34:36 +01:00
LogicParrot
ca6ef58b1e
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
tycho
e19693e529
Merge branch 'master' into PreventNewWarnings
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Conflicts:
src/Inventory.cpp
2015-05-28 11:05:41 +01:00
Alexander Harkness
da4a76bb50
Merge pull request #2061 from mc-server/fixes
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Fixes
2015-05-27 12:21:17 +01:00
tycho
a6ccee5948
Merge branch 'master' into PreventNewWarnings
2015-05-24 17:27:05 +01:00
tycho
dae9e5792a
Made -Weverything an error.
2015-05-24 12:56:56 +01:00
Blitz Rakete
e512b7bf8e
Fixes #2059
2015-05-21 19:03:51 +02:00
Tiger Wang
0dbba305b6
Fixes #2052
2015-05-18 14:30:16 +01:00
Mattes D
d421befece
Scooping up fluid calls the player placement hooks.
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Ref.: #1857 .
2015-04-14 10:55:48 +02:00
Mattes D
de8e5ea8e4
Placing a fluid from bucket calls plugin hooks.
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Ref.: #1857 .
2015-04-14 10:49:01 +02:00
Mattes D
45b1d5ff78
Fixed various warnings.
2015-01-18 18:01:24 +01:00
Tycho
a3f940f47c
Removed more unessicary includes
2014-09-26 18:13:19 +01:00
madmaxoft
00c524519e
Fixed style: spaces after commas.
2014-07-19 14:53:41 +02:00
madmaxoft
d0cc9aedb3
More trailing whitespace fixes.
2014-07-17 23:16:54 +02:00
madmaxoft
2423fbf2ef
Normalized comments.
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This was mostly done automatically and then visually inspected for obvious errors.
All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
2014-07-17 22:15:34 +02:00
Tiger Wang
960fcaa90c
Fixed a bug with buckets
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* Additionally fixed cLineBlockTracer's EntryFace parameter when a block
was hit on the first iteration along the projected line
2014-07-16 22:22:00 +01:00
Tiger Wang
f0187cc8f9
Fixed placing liquids over liquids
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* Fixes #1182
2014-07-14 21:55:46 +01:00
Tiger Wang
945dfe75d7
Comment grammar correction
2014-07-12 22:52:45 +01:00
Tiger Wang
9f4348fb09
Simplified buckets code slightly
2014-07-12 22:50:28 +01:00
daniel0916
68668d7a6e
Changes
2014-07-12 12:44:59 +02:00
daniel0916
ca6bcacdb9
Changes
2014-07-11 17:58:35 +02:00
daniel0916
a8efb62088
Changes
2014-07-10 17:46:07 +02:00
daniel0916
944c04a209
Maybe fixed whitespaces
2014-07-10 16:38:19 +02:00
daniel0916
47ceb9e79d
Maybe fixed whitespaces
2014-07-10 16:36:28 +02:00
daniel0916
a11ad977ce
Fixed Bucket Placing
2014-07-10 16:10:42 +02:00
daniel0916
98950af634
Fixed Bucket placing
2014-07-09 16:53:01 +02:00
Tiger Wang
f622f4317c
Implemented lilypad placement
2014-03-23 22:32:45 +00:00
Tycho
8464f689ea
Improved Type safety of eBlockFace
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May Fix #640
2014-02-04 10:59:05 -08:00
Tycho
b82fc394dd
Changed Signiture of OnUpdate
2014-02-02 06:49:37 -08:00
madmaxoft
a4f4ba534e
Fixed naming and initialization.
2013-12-17 20:10:03 +01:00
STRWarrior
a74fdd9023
Forgot to change one Vector3d to Vector3i.
2013-12-17 20:04:39 +01:00
STRWarrior
a1bfc89118
Renamed Pos to m_Pos.
2013-12-17 20:02:44 +01:00
STRWarrior
f1a1d6fa5c
Using Recommendations.
2013-12-17 19:42:06 +01:00
STRWarrior
d28142ff71
Made buckets work when the player does not 'look' at a block. This fixes #265
2013-12-17 17:33:48 +01:00
Alexander Harkness
675b4aa878
Moved source to src
2013-11-24 14:19:41 +00:00