stk-code_catmod/src/graphics
2016-10-26 09:08:10 +08:00
..
2dutils.cpp Try to use sun color to determine custom alpha for ghost karts 2016-10-17 01:03:10 +08:00
2dutils.hpp Try to use float for dest_ret 2016-07-19 12:25:16 +08:00
callbacks.cpp Added missing GPL license. 2015-03-30 11:42:28 +11:00
callbacks.hpp Added missing GPL license. 2015-03-30 11:42:28 +11:00
camera_debug.cpp Properly set the camera type in the constructor (which previously 2016-07-25 17:45:24 +10:00
camera_debug.hpp Removed unused smoothing setting. 2016-04-19 09:56:05 +10:00
camera_end.cpp Fix end camera crash 2016-10-02 20:18:40 -04:00
camera_end.hpp Started to refactor the camera into different classes. Normal 2016-04-18 23:29:10 +10:00
camera_fps.cpp Properly set the camera type in the constructor (which previously 2016-07-25 17:45:24 +10:00
camera_fps.hpp Started to refactor the camera into different classes. Normal 2016-04-18 23:29:10 +10:00
camera_normal.cpp Merge remote-tracking branch 'origin/master' into rewind 2016-10-05 08:21:10 +11:00
camera_normal.hpp Properly set the camera type in the constructor (which previously 2016-07-25 17:45:24 +10:00
camera.cpp Remove an unneeded line 2016-10-11 12:24:36 +08:00
camera.hpp Properly set the camera type in the constructor (which previously 2016-07-25 17:45:24 +10:00
CBatchingMesh.cpp running whitespaces.py update 1 2014-03-29 11:33:43 +01:00
CBatchingMesh.hpp running whitespaces.py update 1 2014-03-29 11:33:43 +01:00
central_settings.cpp Fixed rare case that anisotropic filtering feature is not available in graphics drivers. 2016-10-05 10:50:20 +02:00
central_settings.hpp Fixed rare case that anisotropic filtering feature is not available in graphics drivers. 2016-10-05 10:50:20 +02:00
explosion.cpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
explosion.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
gl_headers.hpp Handle glDebugMessageCallback extension in better way for OpenGL ES 2016-07-14 20:34:43 +02:00
glwrap.cpp Handle glDebugMessageCallback extension in better way for OpenGL ES 2016-07-14 20:34:43 +02:00
glwrap.hpp Added NoCopy to FrameBuffer objects (copying a frame buffer e.g. 2015-06-03 15:10:11 +10:00
gpu_particles.cpp Remove extensions that are not used anyway 2016-07-08 01:24:02 +02:00
gpu_particles.hpp Removed calls to resizeBox for nitro emitter 2015-08-13 18:15:34 +02:00
graphics_restrictions.cpp Fixed compiler warning 2016-10-05 10:56:40 +02:00
graphics_restrictions.hpp Fixed rare case that anisotropic filtering feature is not available in graphics drivers. 2016-10-05 10:50:20 +02:00
hit_effect.hpp Added new isLocalPlayerKart() function to controller, which is used 2015-12-10 17:35:31 +11:00
hit_sfx.cpp Added new isLocalPlayerKart() function to controller, which is used 2015-12-10 17:35:31 +11:00
hit_sfx.hpp Add forgotten override's where necessary 2016-02-21 01:36:15 +01:00
irr_driver.cpp Grab light in the correct place, fixed all leaking of lights 2016-10-12 11:48:50 +08:00
irr_driver.hpp Disable rtt that is not used in GLES renderer anyway 2016-09-09 22:23:01 +02:00
large_mesh_buffer.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
light.cpp Renamed files to follow our coding style. 2015-05-30 12:16:11 +10:00
light.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
lod_node.cpp Merge pull request #1956 from Flakebi/feature 2015-07-26 18:54:22 -04:00
lod_node.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
material_manager.cpp Fix memory leak 2016-04-30 07:00:24 +08:00
material_manager.hpp More work on billboards to render them properly, see #2427 2016-01-17 20:58:20 -05:00
material.cpp Fix texture mirroring on alpha blend/test shaders. See #2167 2016-10-17 19:46:21 -04:00
material.hpp Fix bug that could cause reversible textures to be mirrorred twice when driving the track in reverse (see #2167) 2016-10-17 19:09:01 -04:00
mesh_tools.cpp Try to make skinned mesh work with normal map 2016-10-15 00:17:09 +08:00
mesh_tools.hpp Try to make skinned mesh work with normal map 2016-10-15 00:17:09 +08:00
mlaa_areamap.hpp Added missing GPL license. 2015-03-30 11:42:28 +11:00
moving_texture.cpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
moving_texture.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
particle_emitter.cpp Renamed files to follow our coding style. 2015-05-30 12:16:11 +10:00
particle_emitter.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
particle_kind_manager.cpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
particle_kind_manager.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
particle_kind.cpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
particle_kind.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
per_camera_node.cpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
per_camera_node.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
post_processing.cpp Fixed bloom with scale_rtts_factor parameter. 2016-08-15 08:46:02 +02:00
post_processing.hpp Implement lightning effect using shaders 2015-10-31 01:00:48 +01:00
referee.cpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
referee.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
render_geometry.cpp Add improvements from auria and devee 2016-10-17 09:13:07 +08:00
render_info.cpp Add support for colorizing library objects using material.xml only 2016-08-17 11:57:18 +08:00
render_info.hpp Clean up: 2016-08-18 11:15:05 +08:00
render_lighting.cpp Restore SSAO on linux with GLES renderer. 2016-09-17 03:55:50 +02:00
render.cpp Fixed setting viewport in multiplayer games. 2016-10-10 22:47:30 +02:00
rtts.cpp Restore SSAO on linux with GLES renderer. 2016-09-17 03:55:50 +02:00
rtts.hpp Removed m_diffuse_coefficients_calculated attribute in RTT (diffuse coefficients are now managed in SphericalHarmonic class) 2015-07-30 17:51:42 +02:00
screen_quad.cpp Renamed files to follow our coding style. 2015-05-30 12:16:11 +10:00
screen_quad.hpp Renamed files to follow our coding style. 2015-05-30 12:16:11 +10:00
shader.cpp Use high precision floating point variables if possible. 2016-09-07 22:43:11 +02:00
shader.hpp Added documentation to shader base classes. 2015-06-01 08:19:31 +10:00
shaders.cpp Try to use sun color to determine custom alpha for ghost karts 2016-10-17 01:03:10 +08:00
shaders.hpp Try to use sun color to determine custom alpha for ghost karts 2016-10-17 01:03:10 +08:00
shadow_matrices.cpp Fix memory leaks and uninitialized values of ShadowMatrices 2016-10-10 13:04:40 +08:00
shadow_matrices.hpp Fix memory leaks and uninitialized values of ShadowMatrices 2016-10-10 13:04:40 +08:00
shadow.cpp Simplified shadow interface. 2015-07-19 13:44:05 +10:00
shadow.hpp Simplified shadow interface. 2015-07-19 13:44:05 +10:00
shared_gpu_objects.cpp Added comments. 2015-06-13 12:34:33 +10:00
shared_gpu_objects.hpp Finally fully fixed #2213. 2015-06-10 23:18:06 +10:00
show_curve.cpp Fix crashes when using the uninitialized layer 8 texture 2016-07-15 15:23:17 +08:00
show_curve.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
skid_marks.cpp Fix skid mark on wall surface 2016-09-13 11:48:36 +08:00
skid_marks.hpp Fix skid mark on wall surface 2016-09-13 11:48:36 +08:00
skybox.cpp Fixed skybox in GLES renderer 2016-09-10 00:17:47 +02:00
skybox.hpp Fixed memory leak: skybox textures are now freed in VRAM when deleting Skybox 2015-08-06 14:58:45 +02:00
slip_stream.cpp Make slipstream work in upside down track 2016-09-13 15:07:07 +08:00
slip_stream.hpp Make slipstream work in upside down track 2016-09-13 15:07:07 +08:00
sphericalHarmonics.cpp Spherical harmonics coefficients are no longer recomputed when the ambient light do not change 2015-08-07 13:50:44 +02:00
sphericalHarmonics.hpp Cleaned code 2015-08-07 15:11:32 +02:00
stars.cpp Simplified Stars constructor, removed unnecessary #include from kart.cpp. 2016-06-28 17:29:32 +10:00
stars.hpp Simplified Stars constructor, removed unnecessary #include from kart.cpp. 2016-06-28 17:29:32 +10:00
stk_animated_mesh.cpp Allow normal map karts to be used in ghost race 2016-10-16 15:40:40 +08:00
stk_animated_mesh.hpp Add support for colorizing library objects using material.xml only 2016-08-17 11:57:18 +08:00
stk_billboard.cpp More work on billboards to render them properly, see #2427 2016-01-17 20:58:20 -05:00
stk_billboard.hpp Renamed files to follow our coding style. 2015-05-30 12:16:11 +10:00
stk_mesh_scene_node.cpp Add improvements from auria and devee 2016-10-17 09:13:07 +08:00
stk_mesh_scene_node.hpp Add support for colorizing library objects using material.xml only 2016-08-17 11:57:18 +08:00
stk_mesh.cpp Merge remote-tracking branch 'origin/master' into gles 2016-07-11 23:43:10 +02:00
stk_mesh.hpp Try to use sun color to determine custom alpha for ghost karts 2016-10-17 01:03:10 +08:00
stk_scene_manager.cpp Add improvements from auria and devee 2016-10-17 09:13:07 +08:00
stk_scene_manager.hpp Simplify #ifdef's a bit 2016-06-30 00:29:15 +02:00
stk_text_billboard.cpp Simplify calculation of transform 2016-10-26 09:08:10 +08:00
stk_text_billboard.hpp Simplify calculation of transform 2016-10-26 09:08:10 +08:00
sun.cpp Coding style changes, removed dead code and unused variables. 2015-07-01 08:57:40 +10:00
sun.hpp Coding style changes, removed dead code and unused variables. 2015-07-01 08:57:40 +10:00
texture_manager.cpp Fix memory leak of unicolor texture 2016-10-11 16:25:22 +08:00
texture_manager.hpp Fix memory leak of unicolor texture 2016-10-11 16:25:22 +08:00
texture_shader.cpp Fixed rare case that anisotropic filtering feature is not available in graphics drivers. 2016-10-05 10:50:20 +02:00
texture_shader.hpp Merge remote-tracking branch 'origin/master' into gles 2016-07-11 23:43:10 +02:00
vao_manager.cpp Simplify #ifdef's a bit 2016-06-30 00:29:15 +02:00
vao_manager.hpp Renamed files to follow our coding style. 2015-05-30 12:16:11 +10:00
water.cpp Removed Shaders instance out of irr-driver, and use a class 2015-05-08 23:46:52 +10:00
water.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
weather.cpp Some lightning improvements: 2015-12-03 19:25:40 +01:00
weather.hpp Some lightning improvements: 2015-12-03 19:25:40 +01:00
wind.cpp Added missing GPL license. 2015-03-30 11:42:28 +11:00
wind.hpp Added missing GPL license. 2015-03-30 11:42:28 +11:00