.. |
2dutils.cpp
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Try to use sun color to determine custom alpha for ghost karts
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2016-10-17 01:03:10 +08:00 |
2dutils.hpp
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Try to use float for dest_ret
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2016-07-19 12:25:16 +08:00 |
callbacks.cpp
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Added missing GPL license.
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2015-03-30 11:42:28 +11:00 |
callbacks.hpp
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Added missing GPL license.
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2015-03-30 11:42:28 +11:00 |
camera_debug.cpp
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Properly set the camera type in the constructor (which previously
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2016-07-25 17:45:24 +10:00 |
camera_debug.hpp
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Removed unused smoothing setting.
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2016-04-19 09:56:05 +10:00 |
camera_end.cpp
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Fix end camera crash
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2016-10-02 20:18:40 -04:00 |
camera_end.hpp
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Started to refactor the camera into different classes. Normal
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2016-04-18 23:29:10 +10:00 |
camera_fps.cpp
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Properly set the camera type in the constructor (which previously
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2016-07-25 17:45:24 +10:00 |
camera_fps.hpp
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Started to refactor the camera into different classes. Normal
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2016-04-18 23:29:10 +10:00 |
camera_normal.cpp
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Merge remote-tracking branch 'origin/master' into rewind
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2016-10-05 08:21:10 +11:00 |
camera_normal.hpp
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Properly set the camera type in the constructor (which previously
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2016-07-25 17:45:24 +10:00 |
camera.cpp
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Remove an unneeded line
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2016-10-11 12:24:36 +08:00 |
camera.hpp
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Properly set the camera type in the constructor (which previously
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2016-07-25 17:45:24 +10:00 |
CBatchingMesh.cpp
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running whitespaces.py update 1
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2014-03-29 11:33:43 +01:00 |
CBatchingMesh.hpp
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running whitespaces.py update 1
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2014-03-29 11:33:43 +01:00 |
central_settings.cpp
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Fixed rare case that anisotropic filtering feature is not available in graphics drivers.
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2016-10-05 10:50:20 +02:00 |
central_settings.hpp
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Fixed rare case that anisotropic filtering feature is not available in graphics drivers.
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2016-10-05 10:50:20 +02:00 |
explosion.cpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
explosion.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
gl_headers.hpp
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Handle glDebugMessageCallback extension in better way for OpenGL ES
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2016-07-14 20:34:43 +02:00 |
glwrap.cpp
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Handle glDebugMessageCallback extension in better way for OpenGL ES
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2016-07-14 20:34:43 +02:00 |
glwrap.hpp
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Added NoCopy to FrameBuffer objects (copying a frame buffer e.g.
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2015-06-03 15:10:11 +10:00 |
gpu_particles.cpp
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Remove extensions that are not used anyway
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2016-07-08 01:24:02 +02:00 |
gpu_particles.hpp
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Removed calls to resizeBox for nitro emitter
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2015-08-13 18:15:34 +02:00 |
graphics_restrictions.cpp
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Fixed compiler warning
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2016-10-05 10:56:40 +02:00 |
graphics_restrictions.hpp
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Fixed rare case that anisotropic filtering feature is not available in graphics drivers.
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2016-10-05 10:50:20 +02:00 |
hit_effect.hpp
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Added new isLocalPlayerKart() function to controller, which is used
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2015-12-10 17:35:31 +11:00 |
hit_sfx.cpp
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Added new isLocalPlayerKart() function to controller, which is used
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2015-12-10 17:35:31 +11:00 |
hit_sfx.hpp
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Add forgotten override's where necessary
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2016-02-21 01:36:15 +01:00 |
irr_driver.cpp
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Grab light in the correct place, fixed all leaking of lights
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2016-10-12 11:48:50 +08:00 |
irr_driver.hpp
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Disable rtt that is not used in GLES renderer anyway
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2016-09-09 22:23:01 +02:00 |
large_mesh_buffer.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
light.cpp
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Renamed files to follow our coding style.
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2015-05-30 12:16:11 +10:00 |
light.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
lod_node.cpp
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Merge pull request #1956 from Flakebi/feature
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2015-07-26 18:54:22 -04:00 |
lod_node.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
material_manager.cpp
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Fix memory leak
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2016-04-30 07:00:24 +08:00 |
material_manager.hpp
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More work on billboards to render them properly, see #2427
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2016-01-17 20:58:20 -05:00 |
material.cpp
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Fix texture mirroring on alpha blend/test shaders. See #2167
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2016-10-17 19:46:21 -04:00 |
material.hpp
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Fix bug that could cause reversible textures to be mirrorred twice when driving the track in reverse (see #2167)
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2016-10-17 19:09:01 -04:00 |
mesh_tools.cpp
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Try to make skinned mesh work with normal map
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2016-10-15 00:17:09 +08:00 |
mesh_tools.hpp
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Try to make skinned mesh work with normal map
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2016-10-15 00:17:09 +08:00 |
mlaa_areamap.hpp
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Added missing GPL license.
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2015-03-30 11:42:28 +11:00 |
moving_texture.cpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
moving_texture.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
particle_emitter.cpp
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Renamed files to follow our coding style.
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2015-05-30 12:16:11 +10:00 |
particle_emitter.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
particle_kind_manager.cpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
particle_kind_manager.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
particle_kind.cpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
particle_kind.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
per_camera_node.cpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
per_camera_node.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
post_processing.cpp
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Fixed bloom with scale_rtts_factor parameter.
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2016-08-15 08:46:02 +02:00 |
post_processing.hpp
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Implement lightning effect using shaders
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2015-10-31 01:00:48 +01:00 |
referee.cpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
referee.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
render_geometry.cpp
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Add improvements from auria and devee
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2016-10-17 09:13:07 +08:00 |
render_info.cpp
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Add support for colorizing library objects using material.xml only
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2016-08-17 11:57:18 +08:00 |
render_info.hpp
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Clean up:
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2016-08-18 11:15:05 +08:00 |
render_lighting.cpp
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Restore SSAO on linux with GLES renderer.
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2016-09-17 03:55:50 +02:00 |
render.cpp
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Fixed setting viewport in multiplayer games.
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2016-10-10 22:47:30 +02:00 |
rtts.cpp
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Restore SSAO on linux with GLES renderer.
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2016-09-17 03:55:50 +02:00 |
rtts.hpp
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Removed m_diffuse_coefficients_calculated attribute in RTT (diffuse coefficients are now managed in SphericalHarmonic class)
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2015-07-30 17:51:42 +02:00 |
screen_quad.cpp
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Renamed files to follow our coding style.
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2015-05-30 12:16:11 +10:00 |
screen_quad.hpp
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Renamed files to follow our coding style.
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2015-05-30 12:16:11 +10:00 |
shader.cpp
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Use high precision floating point variables if possible.
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2016-09-07 22:43:11 +02:00 |
shader.hpp
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Added documentation to shader base classes.
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2015-06-01 08:19:31 +10:00 |
shaders.cpp
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Try to use sun color to determine custom alpha for ghost karts
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2016-10-17 01:03:10 +08:00 |
shaders.hpp
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Try to use sun color to determine custom alpha for ghost karts
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2016-10-17 01:03:10 +08:00 |
shadow_matrices.cpp
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Fix memory leaks and uninitialized values of ShadowMatrices
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2016-10-10 13:04:40 +08:00 |
shadow_matrices.hpp
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Fix memory leaks and uninitialized values of ShadowMatrices
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2016-10-10 13:04:40 +08:00 |
shadow.cpp
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Simplified shadow interface.
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2015-07-19 13:44:05 +10:00 |
shadow.hpp
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Simplified shadow interface.
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2015-07-19 13:44:05 +10:00 |
shared_gpu_objects.cpp
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Added comments.
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2015-06-13 12:34:33 +10:00 |
shared_gpu_objects.hpp
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Finally fully fixed #2213.
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2015-06-10 23:18:06 +10:00 |
show_curve.cpp
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Fix crashes when using the uninitialized layer 8 texture
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2016-07-15 15:23:17 +08:00 |
show_curve.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
skid_marks.cpp
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Fix skid mark on wall surface
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2016-09-13 11:48:36 +08:00 |
skid_marks.hpp
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Fix skid mark on wall surface
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2016-09-13 11:48:36 +08:00 |
skybox.cpp
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Fixed skybox in GLES renderer
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2016-09-10 00:17:47 +02:00 |
skybox.hpp
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Fixed memory leak: skybox textures are now freed in VRAM when deleting Skybox
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2015-08-06 14:58:45 +02:00 |
slip_stream.cpp
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Make slipstream work in upside down track
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2016-09-13 15:07:07 +08:00 |
slip_stream.hpp
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Make slipstream work in upside down track
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2016-09-13 15:07:07 +08:00 |
sphericalHarmonics.cpp
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Spherical harmonics coefficients are no longer recomputed when the ambient light do not change
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2015-08-07 13:50:44 +02:00 |
sphericalHarmonics.hpp
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Cleaned code
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2015-08-07 15:11:32 +02:00 |
stars.cpp
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Simplified Stars constructor, removed unnecessary #include from kart.cpp.
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2016-06-28 17:29:32 +10:00 |
stars.hpp
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Simplified Stars constructor, removed unnecessary #include from kart.cpp.
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2016-06-28 17:29:32 +10:00 |
stk_animated_mesh.cpp
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Allow normal map karts to be used in ghost race
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2016-10-16 15:40:40 +08:00 |
stk_animated_mesh.hpp
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Add support for colorizing library objects using material.xml only
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2016-08-17 11:57:18 +08:00 |
stk_billboard.cpp
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More work on billboards to render them properly, see #2427
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2016-01-17 20:58:20 -05:00 |
stk_billboard.hpp
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Renamed files to follow our coding style.
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2015-05-30 12:16:11 +10:00 |
stk_mesh_scene_node.cpp
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Add improvements from auria and devee
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2016-10-17 09:13:07 +08:00 |
stk_mesh_scene_node.hpp
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Add support for colorizing library objects using material.xml only
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2016-08-17 11:57:18 +08:00 |
stk_mesh.cpp
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Merge remote-tracking branch 'origin/master' into gles
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2016-07-11 23:43:10 +02:00 |
stk_mesh.hpp
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Try to use sun color to determine custom alpha for ghost karts
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2016-10-17 01:03:10 +08:00 |
stk_scene_manager.cpp
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Add improvements from auria and devee
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2016-10-17 09:13:07 +08:00 |
stk_scene_manager.hpp
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Simplify #ifdef's a bit
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2016-06-30 00:29:15 +02:00 |
stk_text_billboard.cpp
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Simplify calculation of transform
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2016-10-26 09:08:10 +08:00 |
stk_text_billboard.hpp
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Simplify calculation of transform
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2016-10-26 09:08:10 +08:00 |
sun.cpp
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Coding style changes, removed dead code and unused variables.
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2015-07-01 08:57:40 +10:00 |
sun.hpp
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Coding style changes, removed dead code and unused variables.
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2015-07-01 08:57:40 +10:00 |
texture_manager.cpp
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Fix memory leak of unicolor texture
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2016-10-11 16:25:22 +08:00 |
texture_manager.hpp
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Fix memory leak of unicolor texture
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2016-10-11 16:25:22 +08:00 |
texture_shader.cpp
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Fixed rare case that anisotropic filtering feature is not available in graphics drivers.
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2016-10-05 10:50:20 +02:00 |
texture_shader.hpp
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Merge remote-tracking branch 'origin/master' into gles
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2016-07-11 23:43:10 +02:00 |
vao_manager.cpp
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Simplify #ifdef's a bit
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2016-06-30 00:29:15 +02:00 |
vao_manager.hpp
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Renamed files to follow our coding style.
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2015-05-30 12:16:11 +10:00 |
water.cpp
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Removed Shaders instance out of irr-driver, and use a class
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2015-05-08 23:46:52 +10:00 |
water.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
weather.cpp
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Some lightning improvements:
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2015-12-03 19:25:40 +01:00 |
weather.hpp
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Some lightning improvements:
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2015-12-03 19:25:40 +01:00 |
wind.cpp
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Added missing GPL license.
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2015-03-30 11:42:28 +11:00 |
wind.hpp
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Added missing GPL license.
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2015-03-30 11:42:28 +11:00 |