Properly set the camera type in the constructor (which previously

was always 'CM_TYPE_NORMAL'). Fixes #2576.
This commit is contained in:
hiker 2016-07-25 17:45:24 +10:00
parent c64733e3d0
commit ba3497bb81
7 changed files with 23 additions and 11 deletions

View File

@ -73,7 +73,8 @@ Camera* Camera::createCamera(unsigned int index, CameraType type,
Camera *camera = NULL;
switch (type)
{
case CM_TYPE_NORMAL: camera = new CameraNormal(index, kart); break;
case CM_TYPE_NORMAL: camera = new CameraNormal(CM_TYPE_NORMAL, index, kart);
break;
case CM_TYPE_DEBUG: camera = new CameraDebug (index, kart); break;
case CM_TYPE_FPS: camera = new CameraFPS (index, kart); break;
case CM_TYPE_END: camera = new CameraEnd (index, kart); break;
@ -112,10 +113,11 @@ void Camera::resetAllCameras()
} // resetAllCameras
// ----------------------------------------------------------------------------
Camera::Camera(int camera_index, AbstractKart* kart) : m_kart(NULL)
Camera::Camera(CameraType type, int camera_index, AbstractKart* kart)
: m_kart(NULL)
{
m_mode = CM_NORMAL;
m_type = CameraType::CM_TYPE_NORMAL;
m_type = type;
m_index = camera_index;
m_original_kart = kart;
m_camera = irr_driver->addCameraSceneNode();

View File

@ -126,9 +126,9 @@ protected:
AbstractKart *m_kart;
static Camera* createCamera(unsigned int index, CameraType type,
AbstractKart* kart);
AbstractKart* kart);
Camera(int camera_index, AbstractKart* kart);
Camera(CameraType type, int camera_index, AbstractKart* kart);
virtual ~Camera();
virtual void reset();
public:

View File

@ -32,7 +32,7 @@ CameraDebug::CameraDebugType CameraDebug::m_default_debug_Type =
// ============================================================================
CameraDebug::CameraDebug(int camera_index, AbstractKart* kart)
: CameraNormal(camera_index, kart)
: CameraNormal(Camera::CM_TYPE_DEBUG, camera_index, kart)
{
reset();
} // Camera

View File

@ -27,7 +27,7 @@
AlignedArray<CameraEnd::EndCameraInformation> CameraEnd::m_end_cameras;
// ============================================================================
CameraEnd::CameraEnd(int camera_index, AbstractKart* kart)
: CameraNormal(camera_index, kart)
: CameraNormal(Camera::CM_TYPE_END, camera_index, kart)
{
reset();
if(m_end_cameras.size()>0)

View File

@ -30,7 +30,7 @@ using namespace irr;
// ============================================================================
CameraFPS::CameraFPS(int camera_index, AbstractKart* kart)
: Camera(camera_index, kart)
: Camera(Camera::CM_TYPE_FPS, camera_index, kart)
{
m_attached = false;

View File

@ -28,8 +28,17 @@
#include "tracks/track.hpp"
// ============================================================================
CameraNormal::CameraNormal(int camera_index, AbstractKart* kart)
: Camera(camera_index, kart)
/** Constructor for the normal camera. This is the only camera constructor
* except for the base class that takes a camera type as parameter. This is
* because debug and end camera use the normal camera as their base class.
* \param type The type of the camera that is created (can be CM_TYPE_END
* or CM_TYPE_DEBUG).
* \param camera_index Index of this camera.
* \param Kart Pointer to the kart for which this camera is used.
*/
CameraNormal::CameraNormal(Camera::CameraType type, int camera_index,
AbstractKart* kart)
: Camera(type, camera_index, kart)
{
m_distance = kart ? kart->getKartProperties()->getCameraDistance() : 1000.0f;
m_ambient_light = World::getWorld()->getTrack()->getDefaultAmbientColor();

View File

@ -61,7 +61,8 @@ private:
friend class Camera;
friend class CameraDebug;
friend class CameraEnd;
CameraNormal(int camera_index, AbstractKart* kart);
CameraNormal(Camera::CameraType type, int camera_index,
AbstractKart* kart);
virtual ~CameraNormal() {}
public:
bool isDebug() { return false; }