stk-code_catmod/src/tracks
2016-03-17 12:16:19 +08:00
..
ambient_light_sphere.cpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
ambient_light_sphere.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
battle_graph.cpp No reference for int and float 2016-02-04 09:51:59 +08:00
battle_graph.hpp Allow random items number and type for arena with navmesh. 2016-03-17 01:27:24 +08:00
bezier_curve.cpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
bezier_curve.hpp Merge branch 'master' into fixes 2015-07-03 15:29:53 +02:00
check_cannon.cpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
check_cannon.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
check_cylinder.cpp Improve scripting error handling, more work on different shapes for collision triggers 2015-07-17 19:18:12 -04:00
check_cylinder.hpp Improve scripting error handling, more work on different shapes for collision triggers 2015-07-17 19:18:12 -04:00
check_goal.cpp Clean up and bug fixes 2016-01-16 09:14:19 +08:00
check_goal.hpp Add forgotten override's where necessary 2016-02-21 01:36:15 +01:00
check_lap.cpp Fix quad requirements issue causing rescues to wrong quad 2015-08-06 20:24:20 -04:00
check_lap.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
check_line.cpp Avoid crash when using --check-debug (still wip). 2015-08-14 23:14:19 +10:00
check_line.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
check_manager.cpp Fix quad requirements issue causing rescues to wrong quad 2015-08-06 20:24:20 -04:00
check_manager.hpp More cleanup to remove hardcoded things in favor of scripting, and start work to allow for more action trigger shapes (work in progress) 2015-07-13 20:27:16 -04:00
check_sphere.cpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
check_sphere.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
check_structure.cpp Initial work on soccer AI, plus lots of code re-factor/clean up. 2016-01-15 18:25:52 +08:00
check_structure.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
graph_node.cpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
graph_node.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
graph_structure.cpp Further clean 2015-12-20 09:01:50 +08:00
graph_structure.hpp More clean up 2015-12-19 16:23:18 +08:00
model_definition_loader.cpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
model_definition_loader.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
nav_poly.cpp Initial work on soccer AI, plus lots of code re-factor/clean up. 2016-01-15 18:25:52 +08:00
nav_poly.hpp Allow random items number and type for arena with navmesh. 2016-03-17 01:27:24 +08:00
navmesh.cpp Add minimap for battle mode when it has a navigation mesh 2015-12-15 02:32:01 +08:00
navmesh.hpp Add minimap for battle mode when it has a navigation mesh 2015-12-15 02:32:01 +08:00
quad_graph.cpp More clean up 2015-12-19 16:23:18 +08:00
quad_graph.hpp More clean up 2015-12-19 16:23:18 +08:00
quad_set.cpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
quad_set.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
quad.cpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
quad.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
terrain_info.cpp Fixed #2246. 2015-07-24 16:36:55 +10:00
terrain_info.hpp Fixed #2246. 2015-07-24 16:36:55 +10:00
track_manager.cpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
track_manager.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
track_object_manager.cpp Continue work on scripting, fixing #2268. Use this as an opportunity to clean up a lot of old hardcoded overworld code, and replace it with cleaner scripting. Make sure to update SVN and the exporter (other commits in SVN coming soon) 2015-08-09 21:38:01 -04:00
track_object_manager.hpp Work on scripting, namely improving interaction with library objects 2015-06-05 19:34:46 -04:00
track_object_presentation.cpp Fix animated textures not working on animated meshes. FIxes #2432 2016-01-30 18:11:58 -05:00
track_object_presentation.hpp Scripting refactor : add new property animator helper, transfer light animations to this new animator class. Can be used in the future to animate more properties 2015-12-05 19:42:06 -05:00
track_object.cpp Remove seemingly uneeded rotation, see #2345. Not sure I understand what is going on 2015-10-10 20:52:12 -04:00
track_object.hpp Scripting : start adding features to control light objects 2015-10-27 18:33:54 -04:00
track_sector.cpp Merge branch 'master' into fixes 2015-07-03 15:29:53 +02:00
track_sector.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
track.cpp Add GUI option in track info screen for random item location. 2016-03-17 12:16:19 +08:00
track.hpp Different max number of AIs per arena 2015-12-20 16:28:01 +08:00