.. |
ambient_light_sphere.cpp
|
Updated (c) year to include 2015.
|
2015-03-30 11:42:50 +11:00 |
ambient_light_sphere.hpp
|
Updated (c) year to include 2015.
|
2015-03-30 11:42:50 +11:00 |
battle_graph.cpp
|
No reference for int and float
|
2016-02-04 09:51:59 +08:00 |
battle_graph.hpp
|
Allow random items number and type for arena with navmesh.
|
2016-03-17 01:27:24 +08:00 |
bezier_curve.cpp
|
Updated (c) year to include 2015.
|
2015-03-30 11:42:50 +11:00 |
bezier_curve.hpp
|
Merge branch 'master' into fixes
|
2015-07-03 15:29:53 +02:00 |
check_cannon.cpp
|
Updated (c) year to include 2015.
|
2015-03-30 11:42:50 +11:00 |
check_cannon.hpp
|
Updated (c) year to include 2015.
|
2015-03-30 11:42:50 +11:00 |
check_cylinder.cpp
|
Improve scripting error handling, more work on different shapes for collision triggers
|
2015-07-17 19:18:12 -04:00 |
check_cylinder.hpp
|
Improve scripting error handling, more work on different shapes for collision triggers
|
2015-07-17 19:18:12 -04:00 |
check_goal.cpp
|
Clean up and bug fixes
|
2016-01-16 09:14:19 +08:00 |
check_goal.hpp
|
Add forgotten override's where necessary
|
2016-02-21 01:36:15 +01:00 |
check_lap.cpp
|
Fix quad requirements issue causing rescues to wrong quad
|
2015-08-06 20:24:20 -04:00 |
check_lap.hpp
|
Updated (c) year to include 2015.
|
2015-03-30 11:42:50 +11:00 |
check_line.cpp
|
Avoid crash when using --check-debug (still wip).
|
2015-08-14 23:14:19 +10:00 |
check_line.hpp
|
Updated (c) year to include 2015.
|
2015-03-30 11:42:50 +11:00 |
check_manager.cpp
|
Fix quad requirements issue causing rescues to wrong quad
|
2015-08-06 20:24:20 -04:00 |
check_manager.hpp
|
More cleanup to remove hardcoded things in favor of scripting, and start work to allow for more action trigger shapes (work in progress)
|
2015-07-13 20:27:16 -04:00 |
check_sphere.cpp
|
Updated (c) year to include 2015.
|
2015-03-30 11:42:50 +11:00 |
check_sphere.hpp
|
Updated (c) year to include 2015.
|
2015-03-30 11:42:50 +11:00 |
check_structure.cpp
|
Initial work on soccer AI, plus lots of code re-factor/clean up.
|
2016-01-15 18:25:52 +08:00 |
check_structure.hpp
|
Updated (c) year to include 2015.
|
2015-03-30 11:42:50 +11:00 |
graph_node.cpp
|
Updated (c) year to include 2015.
|
2015-03-30 11:42:50 +11:00 |
graph_node.hpp
|
Updated (c) year to include 2015.
|
2015-03-30 11:42:50 +11:00 |
graph_structure.cpp
|
Further clean
|
2015-12-20 09:01:50 +08:00 |
graph_structure.hpp
|
More clean up
|
2015-12-19 16:23:18 +08:00 |
model_definition_loader.cpp
|
Updated (c) year to include 2015.
|
2015-03-30 11:42:50 +11:00 |
model_definition_loader.hpp
|
Updated (c) year to include 2015.
|
2015-03-30 11:42:50 +11:00 |
nav_poly.cpp
|
Initial work on soccer AI, plus lots of code re-factor/clean up.
|
2016-01-15 18:25:52 +08:00 |
nav_poly.hpp
|
Allow random items number and type for arena with navmesh.
|
2016-03-17 01:27:24 +08:00 |
navmesh.cpp
|
Add minimap for battle mode when it has a navigation mesh
|
2015-12-15 02:32:01 +08:00 |
navmesh.hpp
|
Add minimap for battle mode when it has a navigation mesh
|
2015-12-15 02:32:01 +08:00 |
quad_graph.cpp
|
More clean up
|
2015-12-19 16:23:18 +08:00 |
quad_graph.hpp
|
More clean up
|
2015-12-19 16:23:18 +08:00 |
quad_set.cpp
|
Updated (c) year to include 2015.
|
2015-03-30 11:42:50 +11:00 |
quad_set.hpp
|
Updated (c) year to include 2015.
|
2015-03-30 11:42:50 +11:00 |
quad.cpp
|
Updated (c) year to include 2015.
|
2015-03-30 11:42:50 +11:00 |
quad.hpp
|
Updated (c) year to include 2015.
|
2015-03-30 11:42:50 +11:00 |
terrain_info.cpp
|
Fixed #2246.
|
2015-07-24 16:36:55 +10:00 |
terrain_info.hpp
|
Fixed #2246.
|
2015-07-24 16:36:55 +10:00 |
track_manager.cpp
|
Updated (c) year to include 2015.
|
2015-03-30 11:42:50 +11:00 |
track_manager.hpp
|
Updated (c) year to include 2015.
|
2015-03-30 11:42:50 +11:00 |
track_object_manager.cpp
|
Continue work on scripting, fixing #2268. Use this as an opportunity to clean up a lot of old hardcoded overworld code, and replace it with cleaner scripting. Make sure to update SVN and the exporter (other commits in SVN coming soon)
|
2015-08-09 21:38:01 -04:00 |
track_object_manager.hpp
|
Work on scripting, namely improving interaction with library objects
|
2015-06-05 19:34:46 -04:00 |
track_object_presentation.cpp
|
Fix animated textures not working on animated meshes. FIxes #2432
|
2016-01-30 18:11:58 -05:00 |
track_object_presentation.hpp
|
Scripting refactor : add new property animator helper, transfer light animations to this new animator class. Can be used in the future to animate more properties
|
2015-12-05 19:42:06 -05:00 |
track_object.cpp
|
Remove seemingly uneeded rotation, see #2345. Not sure I understand what is going on
|
2015-10-10 20:52:12 -04:00 |
track_object.hpp
|
Scripting : start adding features to control light objects
|
2015-10-27 18:33:54 -04:00 |
track_sector.cpp
|
Merge branch 'master' into fixes
|
2015-07-03 15:29:53 +02:00 |
track_sector.hpp
|
Updated (c) year to include 2015.
|
2015-03-30 11:42:50 +11:00 |
track.cpp
|
Add GUI option in track info screen for random item location.
|
2016-03-17 12:16:19 +08:00 |
track.hpp
|
Different max number of AIs per arena
|
2015-12-20 16:28:01 +08:00 |