Improve scripting error handling, more work on different shapes for collision triggers
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3cb57358a3
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675b0b9458
@ -374,7 +374,7 @@ void Item::collected(const AbstractKart *kart, float t)
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if (m_listener != NULL)
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{
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m_listener->onTriggerItemApproached(this);
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m_listener->onTriggerItemApproached();
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}
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if (dynamic_cast<ThreeStrikesBattle*>(World::getWorld()) != NULL)
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@ -51,7 +51,7 @@ class TriggerItemListener
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{
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public:
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virtual ~TriggerItemListener() {}
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virtual void onTriggerItemApproached(Item* who) = 0;
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virtual void onTriggerItemApproached() = 0;
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};
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/**
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@ -172,7 +172,7 @@ void Physics::update(float dt)
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Scripting::ScriptEngine* script_engine = World::getWorld()->getScriptEngine();
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int kartid1 = p->getUserPointer(0)->getPointerKart()->getWorldKartId();
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int kartid2 = p->getUserPointer(1)->getPointerKart()->getWorldKartId();
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script_engine->runFunction("void onKartKartCollision(int, int)",
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script_engine->runFunction(false, "void onKartKartCollision(int, int)",
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[=](asIScriptContext* ctx) {
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ctx->SetArgDWord(0, kartid1);
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ctx->SetArgDWord(1, kartid2);
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@ -201,7 +201,7 @@ void Physics::update(float dt)
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if (scripting_function.size() > 0)
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{
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script_engine->runFunction("void " + scripting_function + "(int, const string, const string)",
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script_engine->runFunction(true, "void " + scripting_function + "(int, const string, const string)",
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[&](asIScriptContext* ctx) {
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ctx->SetArgDWord(0, kartId);
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ctx->SetArgObject(1, lib_id_ptr);
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@ -274,7 +274,7 @@ void Physics::update(float dt)
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std::string scripting_function = obj->getOnItemCollisionFunction();
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if (scripting_function.size() > 0)
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{
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script_engine->runFunction("void " + scripting_function + "(int, int, const string)",
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script_engine->runFunction(true, "void " + scripting_function + "(int, int, const string)",
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[&](asIScriptContext* ctx) {
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ctx->SetArgDWord(0, (int)flyable->getType());
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ctx->SetArgDWord(1, flyable->getOwnerId());
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@ -175,20 +175,20 @@ namespace Scripting
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/** runs the specified script
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* \param string scriptName = name of script to run
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*/
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void ScriptEngine::runFunction(std::string function_name)
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void ScriptEngine::runFunction(bool warn_if_not_found, std::string function_name)
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{
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std::function<void(asIScriptContext*)> callback;
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std::function<void(asIScriptContext*)> get_return_value;
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runFunction(function_name, callback, get_return_value);
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runFunction(warn_if_not_found, function_name, callback, get_return_value);
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}
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//-----------------------------------------------------------------------------
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void ScriptEngine::runFunction(std::string function_name,
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void ScriptEngine::runFunction(bool warn_if_not_found, std::string function_name,
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std::function<void(asIScriptContext*)> callback)
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{
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std::function<void(asIScriptContext*)> get_return_value;
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runFunction(function_name, callback, get_return_value);
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runFunction(warn_if_not_found, function_name, callback, get_return_value);
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}
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//-----------------------------------------------------------------------------
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@ -196,7 +196,7 @@ namespace Scripting
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/** runs the specified script
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* \param string scriptName = name of script to run
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*/
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void ScriptEngine::runFunction(std::string function_name,
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void ScriptEngine::runFunction(bool warn_if_not_found, std::string function_name,
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std::function<void(asIScriptContext*)> callback,
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std::function<void(asIScriptContext*)> get_return_value)
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{
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@ -217,7 +217,10 @@ namespace Scripting
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if (func == NULL)
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{
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Log::debug("Scripting", "Scripting function was not found : %s", function_name.c_str());
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if (warn_if_not_found)
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Log::warn("Scripting", "Scripting function was not found : %s", function_name.c_str());
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else
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Log::debug("Scripting", "Scripting function was not found : %s", function_name.c_str());
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m_functions_cache[function_name] = NULL; // remember that this function is unavailable
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return;
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}
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@ -233,6 +236,8 @@ namespace Scripting
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if (func == NULL)
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{
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if (warn_if_not_found)
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Log::warn("Scripting", "Scripting function was not found : %s", function_name.c_str());
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return; // function unavailable
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}
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@ -425,7 +430,7 @@ namespace Scripting
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curr.m_time -= dt;
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if (curr.m_time <= 0.0)
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{
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runFunction("void " + curr.m_callback_name + "()");
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runFunction(true, "void " + curr.m_callback_name + "()");
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m_pending_timeouts.erase(m_pending_timeouts.begin() + i);
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}
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}
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@ -47,10 +47,10 @@ namespace Scripting
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ScriptEngine();
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~ScriptEngine();
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void runFunction(std::string function_name);
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void runFunction(std::string function_name,
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void runFunction(bool warn_if_not_found, std::string function_name);
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void runFunction(bool warn_if_not_found, std::string function_name,
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std::function<void(asIScriptContext*)> callback);
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void runFunction(std::string function_name,
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void runFunction(bool warn_if_not_found, std::string function_name,
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std::function<void(asIScriptContext*)> callback,
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std::function<void(asIScriptContext*)> get_return_value);
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void evalScript(std::string script_fragment);
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@ -101,11 +101,11 @@ namespace Scripting
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return StringUtils::wide_to_utf8(out.c_str());
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}
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/** Runs the script specified by the given string */
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/** Runs the script function specified by the given string */
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void runScript(const std::string* str)
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{
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ScriptEngine* script_engine = World::getWorld()->getScriptEngine();
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script_engine->runFunction(*str);
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script_engine->runFunction(true, *str);
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}
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/** Generate a random integer value */
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@ -22,14 +22,16 @@
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#include <stdio.h>
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#include "io/xml_node.hpp"
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#include "items/item.hpp"
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#include "modes/world.hpp"
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#include "race/race_manager.hpp"
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CheckCylinder::CheckCylinder(const XMLNode &node, unsigned int index)
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CheckCylinder::CheckCylinder(const XMLNode &node, unsigned int index, TriggerItemListener* listener)
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: CheckStructure(node, index)
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{
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m_radius2 = 1;
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m_height = 0;
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m_listener = listener;
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node.get("height", &m_height);
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node.get("radius", &m_radius2);
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m_radius2 *= m_radius2;
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@ -56,12 +58,20 @@ bool CheckCylinder::isTriggered(const Vec3 &old_pos, const Vec3 &new_pos,
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unsigned int kart_id)
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{
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// TODO: this is the code for a sphere, rewrite for cylinder
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float old_dist2 = (old_pos-m_center_point).length2();
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float new_dist2 = (new_pos-m_center_point).length2();
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Vec3 old_pos_xz(old_pos.x(), 0.0f, old_pos.z());
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Vec3 new_pos_xz(new_pos.x(), 0.0f, new_pos.z());
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Vec3 center_xz(m_center_point.x(), 0.0f, m_center_point.z());
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float old_dist2 = (old_pos_xz - center_xz).length2();
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float new_dist2 = (new_pos_xz - center_xz).length2();
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m_is_inside[kart_id] = new_dist2<m_radius2;
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m_distance2[kart_id] = new_dist2;
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// Trigger if the kart goes from outside (or border) to inside,
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// or inside ro outside (or border).
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return (old_dist2>=m_radius2 && new_dist2 < m_radius2) ||
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bool triggered = (old_dist2>=m_radius2 && new_dist2 < m_radius2) ||
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(old_dist2< m_radius2 && new_dist2 >=m_radius2);
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if (triggered && m_listener != NULL)
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m_listener->onTriggerItemApproached();
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return triggered;
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} // isTriggered
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@ -23,6 +23,7 @@
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class XMLNode;
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class CheckManager;
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class TriggerItemListener;
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/** This class implements a check sphere that is used to change the ambient
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* light if a kart is inside this sphere. Besides a normal radius this
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@ -45,8 +46,10 @@ private:
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/** Stores the distance of each kart from the center of this sphere.
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* This saves some computations. */
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std::vector<float> m_distance2;
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TriggerItemListener* m_listener;
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public:
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CheckCylinder(const XMLNode &node, unsigned int index);
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CheckCylinder(const XMLNode &node, unsigned int index,
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TriggerItemListener* listener);
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virtual ~CheckCylinder() {};
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virtual bool isTriggered(const Vec3 &old_pos, const Vec3 &new_pos,
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unsigned int kart_id);
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@ -59,8 +59,7 @@ void CheckManager::load(const XMLNode &node)
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}
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else if(type=="check-sphere")
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{
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AmbientLightSphere *cs = new AmbientLightSphere(*check_node,
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i);
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CheckSphere *cs = new CheckSphere(*check_node, i);
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m_all_checks.push_back(cs);
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} // checksphere
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else
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@ -1200,7 +1200,7 @@ bool Track::loadMainTrack(const XMLNode &root)
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unsigned char result = -1;
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Scripting::ScriptEngine* script_engine = World::getWorld()->getScriptEngine();
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std::function<void(asIScriptContext*)> null_callback;
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script_engine->runFunction("bool " + condition + "()", null_callback,
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script_engine->runFunction(true, "bool " + condition + "()", null_callback,
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[&](asIScriptContext* ctx) { result = ctx->GetReturnByte(); });
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if (result == 0)
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continue;
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@ -1217,7 +1217,7 @@ bool Track::loadMainTrack(const XMLNode &root)
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unsigned char result = -1;
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Scripting::ScriptEngine* script_engine = World::getWorld()->getScriptEngine();
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std::function<void(asIScriptContext*)> null_callback;
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script_engine->runFunction("bool " + neg_condition + "()", null_callback,
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script_engine->runFunction(true, "bool " + neg_condition + "()", null_callback,
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[&](asIScriptContext* ctx) { result = ctx->GetReturnByte(); });
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if (result != 0)
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continue;
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@ -1488,7 +1488,7 @@ void Track::update(float dt)
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if (!m_startup_run) // first time running update = good point to run startup script
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{
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Scripting::ScriptEngine* script_engine = World::getWorld()->getScriptEngine();
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script_engine->runFunction("void onStart()");
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script_engine->runFunction(false, "void onStart()");
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m_startup_run = true;
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}
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m_track_object_manager->update(dt);
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@ -142,7 +142,7 @@ void TrackObject::init(const XMLNode &xml_node, scene::ISceneNode* parent,
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unsigned char result = -1;
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Scripting::ScriptEngine* script_engine = World::getWorld()->getScriptEngine();
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std::function<void(asIScriptContext*)> null_callback;
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script_engine->runFunction("bool " + condition + "()", null_callback,
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script_engine->runFunction(true, "bool " + condition + "()", null_callback,
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[&](asIScriptContext* ctx) { result = ctx->GetReturnByte(); });
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if (result == 0)
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@ -652,7 +652,7 @@ void TrackObjectPresentationSound::update(float dt)
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} // update
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// ----------------------------------------------------------------------------
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void TrackObjectPresentationSound::onTriggerItemApproached(Item* who)
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void TrackObjectPresentationSound::onTriggerItemApproached()
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{
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if (m_sound != NULL && m_sound->getStatus() != SFXBase::SFX_PLAYING)
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{
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@ -966,8 +966,7 @@ TrackObjectPresentationActionTrigger::TrackObjectPresentationActionTrigger(
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}
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else if (m_type == TRIGGER_TYPE_CYLINDER)
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{
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// TODO: create the right check structure
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CheckManager::get()->add(new CheckCylinder(xml_node, 0 /* TODO what is this? */));
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CheckManager::get()->add(new CheckCylinder(xml_node, 0 /* TODO what is this? */, this));
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}
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else
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{
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@ -993,7 +992,7 @@ TrackObjectPresentationActionTrigger::TrackObjectPresentationActionTrigger(
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} // TrackObjectPresentationActionTrigger
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// ----------------------------------------------------------------------------
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void TrackObjectPresentationActionTrigger::onTriggerItemApproached(Item* who)
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void TrackObjectPresentationActionTrigger::onTriggerItemApproached()
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{
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if (!m_action_active) return;
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@ -1004,6 +1003,6 @@ void TrackObjectPresentationActionTrigger::onTriggerItemApproached(Item* who)
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Camera* camera = Camera::getActiveCamera();
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if (camera != NULL && camera->getKart() != NULL)
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idKart = camera->getKart()->getWorldKartId();
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script_engine->runFunction("void " + m_action + "(int)",
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script_engine->runFunction(true, "void " + m_action + "(int)",
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[=](asIScriptContext* ctx) { ctx->SetArgDWord(0, idKart); });
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} // onTriggerItemApproached
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@ -270,7 +270,7 @@ public:
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TrackObjectPresentationSound(const XMLNode& xml_node,
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scene::ISceneNode* parent);
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virtual ~TrackObjectPresentationSound();
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virtual void onTriggerItemApproached(Item* who) OVERRIDE;
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virtual void onTriggerItemApproached() OVERRIDE;
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virtual void update(float dt) OVERRIDE;
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virtual void move(const core::vector3df& xyz, const core::vector3df& hpr,
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const core::vector3df& scale, bool isAbsoluteCoord) OVERRIDE;
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@ -378,7 +378,7 @@ public:
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virtual ~TrackObjectPresentationActionTrigger() {}
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virtual void onTriggerItemApproached(Item* who) OVERRIDE;
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virtual void onTriggerItemApproached() OVERRIDE;
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// ------------------------------------------------------------------------
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/** Reset the trigger (i.e. sets it to active again). */
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virtual void reset() OVERRIDE { m_action_active = true; }
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