stk-code_catmod/src/gui
hikerstk d7a6494f5b Fixed VS compilation warnings/errors.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3570 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-02 11:56:48 +00:00
..
credits.cpp refactored Xcode project to use pre-built frameworks (making it much easier) + more minor cleanup (removed some useless plib stuff left in code) 2009-05-18 18:29:58 +00:00
credits.hpp Implemented credits screen 2009-05-17 19:07:27 +00:00
engine.cpp updated Xcode project (see ya in hell, plib\!) + fixed a couple warnings 2009-05-29 00:06:39 +00:00
engine.hpp Renamed GUIEngine::free() to GUIEngine::cleanUp(), which allows 2009-05-28 03:15:43 +00:00
font.cpp Updated VS project file, and fixed several compilation problems. 2009-03-15 13:22:28 +00:00
font.hpp first introduction of new GUI code. It does *not* work, consider this a backup (and the removal of the old UI) 2009-03-13 13:50:24 +00:00
my_button.cpp first introduction of new GUI code. It does *not* work, consider this a backup (and the removal of the old UI) 2009-03-13 13:50:24 +00:00
my_button.hpp Removed warnings about missing new lines at end of file. 2009-03-31 03:15:41 +00:00
options_screen.cpp gamepads can now be configured! I cannot test if it works when you have mutliple gamepad models, people will need to help me here 2009-05-31 02:04:14 +00:00
options_screen.hpp Can now configure keyboard bindings from Options screen (gamepad probably doesn't work) 2009-05-30 19:35:47 +00:00
race_gui.cpp removed 95% remaining dependencies on plib 2009-05-11 01:28:18 +00:00
race_gui.hpp removed 95% remaining dependencies on plib 2009-05-11 01:28:18 +00:00
screen_loader.cpp got sick with my own gauge implementation using an irrlicht scrollbar(irrlicht has no gauge widget) - it had all kinds of weird side effects. I rewrote it using my Spinner widget instead. Some functionnality is lost but at least it's pretty much bug-free 2009-05-04 01:15:12 +00:00
screen.cpp Fixed VS compilation warnings/errors. 2009-06-02 11:56:48 +00:00
screen.hpp started implementing input sensing in options. currently, detects keypresses and prints them to the console. No gamepad supprot yet, bindings are not actually changed yet 2009-05-30 01:41:09 +00:00
skin.cpp started implementing input sensing in options. currently, detects keypresses and prints them to the console. No gamepad supprot yet, bindings are not actually changed yet 2009-05-30 01:41:09 +00:00
skin.hpp got sick with my own gauge implementation using an irrlicht scrollbar(irrlicht has no gauge widget) - it had all kinds of weird side effects. I rewrote it using my Spinner widget instead. Some functionnality is lost but at least it's pretty much bug-free 2009-05-04 01:15:12 +00:00
state_manager.cpp Kart amount can now be set from GUI 2009-06-02 01:06:05 +00:00
state_manager.hpp Fixed VS compilation warnings/errors. 2009-06-02 11:56:48 +00:00
widget.cpp gamepads can now be configured! I cannot test if it works when you have mutliple gamepad models, people will need to help me here 2009-05-31 02:04:14 +00:00
widget.hpp gamepads can now be configured! I cannot test if it works when you have mutliple gamepad models, people will need to help me here 2009-05-31 02:04:14 +00:00