stk-code_catmod/src
hikerstk 55c7bbe600 1) Explosions now work, though need a new texture and
better particle parameters.
2) Minor work on smoke particle system, not finished.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3573 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-02 12:06:35 +00:00
..
audio endianness test is now done at runtime and not at compile time; this allows cross-compilation and makes some stuff quite easier (namely cross-building universal binaries on mac) 2009-05-29 00:55:43 +00:00
bullet More EOL prop setting and fixing of files with mixed EOLs. 2009-03-01 00:46:47 +00:00
challenges Moved file manager to io subdir, made irrlicht compilation default, 2009-03-12 03:49:31 +00:00
enet Applied Yann's patch to allow to build STK in different build 2008-11-20 01:35:07 +00:00
graphics 1) Explosions now work, though need a new texture and 2009-06-02 12:06:35 +00:00
gui Fixed VS compilation warnings/errors. 2009-06-02 11:56:48 +00:00
ide endianness test is now done at runtime and not at compile time; this allows cross-compilation and makes some stuff quite easier (namely cross-building universal binaries on mac) 2009-05-29 00:55:43 +00:00
input Cleaned up #includes, for debugging F1 triggers now also an explosion. 2009-06-02 12:01:27 +00:00
io 1) More redesign of drivelines into quad graphs. Moved 2009-05-22 03:23:48 +00:00
items 1) Bugfix: exploding flyables could trigger a crash. 2009-06-02 11:59:17 +00:00
karts 1) Explosions now work, though need a new texture and 2009-06-02 12:06:35 +00:00
lisp removed 95% remaining dependencies on plib 2009-05-11 01:28:18 +00:00
modes 1) More support for quad graphs added. Now the AI should 2009-05-28 00:43:12 +00:00
network first introduction of new GUI code. It does *not* work, consider this a backup (and the removal of the old UI) 2009-03-13 13:50:24 +00:00
physics refactored Xcode project to use pre-built frameworks (making it much easier) + more minor cleanup (removed some useless plib stuff left in code) 2009-05-18 18:29:58 +00:00
replay removed 95% remaining dependencies on plib 2009-05-11 01:28:18 +00:00
robots updated Xcode project (see ya in hell, plib\!) + fixed a couple warnings 2009-05-29 00:06:39 +00:00
tracks Fixed incorrect culling of debug track, some minor code cleanup. 2009-05-29 15:42:00 +00:00
utils Removed VS warning. 2009-05-25 04:29:09 +00:00
windows_installer Fixing all remaining "executable" flags. 2009-02-27 02:54:25 +00:00
Doxyfile Some updates to doxyfile (mostly to support subdirs). 2008-11-20 02:12:47 +00:00
explosion.cpp 1) Explosions now work, though need a new texture and 2009-06-02 12:06:35 +00:00
explosion.hpp 1) Explosions now work, though need a new texture and 2009-06-02 12:06:35 +00:00
grand_prix_data.cpp Moved file manager to io subdir, made irrlicht compilation default, 2009-03-12 03:49:31 +00:00
grand_prix_data.hpp some debug code to try to fix an elusive bug on IRC 2009-01-26 22:47:44 +00:00
grand_prix_manager.cpp Moved file manager to io subdir, made irrlicht compilation default, 2009-03-12 03:49:31 +00:00
grand_prix_manager.hpp 1) Bugfix: GP were not locked. 2008-07-29 05:38:30 +00:00
highscore_manager.cpp Moved file manager to io subdir, made irrlicht compilation default, 2009-03-12 03:49:31 +00:00
highscore_manager.hpp started highscores refactor, also fixing them (they had been broken during the world refactor) 2008-09-23 01:16:50 +00:00
highscores.cpp Bugfix: ostringstream wasn't cleared between calls. 2009-01-28 04:12:16 +00:00
highscores.hpp started highscores refactor, also fixing them (they had been broken during the world refactor) 2008-09-23 01:16:50 +00:00
history.cpp Moved more files into subdirs. 2009-01-22 22:27:13 +00:00
history.hpp Moved Vec3 and Coord into utils subdir. 2008-12-01 22:43:50 +00:00
isect.cpp removed 95% remaining dependencies on plib 2009-05-11 01:28:18 +00:00
isect.hpp removed 95% remaining dependencies on plib 2009-05-11 01:28:18 +00:00
main_loop.cpp totally removed SDL dependency. wav sounds have been converted to OGG, since we already have an OGG reader in - why require an additionnal dep like SDL, that does input, graphics, etc. when we only need audio and already have an audio reader in? Original .wav files (lossless) will be added tomedia repository (second part) 2009-05-03 00:50:09 +00:00
main_loop.hpp totally removed SDL dependency. wav sounds have been converted to OGG, since we already have an OGG reader in - why require an additionnal dep like SDL, that does input, graphics, etc. when we only need audio and already have an audio reader in? Original .wav files (lossless) will be added tomedia repository (second part) 2009-05-03 00:50:09 +00:00
main.cpp totally removed SDL dependency. wav sounds have been converted to OGG, since we already have an OGG reader in - why require an additionnal dep like SDL, that does input, graphics, etc. when we only need audio and already have an audio reader in? Original .wav files (lossless) will be added tomedia repository (second part) 2009-05-03 00:50:09 +00:00
Makefile.am Removed dependency on plib - hooorayyyy! 2009-05-28 02:29:09 +00:00
material_manager.cpp 1) Explosions now work, though need a new texture and 2009-06-02 12:06:35 +00:00
material_manager.hpp 1) Support for transparency added (mainly lighthouse track). 2009-03-26 23:31:00 +00:00
material.cpp 1) Explosions now work, though need a new texture and 2009-06-02 12:06:35 +00:00
material.hpp 1) Explosions now work, though need a new texture and 2009-06-02 12:06:35 +00:00
no_copy.hpp Updated the GPL version to GPLv3. 2008-06-13 00:53:52 +00:00
player.hpp fixed compiler warning + removed unused variable 2009-04-04 23:12:38 +00:00
ptr_vector.hpp Introducing the new DeviceManager input API... 2009-03-23 18:38:06 +00:00
race_manager.cpp 1) Support for transparency added (mainly lighthouse track). 2009-03-26 23:31:00 +00:00
race_manager.hpp 1) Support for transparency added (mainly lighthouse track). 2009-03-26 23:31:00 +00:00
stk_config.cpp 1) Removed some of the old driveline usage (not all yet, work 2009-05-17 12:57:40 +00:00
stk_config.hpp 1) Removed some of the old driveline usage (not all yet, work 2009-05-17 12:57:40 +00:00
traffic.cpp disabled traffic and empty_robot with #if 0s - this allows creating IDE projects by just dragging the source directory onto the source tree, without having to manually select out some files 2009-02-18 19:44:46 +00:00
user_config.cpp cleaned up options menu code 2009-05-24 00:52:31 +00:00
user_config.hpp cleaned up options menu code 2009-05-24 00:52:31 +00:00
user_pointer.hpp Renaved MovingPhysics to PhysicalObject. 2009-04-01 01:30:10 +00:00