hikerstk 3e6a0cf5ab 1) Removed race_setup and race_mode data structures. All this
information is now only managed by the race_manager, no
   more in-between objects to transfer information along.
2) The scores for grand prix are now defined in the stk_config.dat
   file (10, 8, 6, 5, 4, .., 1, 0, 0) points
3) Bugfix: unlock information wasn't saved anymore. Added specific
   saving after unlocking, plus re-inserted the 'generic' save
   at the end of STK again.
4) bugfix/work around: Visual Studio complains about incompatible
   iterators in sdldrv - apparently caused by using erase, and
   then keep on using the iterator.
5) Fixed bug when running a race in a GP again (scores/times
   were added each time).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1681 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-04-09 13:52:48 +00:00
2007-05-27 16:01:53 +00:00
2007-05-27 16:01:53 +00:00
2008-02-19 04:13:47 +00:00
2007-05-27 16:01:53 +00:00
2007-05-27 16:01:53 +00:00
2007-05-27 16:01:53 +00:00
2007-05-27 16:01:53 +00:00

SuperTuxKart
==============
SuperTuxKart is a fun kart racing game. It was originally based on 
TuxKart (http://tuxkart.sourceforge.net) by Steve Baker, but by now
has developed a life on its own. The SuperTuxKart homepage can be found at:

  http://supertuxkart.sourceforge.net

The official SuperTuxKart forum is at:
http://forum.freegamedev.net/index.php?t=i&cat=7

A big "thank you" to Steve Baker for designing and implementing the
original TuxKart, and to the GotM team for their invaluable work.
See the data/CREDITS file for individual credits.

Hope you enjoy the game.
 - The SuperTuxKart development team.



HARDWARE REQUIREMENTS
=====================
* You need a 3D graphics card that supports OpenGL or Mesa.
* You should have a CPU that's running at 450MHz or better.
* You'll need at least 128Mb RAM. 
* A sound card would be nice - but it's not essential.
* Ideally, you want a joystick with at least 6 buttons.

PLAYING THE GAME
================
SuperTuxKart is a kart racing game. Basically you run around the track,
and give your best shot at reaching the goal before your opponents. The ?
boxes can help you, and collection coins can build up your power, so you can
grab more than one collectable! But avoid the bananas, since they might
give you a nasty surprise.

Controls can be configured from the game, here are the defaults mappings:

Player 1:
  Steer      : Left / Right arrow
  Accelerate : Up arrow
  Brake      : Down arrow
  Use item   : Right control
  Wheelie    : Right shift
  Rescue     : Backspace
  Jump       : - (minus key)
  Look back  : Right alt

Player 2:
  Steer      : A / D key
  Accelerate : W key
  Brake      : S key
  Use item   : Left control
  Wheelie    : Left shift
  Rescue     : Q key
  Jump       : Caps lock
  Look back  : Left alt

Player 3:
  Steer      : F / H key
  Accelerate : T key
  Brake      : G key
  Use item   : N key
  Wheelie    : C key
  Rescue     : R key
  Jump       : V key
  Look back  : N key

Player 4:
  Steer      : J / L key
  Accelerate : I key
  Brake      : K key
  Use item   : . key
  Wheelie    : M key
  Rescue     : u key
  Jump       : , key
  Look back  : / key

The Escape key pauses the game and shows the race menu.


SUPPORT
=======
The main webpage is at:

  http://supertuxkart.sourceforge.net

If you have any problems, please go to the official SuperTuxKart Forum at:

http://forum.freegamedev.net/index.php?t=i&cat=7


LICENSE
=======
This software is released under the GNU General Public License (GPL) which
can be found in the file 'LICENSE' in the same directory as this file.
Information about the licenses for artwork are contained in 
data/licenses.
Description
My STK mod, still WIP.
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