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addons
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Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing
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2011-12-06 18:43:36 +00:00 |
animations
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Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing
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2011-12-06 18:43:36 +00:00 |
audio
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Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing
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2011-12-06 18:43:36 +00:00 |
bullet
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Fixed uninitialised variable (which was used, but didn't impact
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2011-11-30 23:48:28 +00:00 |
challenges
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Update overworld : challenge orbs now contain the screenshot of the actual challenge they lead to
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2011-12-27 21:59:11 +00:00 |
config
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Make level of anisotropic configurable, plus default to x8 (previously, was using maximum available which could use a lot more video memory with no need since above x8 the improvement is minor). Also remove some debug code that is no more used.
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2011-12-27 19:49:03 +00:00 |
enet
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Fix for cmake: Added test for __socklen_t_defined which is used on linux (autotools
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2011-12-05 22:15:24 +00:00 |
graphics
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Update overworld : challenge orbs now contain the screenshot of the actual challenge they lead to
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2011-12-27 21:59:11 +00:00 |
guiengine
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Bugfixes and improvements to spinner widget
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2011-12-22 21:01:03 +00:00 |
ide
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Update vc9 and vc10 projects
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2012-01-01 01:36:18 +00:00 |
input
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Don't use in-game keys for menus, some people may setup their gamepad to use a key that's pressed by default for acceleration
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2011-12-10 20:06:43 +00:00 |
io
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Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing
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2011-12-06 18:43:36 +00:00 |
items
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Made the restitution settable for karts.
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2011-12-12 10:40:09 +00:00 |
karts
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Fixed bug in bevel shape: the bevel shaped was larger than the bounding
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2011-12-21 21:43:01 +00:00 |
modes
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The oveworld GUI now has its own class, will be easier to work the UI as I want
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2011-12-31 22:07:49 +00:00 |
network
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1) Added an (additional) impulse to push karts away from each other.
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2011-12-14 21:02:15 +00:00 |
physics
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Cosmetic changes only.
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2011-12-19 22:02:48 +00:00 |
race
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Create new world type for overworld for customized behavior. Hide overworld in track seelciton screen. Launch overworld when clicking on story mode button.
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2011-12-19 02:26:07 +00:00 |
replay
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Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing
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2011-12-06 18:43:36 +00:00 |
states_screens
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The oveworld GUI now has its own class, will be easier to work the UI as I want
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2011-12-31 22:07:49 +00:00 |
tinygettext
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Remove old Norwegian language definitions after request from mailing list
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2011-06-13 22:30:38 +00:00 |
tracks
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Add level of detail to overworld pedestral, they were using a LOT of polygons
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2011-12-30 20:32:09 +00:00 |
tutorial
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Includes cleanup; especially avoid including in headers, creating implicit dependencies and horrible chains of recursive includes. Avoid iostream when possible because this header is not small
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2011-05-29 19:52:24 +00:00 |
utils
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Improve error handling in string utils
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2011-12-22 21:01:17 +00:00 |
windows_installer
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Renamed 'Run' menu entry to 'supertuxkart' to avoid clash
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2011-07-05 01:20:14 +00:00 |
Doxyfile
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Quite a bit of work on Doxygen docs to contain an overview of the STK source code base
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2011-10-25 17:46:14 +00:00 |
main_loop.cpp
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Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing
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2011-12-06 18:43:36 +00:00 |
main_loop.hpp
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Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing
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2011-12-06 18:43:36 +00:00 |
main.cpp
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Disable checking if kart/track is locked when launching from terminal, avoids crash
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2011-12-12 01:03:44 +00:00 |
Makefile.am
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Add overworld related new files to build system.
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2012-01-01 01:08:00 +00:00 |