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0.9.1
0.9.2
0.9.3
1.0
1.1
1.2
1.3
1.3-rc1
1.4
1.4-rc1
preview
v0.1
v0.2
v0.3
v0.4
v0.5
v0.6
v0.6.1
v0.6.1a
v0.6.2
v0.6.2a
v0.7
v0.7.1
v0.7.2
v0.7.3
v0.8
v0.8.1
v0.9
-
1ba22f42f1
1) Enables triangle dependent friction setting, and therefore skidding (currently only for sand).
hikerstk
2007-12-17 13:42:19 +00:00 -
0f0ae96039
1) Fixed automatic rescue mode when kart is on reset terrain. 2) More non-bullet code cleanup.
hikerstk
2007-12-17 13:16:09 +00:00 -
41f47cacba
Fix bug #1778257, 'Track loading counts for the race start counter in the trunk'
cosmosninja
2007-12-16 17:03:03 +00:00 -
af042fff54
Minor cleanups.
cosmosninja
2007-12-16 17:02:08 +00:00 -
626474e079
Finished cleanups and restyled the widget manager so it would follow the code style guidelines.
cosmosninja
2007-12-15 23:21:47 +00:00 -
143403c3ad
Fixed bug which prevented the just commited improvement to work :p
cosmosninja
2007-12-14 22:03:37 +00:00 -
0841db3b6b
Improved argument-less layout() widget function and improved the style a bit.
cosmosninja
2007-12-14 22:01:10 +00:00 -
908fa88d85
Fix a bug which potentially could cause a crash if the layout() func is ever called without widgets, and the text positions are now recalculated after calling the argument-less layout() func.
cosmosninja
2007-12-14 04:20:48 +00:00 -
e07116d262
The menu manager can now switch menus even if the amount of menus don't change (i.e. the amount of menus popped is the same as the ones pushed), plus the usual minor style changes and fixing a small bug.
cosmosninja
2007-12-14 03:46:05 +00:00 -
0037afa8ea
Removed a function that is now useless, and made some minor style changes.
cosmosninja
2007-12-14 02:36:32 +00:00 -
586b7adc33
Removed a file that has been there since the original TuxKart, but hasn't been used for anything since I can remember.
cosmosninja
2007-12-13 21:23:03 +00:00 -
28409f5842
Fixed bug in help page 2 - go back to main menu not working
scifly
2007-12-13 14:26:28 +00:00 -
9a211a0a04
1) Added new files to Visual Studio project files 2) Removed some visual studio compiler warnings.
hikerstk
2007-12-13 02:21:09 +00:00 -
55233a592b
Improved scrolling, thought the changes are not visible to the user.
cosmosninja
2007-12-13 00:18:29 +00:00 -
1baec9cb8c
Corrects first lap timing
scifly
2007-12-12 22:35:27 +00:00 -
38a4c359b2
Fixed help widgets not being highlighted after switching pages by separating the pages(which also makes things cleaner), plus the removal of a bunch of commented out code that won't be useful in the future from the files in the src/gui/ directory.
cosmosninja
2007-12-12 21:30:30 +00:00 -
d3e0019d61
Grand Prix selection screen's description is centered again, plus minor cleanups.
cosmosninja
2007-12-12 14:26:55 +00:00 -
d0c1aa9e8c
1) Fixed 'rescue bug', i.e. karts have now a proper heading after being rescued 2) Partly fixed 'automatic rescue' bug: karts get rescued when touching a reset material (though it currently can take a bit before it happens). 3) Restructured code: track loading and converting is now done in the track object. 4) Fixed several warnings for windows.
hikerstk
2007-12-12 14:07:26 +00:00 -
d8dac4e85b
Added bullet advertisement.
hikerstk
2007-12-12 13:49:57 +00:00 -
ea3a993403
1) Fixed location of laps display (lower left corner, i.e. "1/3 laps"), which wasn't fully visible anymore 2) Removed several warning for Visual Studio compiler.
hikerstk
2007-12-12 13:34:35 +00:00 -
403861f83e
Various minor style changes and cleanups.
cosmosninja
2007-12-12 05:16:50 +00:00 -
9218c15a18
Fixed joystick/keyboard GUI handling.
cosmosninja
2007-12-12 03:54:29 +00:00 -
b3ab2d474d
Fixed several compiler warnings for Visual Studio.
hikerstk
2007-12-11 02:48:10 +00:00 -
a71c09f62f
Fixed two bugs introduced in the last two commits, one disabled sound, and another wouldn't let plib-based sound compile; also introduced minor style improvements.
cosmosninja
2007-12-11 01:28:10 +00:00 -
4ed413d5d5
Fix all the remaining 'tried to lighten unnamed widget' warnings
cosmosninja
2007-12-11 01:24:15 +00:00 -
285d98fee7
Fixed bug in r1333 (disable F4 for bullet debug).
hikerstk
2007-12-10 11:27:21 +00:00 -
9a865b8e39
Restored highscores display
cosmosninja
2007-12-10 02:54:09 +00:00 -
8a235d6b1a
Removed the warning about using a widget column with just one element since sometimes it's necessary.
cosmosninja
2007-12-10 02:40:20 +00:00 -
303e80df47
Added DEBUG define (which enables certain cheats) for windows debug compilation.
hikerstk
2007-12-10 01:41:58 +00:00 -
d79777f1a2
1) Added DEBUG define which enables some cheats, which are not to be used in a release. Currently DEBUG enables the F1/2/3 cheats to give a player sparks, missiles, homing missiles, and enables the player to call for a rescue while not touching the ground. 2) Added many casts from size_t to int (and similar), to remove warnings when compiling with windows. 3) Disabled F4 'bullet debug' shortcut, since it doesn't work and it's not too useful anyway.
hikerstk
2007-12-10 01:39:30 +00:00 -
18b70c9dd1
Remove a widget manager warning.
cosmosninja
2007-12-10 00:24:10 +00:00 -
a28879b077
Fixes that characters previously selected wouldn't be selected the next time you go into the character selection menu.
cosmosninja
2007-12-09 23:49:56 +00:00 -
748dc0841f
Prevent a gcc warning.
cosmosninja
2007-12-09 23:46:52 +00:00 -
f8fe9124d9
Minor improvements to the character selection screen.
cosmosninja
2007-12-09 22:43:07 +00:00 -
6bd0861ad4
Fixed widget scrolling and removed font aligment option.
cosmosninja
2007-12-09 17:58:51 +00:00 -
7e68fd5ddf
Removed debug output.
hikerstk
2007-12-09 07:14:53 +00:00 -
eaac399a09
Added missing files from previous patch.
hikerstk
2007-12-08 13:22:05 +00:00 -
7ed846ca3e
1) Improved rockets and sparks for bullet physics Parameters for rockets etc. can for now be set in data/*.projectile 2) Fixed bugs causing rockets not to explode (and potentialy start rotating) 3) Added (somewhat temporarily) some cheats to get rockets, homing missiles and sparks as F1/2/3 4) Fixed several memory leaks. 5) Fixed (very rare) occurring crash when deleting phsyics. 6) Started to remove non-bullet physics code 7) Bullet physics is now the default, and it can not be disabled anymore!! Important note: From this revision on, non-bullet physics is NOT supported anymore, and will (most likely) not compile. For now a -DBULLET is still necessary (it is added as default), but the code will be cleaned up in the near future.
hikerstk
2007-12-08 13:04:56 +00:00 -
12cee75a0f
- remember selected widget of the parent menu and properly restore that selection when coming back to that menu
thebohemian
2007-12-07 15:46:50 +00:00 -
e483fa32b8
- prevent causing problem when hitting inputs for non-existing players
thebohemian
2007-12-07 10:10:52 +00:00 -
2cddd16d40
Applied Paul's patch so the number of laps per track per grand prix can be specified in the *.cup files.
cosmosninja
2007-12-06 20:57:42 +00:00 -
2c3e551ce6
Applied Paul's patch for selecting the screen resolution via the option menu (I added some minor modifications to get it to work with windows as well).
hikerstk
2007-12-06 04:04:21 +00:00 -
5c2b24727c
Changes to lower the number of lines of code.
cosmosninja
2007-12-06 04:04:08 +00:00 -
e6a0fe8b72
Updated visual studio project file to support the new files which were in r1305.
hikerstk
2007-12-06 04:03:14 +00:00 -
3bac108b3a
Bugfix: out of bounds problem avoided.
hikerstk
2007-12-05 04:12:55 +00:00 -
1d0c75542a
Character selection works again.
cosmosninja
2007-12-05 04:10:36 +00:00 -
71a39116d4
Fixes a bug pointed out by Paul: layout() did not stored the previous position.
cosmosninja
2007-12-04 18:35:21 +00:00 -
a21592f68e
Fixes wrong text introduced by previous commit.
cosmosninja
2007-12-04 18:34:08 +00:00 -
2ffb606880
Fixes possible crash if the last element of the GUI of a screen is a column.
cosmosninja
2007-12-04 18:11:46 +00:00 -
95093755b9
Added argument-less layout() function which uses the last argument given to the other layout() function, and fixed a typo.
cosmosninja
2007-12-03 23:11:07 +00:00 -
ebc96833ad
Fixed widget manager bugs, finished columns, used columns on some of the screens that benefit from it, simplified some of the widget manager code(this also gives performance improvements, but no one really cares about those in the widget manager), and changed some Warning tags to upper case.
cosmosninja
2007-12-03 22:54:39 +00:00 -
6bf4ec4f08
Fixes two compilation errors introduced in the last commit.
cosmosninja
2007-12-01 16:43:52 +00:00 -
a335606ec9
Finished column insertion(minus bugs that will obviously appear) and changed the main menu to using a column instead of line breaks; the widget manager delete_wgts() function was renamed to reset(), as it now does all kinds of cleanups, and layout no longer restores default stares or resets columns or deletes breaks, these changes were made so that layout() can be called repeatedly. Plus I changed a bunch of warning messages of 'unexistant widgets' to 'unnamed' widgets, since widgets without a token assigned also trigger this warning and added a Warning: tag in front of these messages, since they are non-fatal. I apologize for the amount of changes introduced in one commit.
cosmosninja
2007-12-01 16:26:00 +00:00 -
8d27cefdd5
Applied Paul's patch to revert to logging to stdout and stderr instead of a file by default, and changed the .desktop file so it logs to files.
cosmosninja
2007-12-01 04:23:38 +00:00 -
d403a951c7
Removes some output text I accidentally left in
cosmosninja
2007-11-30 03:48:37 +00:00 -
f40af93ba4
Fixes bug that causes the selection of the last active widget instead of the first active widget by default.
cosmosninja
2007-11-27 01:34:21 +00:00 -
dc22e1268b
- fix comment
thebohemian
2007-11-26 14:40:07 +00:00 -
44a2338368
- committed input abstraction patch - as seen on list
thebohemian
2007-11-26 14:28:15 +00:00 -
456e205494
Beginnings of supporting columns in the widget manager, for easier layout.
cosmosninja
2007-11-26 02:51:32 +00:00 -
59fb95e64b
Fixes an uncommon dumb old bug in the AI, strangely only reported to appear with bullet physics, which could make it loop forever.
cosmosninja
2007-11-25 00:28:54 +00:00 -
6e6f06d2a1
1) Applied Paul's patch for redirecting messages to a file. 2) Added command line option to select if messages are written to a file or terminal 3) Added some error checking if the log file can't be opened (though this is apparently only working for stdout, but not for stderr???) 4) Replaced the #ifdef DIR_SEPATAROR with a static const in loader.
hikerstk
2007-11-22 01:20:57 +00:00 -
c62f8622da
Set the number of laps for Grand Prixs to 2 again (I accidentally committed my test setting of 1 laps only).
hikerstk
2007-11-21 13:57:58 +00:00 -
7721c5dd1c
The kart start order now depends on the ranking in the grand prix. It can be set to 'lowest points first' or 'highest points first' in stk_config (patch by Paul Elms).
hikerstk
2007-11-21 13:54:40 +00:00 -
dc130b5a10
Fixed working directory for VS project files (which assumed that the root directory is called 'supertuxkart').
hikerstk
2007-11-21 13:49:32 +00:00 -
c05b0d4b0d
Updated the Visual C++ project files to support compilation of the inluded bullet library, and to include the new widget_manager.
hikerstk
2007-11-21 12:56:44 +00:00 -
aa3ad745ce
GUI improvements
cosmosninja
2007-11-21 01:51:57 +00:00 -
44f9f6a538
Minor fixes for windows compilation.
hikerstk
2007-11-21 01:31:49 +00:00 -
41524d6d8a
Fixed a typo
cosmosninja
2007-11-21 00:31:20 +00:00 -
a87e04ae29
Bugfix for crash when selecting a Grand Prix.
hikerstk
2007-11-20 11:49:00 +00:00 -
afca5cf6c6
Removed the widget set and put in it's place a work-in-progress replacement
cosmosninja
2007-11-20 02:13:53 +00:00 -
1da4736435
Bullet only: made the bullet jump velocity configurable.
hikerstk
2007-11-18 13:44:53 +00:00 -
aeb5860be8
Paul's patch for the star track driveline
cosmosninja
2007-11-13 08:37:53 +00:00 -
f16dcff123
Removed need to call drv_init when using --list-karts. This 1) avoids opening of the STK window 2) removes problem with drv_deinit not being called (resulting potentially in wrong screen resolutions when STK finishes) and is faster (based on a patch by Paul Elms).
hikerstk
2007-11-12 03:17:52 +00:00 -
a8c2de27cb
When loading music, STK prints a warning if the file format is not recognized.
cosmosninja
2007-11-11 15:15:59 +00:00 -
21536771d9
Added svn:ignore to ignore Makefile,Makefile.in, .deps, lib*.
hikerstk
2007-11-11 13:06:28 +00:00 -
10402c390a
Bugfix for non-bullet compilation (was incorrect in previous commit).
hikerstk
2007-11-08 23:12:04 +00:00 -
661751678b
Fixed several memory leaks, which appears to fix bug #1827310 (stk crashes after one race) as well.
hikerstk
2007-11-08 22:40:15 +00:00 -
4a93d103d4
This file was missing in the previous patch.
hikerstk
2007-11-08 13:14:31 +00:00 -
c21c9b5573
1) Removed some memory leaks in physics. 2) Fixed bug 1827284 (sand track bridge could not be used with bullet) by not converting triangles which have the 'ignore' property set. 3) Fixed bug 1826773 (jumping while in air was possible) 4) Started adding support for projectiles which stay close to the ground (not finished yet).
hikerstk
2007-11-08 12:31:54 +00:00 -
9f7c370334
Removed files which never should have been in the repository.
hikerstk
2007-11-06 11:48:34 +00:00 -
81b078d16f
Bullet only: included bullet 2.64 in the STK sources and build environment. Default is still to build the non-bullet version, to get bullet, configure with '--enable-bullet'.
hikerstk
2007-11-05 13:38:57 +00:00 -
fc3d800b00
Ignore executables created by visual studio.
hikerstk
2007-11-05 03:17:24 +00:00 -
b5c7b8233b
Bullet only: 1) Added bullet collision handling, e.g. rocket hits are now detected by bullet code, bombs will be passed on etc. 2) Rockets are now handled by bullet as well. 3) Moved expected location of bullet from STK/bullet to STK/src/bullet.
hikerstk
2007-11-03 13:13:26 +00:00 -
3eeac7bec0
1) Fixes bug 1812403 (you could get rid of a bomb by using another banana, now the bomb will explode if you hit a banana). 2) All other 'bananas' now get more severe as well if you hit a banana while having an anvil/parachute attached (anvil: time is extended, parachute: you get an anvil with the same time as the parachute attached).
hikerstk
2007-10-18 13:22:20 +00:00 -
6967d7f7b0
Replaced PenguiRacer advert with ExtremeRacer.
hikerstk
2007-10-09 00:47:54 +00:00 -
02b8c37aac
- fixed key movement in result screen - prevent closing of result screen is now done for all input variants and without odd side effects (and with less lines of code) - convert mouse buttons, joystick buttons and axes to key input for easier management - added note
thebohemian
2007-10-06 16:39:18 +00:00 -
e153a6592b
added roberts inputmap-files to vc8-project-file
ikework
2007-10-03 13:11:15 +00:00 -
059d9037a7
- separate input map implementation - make mouse axes work like analog axes - enable display menu for non-Win32 platforms
thebohemian
2007-10-03 11:23:07 +00:00 -
9ea37bf14f
Bullet only: update to work with SVN revision 813 of bullet. For now you have to define NEWBULLET when compiling the physics.
hikerstk
2007-10-01 02:21:42 +00:00 -
638970bd46
Bullet only: 1) some minor restructuring as preparation for converting the missiles to bullet. 2) Added support for later bullet versions (using btBroadphaseInterface instead of btOverlappingPairCache in ctor of btDiscreteDynamicsWorld). Default is still the old interface, use -DNEWBULLET for physics.cpp if a newer bullet version is available
hikerstk
2007-09-30 14:17:28 +00:00 -
d06c13fb36
Fixed bug #1799454 (help menu bug), and a minor coding style improvements related to it.
cosmosninja
2007-09-29 19:08:35 +00:00 -
32b88d2091
- put a proper copyright to all replay-files - changed name of class "Buffer" to "ReplayBuffer" .. "Buffer" at global scope was not a good idea of mine .. ;)
ikework
2007-09-28 13:06:16 +00:00 -
38d41f933c
added a vc8-project with a README.
ikework
2007-09-28 12:27:52 +00:00 -
a381c480c9
added *license-info* to replay-cpps
ikework
2007-09-27 09:53:34 +00:00 -
0b7cadfbea
replay: * set max. sample-frequency to 30 frames per second * put sample-freq-statistic in the end of replay-file as comments * did some replay-cleaning
ikework
2007-09-27 09:47:48 +00:00 -
c1ed88df9c
replay-interpolation: scale-factor based on time between frames has been calculated for each kart in the loop, we just need it to be calculated once ..
ikework
2007-09-27 07:57:51 +00:00 -
952e4629d8
Removed compiler warning, fixed usage of '-1' as number of karts (meaning maximum number of karts).
hikerstk
2007-09-26 06:28:19 +00:00 -
abf735a468
Applied a modified version of Robert's patch for bug 1799457 (multiplayer does not work ... if the number of karts in the config file is lower than the number of karts needed for multiplayer).
hikerstk
2007-09-26 06:18:24 +00:00 -
fddfac77d2
Bugfix for 1778264: karts starting off the track (esp. with about 10 karts in tuxtrack and islandtrack). The number of karts is additionally now limited to 10 (see stk_config.data), the only reason for this is to avoid the same bug report when someone is using more karts than the number of specified start locations.
hikerstk
2007-09-26 03:43:02 +00:00 -
57e93880de
Re-enabled jump information in the help menu.
hikerstk
2007-09-25 03:54:01 +00:00