- put a proper copyright to all replay-files

- changed name of class "Buffer" to "ReplayBuffer" .. "Buffer" at global scope was not a good idea of mine .. ;)

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1268 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
ikework 2007-09-28 13:06:16 +00:00
parent 38d41f933c
commit 32b88d2091
9 changed files with 105 additions and 105 deletions

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@ -1,7 +1,7 @@
// $Id: replay_base.cpp ikework $
// $Id$
//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2006 SuperTuxKart-Team
// Copyright (C) 2007 Maik Semder <ikework@gmx.de>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
@ -17,32 +17,32 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifdef HAVE_GHOST_REPLAY
#include "replay_base.hpp"
const std::string ReplayBase::REPLAY_FOLDER = "replay";
const std::string ReplayBase::REPLAY_FILE_EXTENSION_HUMAN_READABLE = "rph";
const std::string ReplayBase::REPLAY_FILE_EXTENSION_BINARY = "rpb";
ReplayBase::ReplayBase()
: m_ReplayBuffers()
{
}
ReplayBase::~ReplayBase()
{
destroy();
}
void ReplayBase::destroy()
{
m_ReplayBuffers.destroy();
}
#endif // HAVE_GHOST_REPLAY
#ifdef HAVE_GHOST_REPLAY
#include "replay_base.hpp"
const std::string ReplayBase::REPLAY_FOLDER = "replay";
const std::string ReplayBase::REPLAY_FILE_EXTENSION_HUMAN_READABLE = "rph";
const std::string ReplayBase::REPLAY_FILE_EXTENSION_BINARY = "rpb";
ReplayBase::ReplayBase()
: m_ReplayBuffers()
{
}
ReplayBase::~ReplayBase()
{
destroy();
}
void ReplayBase::destroy()
{
m_ReplayBuffers.destroy();
}
#endif // HAVE_GHOST_REPLAY

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@ -1,7 +1,7 @@
// $Id$
//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2007 Damien Morel <divdams@free.fr>
// Copyright (C) 2007 Maik Semder <ikework@gmx.de>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License

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@ -1,7 +1,7 @@
// $Id$
//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2007 Damien Morel <divdams@free.fr>
// Copyright (C) 2007 Maik Semder <ikework@gmx.de>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
@ -42,20 +42,20 @@
#endif
template<typename T> class BufferArray;
template<typename T> class ReplayBufferArray;
template<typename T>
class Buffer
class ReplayBuffer
{
friend class BufferArray<T>;
friend class ReplayBufferArray<T>;
public:
Buffer() : m_pp_blocks(NULL),m_number_blocks(0),m_block_size(0),m_number_objects_used(0),m_healthy(true) {}
~Buffer() { destroy(); }
ReplayBuffer() : m_pp_blocks(NULL),m_number_blocks(0),m_block_size(0),m_number_objects_used(0),m_healthy(true) {}
~ReplayBuffer() { destroy(); }
private:
Buffer( Buffer<T> const &c );
Buffer<T> const &operator=( Buffer<T> const &c );
ReplayBuffer( ReplayBuffer<T> const &c );
ReplayBuffer<T> const &operator=( ReplayBuffer<T> const &c );
public:
bool init( size_t number_preallocated_objects );
@ -103,14 +103,14 @@ private:
};
// does the same as Buffer<T>, but it returns an array of objects, rather than just one
// does the same as ReplayBuffer<T>, but it returns an array of objects, rather than just one
// object ..
template<typename T>
class BufferArray
class ReplayBufferArray
{
public:
BufferArray() : m_Buffer(), m_array_size(0) {}
~BufferArray() { destroy(); }
ReplayBufferArray() : m_Buffer(), m_array_size(0) {}
~ReplayBufferArray() { destroy(); }
void destroy();
bool init( size_t number_preallocated_arrays, size_t array_size );
@ -125,15 +125,15 @@ public:
bool isHealthy() const { return m_Buffer.isHealthy(); }
private:
Buffer<T> m_Buffer;
size_t m_array_size;
ReplayBuffer<T> m_Buffer;
size_t m_array_size;
};
template<typename T>
bool Buffer<T>::init( size_t number_preallocated_objects )
bool ReplayBuffer<T>::init( size_t number_preallocated_objects )
{
// make sure *clean* usage
assert( !m_pp_blocks );
@ -146,7 +146,7 @@ bool Buffer<T>::init( size_t number_preallocated_objects )
}
template<typename T>
void Buffer<T>::destroy()
void ReplayBuffer<T>::destroy()
{
size_t tmp;
if( m_pp_blocks )
@ -163,7 +163,7 @@ void Buffer<T>::destroy()
// returns a new *free* frame to be used to store the current frame-data into it
// used to *record* the replay
template<typename T>
T* Buffer<T>::getNewObject()
T* ReplayBuffer<T>::getNewObject()
{
// make sure initialization was called properly
assert( m_pp_blocks );
@ -191,7 +191,7 @@ T* Buffer<T>::getNewObject()
// returs frame at given position from replay data
// used to *show* the replay
template<typename T>
T const* Buffer<T>::getObjectAt( size_t index ) const
T const* ReplayBuffer<T>::getObjectAt( size_t index ) const
{
// make sure initialization was called properly
assert( m_pp_blocks );
@ -204,7 +204,7 @@ T const* Buffer<T>::getObjectAt( size_t index ) const
}
template<typename T>
T* Buffer<T>::getObjectAt( size_t index )
T* ReplayBuffer<T>::getObjectAt( size_t index )
{
// make sure initialization was called properly
assert( m_pp_blocks );
@ -218,7 +218,7 @@ T* Buffer<T>::getObjectAt( size_t index )
// adds a new block of objects to m_pp_blocks with a size of m_block_size
template<typename T>
bool Buffer<T>::addNewBlock()
bool ReplayBuffer<T>::addNewBlock()
{
assert( m_block_size );
@ -261,14 +261,14 @@ bool Buffer<T>::addNewBlock()
template<typename T>
void BufferArray<T>::destroy()
void ReplayBufferArray<T>::destroy()
{
m_Buffer.destroy();
m_array_size = 0;
}
template<typename T>
bool BufferArray<T>::init( size_t number_preallocated_arrays, size_t array_size )
bool ReplayBufferArray<T>::init( size_t number_preallocated_arrays, size_t array_size )
{
assert( number_preallocated_arrays );
assert( array_size );
@ -278,7 +278,7 @@ bool BufferArray<T>::init( size_t number_preallocated_arrays, size_t array_size
// returns a new *free* array of objects
template<typename T>
T* BufferArray<T>::getNewArray()
T* ReplayBufferArray<T>::getNewArray()
{
if( !isHealthy() ) return NULL;

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@ -1,7 +1,7 @@
// $Id: replay_buffers.cpp ikework $
// $Id$
//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2006 SuperTuxKart-Team
// Copyright (C) 2007 Maik Semder <ikework@gmx.de>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License

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@ -1,7 +1,7 @@
// $Id$
//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2007 Damien Morel <divdams@free.fr>
// Copyright (C) 2007 Maik Semder <ikework@gmx.de>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
@ -63,8 +63,8 @@ private:
bool isHealthy() const { return m_BufferFrame.isHealthy() && m_BufferKartState.isHealthy(); }
private:
typedef Buffer<ReplayFrame> BufferFrame;
typedef BufferArray<ReplayKartState> BufferKartState;
typedef ReplayBuffer<ReplayFrame> BufferFrame;
typedef ReplayBufferArray<ReplayKartState> BufferKartState;
unsigned int m_number_karts;
BufferFrame m_BufferFrame;

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@ -1,7 +1,7 @@
// $Id: replay_player.cpp ikework $
// $Id$
//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2006 SuperTuxKart-Team
// Copyright (C) 2007 Maik Semder <ikework@gmx.de>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License

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@ -1,7 +1,7 @@
// $Id: $
// $Id$
//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2007 Damien Morel <divdams@free.fr>
// Copyright (C) 2007 Maik Semder <ikework@gmx.de>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License

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@ -1,7 +1,7 @@
// $Id: replay_recorder.cpp ikework $
// $Id$
//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2006 SuperTuxKart-Team
// Copyright (C) 2007 Maik Semder <ikework@gmx.de>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
@ -17,41 +17,41 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifdef HAVE_GHOST_REPLAY
#include <cassert>
#include "replay_recorder.hpp"
#include "world.hpp"
const float ReplayRecorder::REPLAY_TIME_STEP_MIN = 1.0f / (float)ReplayRecorder::REPLAY_FREQUENCY_MAX;
ReplayRecorder::ReplayRecorder()
: ReplayBase()
{
}
ReplayRecorder::~ReplayRecorder()
{
destroy();
}
void ReplayRecorder::destroy()
{
ReplayBase::destroy();
}
bool ReplayRecorder::initRecorder( unsigned int number_karts, size_t number_preallocated_frames )
{
assert( number_karts );
destroy();
if( !m_ReplayBuffers.init( number_karts, number_preallocated_frames ) ) return false;
return true;
}
#ifdef HAVE_GHOST_REPLAY
#include <cassert>
#include "replay_recorder.hpp"
#include "world.hpp"
const float ReplayRecorder::REPLAY_TIME_STEP_MIN = 1.0f / (float)ReplayRecorder::REPLAY_FREQUENCY_MAX;
ReplayRecorder::ReplayRecorder()
: ReplayBase()
{
}
ReplayRecorder::~ReplayRecorder()
{
destroy();
}
void ReplayRecorder::destroy()
{
ReplayBase::destroy();
}
bool ReplayRecorder::initRecorder( unsigned int number_karts, size_t number_preallocated_frames )
{
assert( number_karts );
destroy();
if( !m_ReplayBuffers.init( number_karts, number_preallocated_frames ) ) return false;
return true;
}
bool ReplayRecorder::pushFrame()
{
// we dont record the startphase ..
@ -80,6 +80,6 @@ bool ReplayRecorder::pushFrame()
return true;
}
#endif // HAVE_GHOST_REPLAY
#endif // HAVE_GHOST_REPLAY

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@ -1,7 +1,7 @@
// $Id$
//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2007 Damien Morel <divdams@free.fr>
// Copyright (C) 2007 Maik Semder <ikework@gmx.de>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License