vlj
c7b98c4e6c
Emulate envmap specular reflexion
2014-10-06 02:19:21 +02:00
hiker
cb40f68229
Merge branch 'master' of github.com:supertuxkart/stk-code
2014-10-06 09:07:34 +11:00
hiker
a459328676
Fix display of notifications.
2014-10-06 09:01:31 +11:00
hiker
6f5b7aa4ae
Tried a different layout for the checkboxes (sorry, but I didn't like the
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previous approach at all). Only disadvantage now (I can think of) is that
the width of the lables is now hard coded to 40% of the screen.
2014-10-06 07:48:15 +11:00
Vincent Lejeune
44792a1490
Fix splatting
2014-10-05 22:46:02 +02:00
Vincent Lejeune
4bb73e0573
Fix godray opacity
2014-10-05 22:23:10 +02:00
Vincent Lejeune
9394f275cd
Merge branch 'specmap'
2014-10-05 21:56:10 +02:00
Vincent Lejeune
019db1a11d
Revert "Revert "Prepare shader for specmap value""
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This reverts commit 780482edba
.
2014-10-05 21:56:04 +02:00
Vincent Lejeune
0db951f374
Try to emulate enery conservation
2014-10-05 21:53:06 +02:00
Vincent Lejeune
300a09746f
Additionnal fixes
2014-10-05 21:45:56 +02:00
Vincent Lejeune
4c4aba2ad8
Some fixes
2014-10-05 21:33:11 +02:00
Flakebi
297221ca3d
Fix #1438
2014-10-05 21:32:14 +02:00
Vincent Lejeune
a8161288a9
Convert remaining shaders
2014-10-05 20:47:13 +02:00
Vincent Lejeune
9f2b66d195
Use specmap on others mats
2014-10-05 20:37:49 +02:00
Flakebi
f95eeb7f56
Fix #1602
2014-10-05 15:11:45 +02:00
hiker
2730c3c026
Merge branch 'master' of github.com:supertuxkart/stk-code
2014-10-05 21:37:42 +11:00
hiker
df62c8921e
Added limited lazy-load flag to avoid loading of all font textures
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(most of which might not be needed). Fixes #1592 .
2014-10-05 21:35:14 +11:00
Vincent Lejeune
780482edba
Revert "Prepare shader for specmap value"
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This reverts commit 88954a5d88
.
2014-10-05 02:30:15 +02:00
Vincent Lejeune
0121ae8db6
Use specmap value
2014-10-05 02:30:01 +02:00
Vincent Lejeune
88954a5d88
Prepare shader for specmap value
2014-10-05 02:12:04 +02:00
Marianne Gagnon
83b25768cc
tweak players screen, checkbox placement was weird
2014-10-04 19:44:04 -04:00
Marianne Gagnon
c1d6c054c8
Route a few more controls rendering through the skin, to make them use OpenGL 3
2014-10-04 19:38:44 -04:00
Marianne Gagnon
5a07fd0fa4
FIx crash in LOD
2014-10-04 19:05:27 -04:00
Deve
78b21eb840
Fixed visibility parameter for icon button widget.
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It was set for widget but not for irrlicht gui element.
2014-10-04 21:51:08 +02:00
hiker
f63e7d93b8
Fixed #1598 (error message about font texture not found).
2014-10-04 23:32:54 +10:00
Marc Coll Carrillo
ee49604856
Issue #1588
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Fixed crashes in track info screen
2014-10-04 12:15:11 +02:00
Vincent Lejeune
b56901bacd
Fix minimap halo second time it is rendered.
2014-10-04 01:42:25 +02:00
Vincent Lejeune
3a1b2442e8
Revert "Try to cull object whose aera is below 1 px"
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This reverts commit 83053e0ee4
.
2014-10-04 00:59:37 +02:00
Marianne Gagnon
8033c5a839
Don't set animation strength on speed weighted objects, it's probably unnecessary and produces weird artifacts
2014-10-03 18:39:07 -04:00
Marc Coll Carrillo
f520e38cd5
This will (hopefully) solve the memory leaks in dynamic ribbons and image button widgets
2014-10-03 22:11:21 +02:00
Marc Coll Carrillo
cc41327db3
Merge remote-tracking branch 'upstream/master'
2014-10-03 18:15:28 +02:00
hiker
ab252a306d
Try to avoid graphical kart chassis being partially in ground (still not
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perfect).
2014-10-04 00:39:32 +10:00
Marc Coll Carrillo
3fc0d3be09
Second try of my previous pull request, which was partially reverted due to caused crashes and memory leaks
2014-10-03 16:25:19 +02:00
hiker
b5a85ae100
Fixed typo in xml output.
2014-10-03 16:48:47 +10:00
hiker
9f5b2fbc91
Added a 'print start position' option, which prints a line that can
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be copied into a scene.xml file to start a kart at the current
position (which is useful to testing to avoid long races before
a location to be tested is reached).
2014-10-03 08:58:28 +10:00
hiker
15307f5e91
Merge branch 'master' of github.com:supertuxkart/stk-code
2014-10-03 08:56:02 +10:00
Marianne Gagnon
22a884828a
Use unlit material for minimap, to avoid dark minimap segments
2014-10-02 18:52:17 -04:00
hiker
e4e91bf25a
Only cosmetical changes to follow our coding style.
2014-10-03 08:18:31 +10:00
Deve
ce51824d47
Redraw GP info screen when number of oponents was changed.
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This allows to show or hide "Continue" button without opening screen once again.
2014-10-02 21:56:46 +02:00
Deve
69217bd03c
Grr, wrong file.
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Fixed continue GPs
2014-10-02 20:21:46 +02:00
Deve
fccac9ed3c
Revert "Fixed continue GPs"
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This reverts commit 710f7e7296
.
2014-10-02 20:20:50 +02:00
Deve
710f7e7296
Fixed continue GPs
2014-10-02 20:19:15 +02:00
Deve
4ecff3e46b
Use global number of oponents for grand prix
2014-10-02 20:09:59 +02:00
hiker
74841ad0c5
Merge branch 'master' of github.com:supertuxkart/stk-code
2014-10-02 22:39:31 +10:00
hiker
e495b42d60
Try to fix #1356 (camera NAN crash).
2014-10-02 22:35:13 +10:00
samuncle
a634ff1056
Merge branch 'master' of https://github.com/supertuxkart/stk-code
2014-10-02 13:54:55 +02:00
samuncle
97772ba1ae
set the downard impulse to 5 + a more easy to use backward camera
2014-10-02 13:53:59 +02:00
hiker
9f0b316daf
Merge branch 'master' of github.com:supertuxkart/stk-code
2014-10-02 21:12:12 +10:00
hiker
38daab5357
Merge commit '2ef8598ddd1ab5593b8b3b9e0ee378cfe0f6bc2c'
2014-10-02 21:08:44 +10:00
hiker
ecd5aa1668
Bugfix: tall karts would easily topple over (since wrong height
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value was used).
2014-10-02 17:08:26 +10:00