Commit Graph

15022 Commits

Author SHA1 Message Date
hiker
ffb3c2ce4c Moved visual slightly higher (hopefully as much as in the previous implementation),
to avoid that the visual chassis disappears into the ground.
2015-07-18 11:42:33 +10:00
hiker
d94f6ffe66 Added documentation about the visual chassis and wheel positioniong.
Removed unused/old coda, and moved kart at exactly the same position
as they are in blender.
2015-07-18 10:21:01 +10:00
Marianne Gagnon
675b0b9458 Improve scripting error handling, more work on different shapes for collision triggers 2015-07-17 19:18:12 -04:00
Marianne Gagnon
3cb57358a3 Fix #2242 2015-07-16 19:38:34 -04:00
hiker
68cea42648 Fixed visual position of chassis, wheels and shadow. 2015-07-15 16:35:09 +10:00
Marianne Gagnon
84e78e0d40 Some cleanup to check structures, start adding new cylinder check structure (WIP) 2015-07-14 19:00:00 -04:00
hiker
8c842fb2e8 Fixed incorrect uage of radians. 2015-07-14 22:32:09 +10:00
hiker
210e4fb4ec Removed optional setting for random-wheel rotation. 2015-07-14 17:36:03 +10:00
hiker
9f687fd6cf Removed unnecessary computation (now that physics does not include
wheel rotation).
2015-07-14 17:27:06 +10:00
Marianne Gagnon
77fac34e41 More cleanup to remove hardcoded things in favor of scripting, and start work to allow for more action trigger shapes (work in progress) 2015-07-13 20:27:16 -04:00
Flakebi
2620a77dc1 Adjust and remove properties 2015-07-13 00:23:05 +02:00
Flakebi
a61ad88ee6 Move more properties 2015-07-13 00:08:35 +02:00
Flakebi
ffca848a33 Remove more outdated variables 2015-07-12 01:29:17 +02:00
Flakebi
1317714ba1 Adjust the speed and power values 2015-07-12 01:09:01 +02:00
Flakebi
5bfb1a2c6b Fix some bugs 2015-07-12 00:39:38 +02:00
Flakebi
db13a1fae6 Remove data from stk_config.xml 2015-07-11 19:33:13 +02:00
Flakebi
9fc6f84545 Switch from properties to characteristics 2015-07-11 19:22:27 +02:00
Flakebi
1ceab872b1 Remove PlayerDifficulty class 2015-07-11 16:16:40 +02:00
Flakebi
eb19bf571e Load and combine characteristics 2015-07-11 15:38:52 +02:00
Flakebi
0ecc76090b Add kart types 2015-07-10 01:14:08 +02:00
Flakebi
a305b357a3 Change characteristics to characteristic and add player characteristics 2015-07-10 00:36:50 +02:00
hiker
93282f8abf Completely removed the usage of a physical wheel radius in the physics, it was
never really necessary, the phsyics are basically the same). Wheel rotation is
was refactored to be completely done in KartModel now.
2015-07-09 23:59:53 +10:00
hiker
0345565ea8 Fixed handling of tall karts (accidentally committed debug version). 2015-07-09 16:39:40 +10:00
hiker
5d573832e1 Oops - forgot to change the actual value of 'travel' from cm to m. 2015-07-09 09:15:34 +10:00
Flakebi
cb797c3145 Remove unnecessary move and add a bit documentation 2015-07-08 22:07:46 +02:00
Flakebi
2272002d5c Implement processFloat 2015-07-08 16:55:11 +02:00
Flakebi
c22d5c8e6e Add more to xml reading 2015-07-08 16:55:11 +02:00
Flakebi
cedd816ca1 Extend InterpolationArray 2015-07-08 16:55:11 +02:00
Flakebi
35aeeea6c6 Add getName for enum 2015-07-08 16:55:10 +02:00
Flakebi
17b775959c Change reference to pointer 2015-07-08 16:55:10 +02:00
Flakebi
c1ed8790ef Add xml reading 2015-07-08 16:55:10 +02:00
Flakebi
ddb850b149 Add new files 2015-07-08 16:55:10 +02:00
Flakebi
2b9a7a2016 More work 2015-07-08 16:55:10 +02:00
Flakebi
78b4634363 Work 2015-07-08 16:55:10 +02:00
Flakebi
a3f94f6b67 Update abstract characteristics with script generated content 2015-07-08 16:55:10 +02:00
Flakebi
3414f7cb91 Add script to create characteristics file 2015-07-08 16:55:10 +02:00
Flakebi
483993d2d8 Start with getters 2015-07-08 16:55:10 +02:00
Flakebi
5dec3c4602 Add characteristics 2015-07-08 16:55:10 +02:00
Flakebi
fc8a726156 Add config file for kart characteristics 2015-07-08 16:54:35 +02:00
hiker
3b9e85af0b Converted bullet's TravelCM (i.e. in cm) into Travel (i.e. in m). 2015-07-09 00:06:19 +10:00
hiker
aa7bf607bf Minor cosmetic changes. 2015-07-08 16:38:01 +10:00
hiker
7b11e51f2b Coding style fixes. 2015-07-08 08:31:32 +10:00
hiker
a28ea76b90 Fix wheel position for karts that are too high. 2015-07-08 08:25:10 +10:00
hiker
9eab818d53 Added fused speed-position commands to the commands to be dropped
when the sfx queue is too full.
2015-07-08 08:23:55 +10:00
hiker
43f9cf39bc Fix shadow to be always on the ground, even when a skid-jump is done. 2015-07-08 08:23:25 +10:00
hiker
62e2f05607 Fixed shadow position, improved wheel position. 2015-07-07 17:02:09 +10:00
hiker
12f942c258 Moved debug camera a bit further back. 2015-07-07 17:00:24 +10:00
Flakebi
84e3b9dbe9 Remove SKID_OLD code 2015-07-03 15:38:20 +02:00
Flakebi
d2ca7d11d7 Remove unused/commented out code 2015-07-03 15:36:45 +02:00
Flakebi
fbf26df23d Merge branch 'master' into fixes
Conflicts:
	src/graphics/2dutils.cpp
	src/graphics/graphics_restrictions.cpp
	src/graphics/render_skybox.cpp
	src/graphics/rtts.hpp
2015-07-03 15:29:53 +02:00