Fixed handling of tall karts (accidentally committed debug version).

This commit is contained in:
hiker 2015-07-09 16:39:40 +10:00
parent 5d573832e1
commit 0345565ea8

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@ -283,9 +283,9 @@ void KartProperties::load(const std::string &filename, const std::string &node)
// Default: center at the very bottom of the kart.
// If the kart is 'too high', its height will be changed in
// kart.cpp, the same adjustment needs to be made here.
// if (m_kart_model->getHeight() > m_kart_model->getLength()*0.6f)
if (m_kart_model->getHeight() > m_kart_model->getLength()*0.6f)
m_gravity_center_shift.setY(m_kart_model->getLength()*0.6f*0.5f);
// else
else
m_gravity_center_shift.setY(m_kart_model->getHeight()*0.5f);
m_gravity_center_shift.setZ(0);