Commit Graph

153 Commits

Author SHA1 Message Date
hikerstk
09dc33d07e Moved the glowing data from stk_config.xml to items.xml.
Unfortunately I can't test (since the shaders don't work for me).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14683 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-09 12:24:26 +00:00
samuncle
b0ce591330 Better outline (glow) color for: banana, bubblegum, box and nitro
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14647 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-06 23:18:49 +00:00
auria
5899a26aad Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14590 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-11-30 21:33:06 +00:00
funto66
550302488e New XML syntax for the speed-weighted objects: now we can have several speed-weighted objects with different parameter values in a single kart.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14361 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-11-02 00:20:48 +00:00
funto66
734fef45a9 Added speed-weighted texture animations, as requested by samuncle.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14358 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-10-31 23:46:36 +00:00
hikerstk
3d4664bd89 Repository recovery 9: former r14324
Made speed-weighted animations slower. That was part of r14324, but appears
to have been done accidentally. Auria, can you please confirm that you did
this on purpose?


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14321 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-10-28 10:08:53 +00:00
hikerstk
71c66d2eff Repository recovery 8: former r14328
Now that the nitro meter no longer features visible marks, adjust back the max nitro amount to what it was before, and restore back the old less easy nitro challenge on XR591


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14320 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-10-28 10:03:16 +00:00
funto66
831d27efbc Added "speed-weighted objects" functionality (so that we can have animations whose strength and speed grows with the kart's speed).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14286 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-10-22 13:44:08 +00:00
hikerstk
2da9ab0845 Make the AI handle bubblegum better (esp. using shield).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14274 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-10-17 05:58:56 +00:00
hikerstk
df9d90b342 Merged bubble bum branch into trunk. The new bubble gum
shield is still work in progress.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13444 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-08-08 03:11:03 +00:00
hikerstk
2ff62c4d97 Added support for jump animation, which will triggered
if either the estimated jump duration is long enough,
or the texture the kart was on before it jumped has
a jump property set.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13265 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-07-18 07:24:47 +00:00
hikerstk
674be5b6d0 1) Fix #1011 by re-implementing the bubblegum not as a
damping of velocity, but as a max_speed restriction.
2) Bubblegum parameters are now fully configurable in
   stk_config.xml.
3) Apply slowdown fraction also to speed increases
   (e.g. previously a max speed of 23 with a zipper
   giving a 15  additional speed with a slowdown of
   0.3 would end up as: 23*0.3 + 15 = 21.9.
   Now it is (23+15)*0.3 = 11.4. While this was done
   mainly for bubble gums, it can affect other items
   as well.
4) Used bubblegum as one word consistenly in variable
   names and xml files.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12995 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-27 22:25:36 +00:00
hikerstk
f147d8e662 Added some (experimental) leaning for karts driving fast in
a curve. Feedback welcome (note many karts have some leaning
in their animation, best use a kart like suzanne which doesn't
do that).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12984 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-26 11:00:53 +00:00
hikerstk
9a9ff77812 iAdded new 'best' AI difficulty. ATM this is not locked yet, and
art work (icon) is still missing. Also we have to find what
to call it (atm 'Iron Man').


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12637 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-04-11 06:17:46 +00:00
hikerstk
b163cd8406 Fixed documentation to be in synch with the values actually used.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12329 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-01-02 22:44:09 +00:00
hikerstk
29be45b198 Added preliminary easter-egg mode. It still needs a icon (battle mode
used atm), and a better easter egg model (atm bunny from snow mountain,
... whith turns out has lost the black nose). One track has easter eggs
added (math class).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12281 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-12-17 00:33:47 +00:00
hikerstk
ce5be5400b Made steering a bit faster at lower steering angles, and
a bit slower at higher angles - feedback please ;)


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12105 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-30 11:47:15 +00:00
auria
5bacdb5787 Start adding new music by Bollen
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12042 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-21 23:23:24 +00:00
hikerstk
43b7f28d54 Added a setting to stk_config.xml to replace normals that are
'too different' from the normal of the triangle with the
normal of the triangle for interpolating the normals which
are used by the physics.
This should make 'smooth normals' more useful for tracks where
track and (say) a wall are connected, resulting in incorrect
normals for the physics.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11989 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-18 22:22:30 +00:00
hikerstk
3b4c5f3bbb Made steering for keyboards less sensitive (or slower)
at smaller steering angles, and a bit more fast at higher
steering angles (resulting in overall the same time-till-full steer).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11951 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-15 01:20:36 +00:00
hikerstk
49f54f2aee Added different impulse in case of a kart-track collision
(just acting along the normal). This solves some of the odd
behaviour with the previous implementation if the kart is
off track. The new way is now the default, but the 'push
towards driveline' can be set in stk_config.xml.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11923 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-11 21:56:54 +00:00
hikerstk
e3b57e5de0 Added separate setting for time back from full steer to
steering straight, which might reduce oversteering somewhat.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11893 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-07 23:28:48 +00:00
hikerstk
d3878846f6 Made slipstream area smaller again, to make it more difficult to get the
slipstream boost.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11827 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-30 22:28:13 +00:00
hikerstk
7c69adcc56 Added setting for disabling slipstream bonus (to be used mainly
with easy AI to make sure building train doesn't give it too much
bonus on easy) ... and fixed the existing implementation of
not giving a slipstream bonus to actually work ;)


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11821 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-30 12:05:23 +00:00
auria
b039f43a42 Cap the easy AI even more to compensate for it being so good at slipstreaming
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11818 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-30 01:06:50 +00:00
auria
132cda55c4 Tweak easy AI a little
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11816 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-30 00:36:56 +00:00
hikerstk
fb84565bf8 Added probability to collect an item for the AI, to allow us
to make it a bit less competitive.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11811 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-29 22:06:17 +00:00
hikerstk
eebdd939b0 Made slipstream area wider (at the side that furthest
away from the kart), so that it's hopefully a bit easier
to get slipstream.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11765 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-26 05:12:59 +00:00
hikerstk
ddea03ebe5 'Animated' the plunger-in-face somewhat, and additionally reduced
plunger-in-face time somewhat.
Atm you can test by pressing F1 in a race (which I'll remove soonish).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11761 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-25 21:51:07 +00:00
hikerstk
bbf071aec5 Added a minimum skidding speed (below which a kart can't skid),
which also fixes #716.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11759 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-25 06:03:59 +00:00
hikerstk
8a66199676 Reduced 'bounciness' of kart-kart collisions. Thanks to
Arthur for tweaking the parameter!


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11758 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-25 05:44:25 +00:00
hikerstk
ee77f789f9 Tweaked easy and medium AI, resorted a few attributes to be
more consistent.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11751 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-23 21:23:15 +00:00
hikerstk
ecc1212c11 Allow changing the various levels of AI mostly using
the stk_config file.
Note at this stage no tuning of easy or medium level was
done, this version should behave the same as the hard-coded
version.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11736 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-22 21:51:05 +00:00
hikerstk
b04194303a AIs will now reduce their speed if they are too far ahead of the
player.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11697 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-17 06:14:43 +00:00
hikerstk
fbb9e5f8d2 Refactoring: interpolating values is now handled in a separate class
InterpolationArray. This class is now used for the skidding probability
of the AI and the turn radius of all karts (which depends on speed).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11689 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-16 05:51:46 +00:00
hikerstk
ef2a1524c4 Added a skidding probability which is dependent on the to the
first player (i.e. slightly rubber-banding the AI).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11682 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-14 20:59:51 +00:00
auria
4a53da0219 Hopefully this is not too controversial. Make the difference between levels of difficulty rely less on speed. So that people can go medium to get an easier AI, without having to drive at sluggish speeds
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11667 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-06 22:43:23 +00:00
hikerstk
5b623927d8 Reset time-full-steer, which was committed by accident.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11632 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-27 14:19:18 +00:00
hikerstk
9b51751e31 Made the time for the physical body to be in sync with the
graphics after a skid configurable - though atm this is still
set to the same time, so no noticable difference.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11620 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-20 23:06:19 +00:00
auria
433610dcb9 Add sme walls in overworld to make it feel less empty. I'm sorry, I'm a coder, not an artist
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11603 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-19 01:15:45 +00:00
hikerstk
6eca109725 Added option to let the camera follow the skid angle (there is still
some discrepancy due to smoothing of camera movement). For now
enabled in stk_config.xml.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11589 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-17 21:42:33 +00:00
hikerstk
7b99faeeb8 iDisable steering for players when a skid is stopped (till the physics are
aligned with the graphics again). That _may_ help with controlling the
kart better after skid. Testwise enabled by default - feedback welcome.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11587 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-16 22:50:59 +00:00
hikerstk
4a6f5ea494 Made initial skidding jump graphical only (both options can
be set in stk_config now).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11576 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-12 22:11:13 +00:00
hikerstk
18d77b9da1 Improved handling of zippers: zippers will now be selected earlier (previously
a kart needed 2.0 nitro in order to use a zipper), but won't be used if items
to avoid are close by (since zipper make it harder to avoid them).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11571 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-09 22:41:49 +00:00
auria
c9cd4d6063 File forgotten in previous commit
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11547 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-05 01:27:53 +00:00
hikerstk
6c7bfd3050 Improved handling of situations in which a good and bad item
are close, which results in the AI getting the bad item when
trying to collect the good one. Some refactoring of code by
adding a hitLine function to Item.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11541 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-04 23:17:09 +00:00
magned
0aa7494469 Enables both new skidding behaviour and new skidding AI. Disables old sharp turn behaviour and PRESENT_AI.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11533 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-01 22:45:07 +00:00
hikerstk
a1c51d61a5 Added first and early version of an item-collecting AI (within
SkiddingAI).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11517 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-08-23 22:00:36 +00:00
hikerstk
ed9b701e53 Added maximum amount of nitro a kart can collect to stk_config.xml
(instead of "const int MAX_NITRO = 16"  in moveable.hpp).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11512 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-08-19 23:41:36 +00:00
hikerstk
13175b8566 1) Changed the minimum turn radius when skidding to be 20% instead
of 40%. This allows longer skids in wider turns (e.g. hacienda).
2) Improved skidding decision when sharp turning is required:
   on sharp turn when already skidding, wait till an 'even sharper'
   turn is required, which (usually) means that then the AI is
   nicely aligned with the new track direction when releasing skid,
   which makes nice use of the bonus and the additional rotation.
   If not skidding when sharp turn is required, don't even start
   one.
3) Prevent AI from skidding 'against' track direction (i.e. track
   is turning left, but AI tries to skid right). This happened
   before (e.g. when slightly adjusting steering) and caused
   rapid left/right turns (and skid/stop/skid/stop sequences).
4) Allow some steering in wrong direction when skidding (to allow
   for some incorrect estimations, and to avoid skidding on/off
   sequences when only minor corrections are necessary).
5) If adjusted (i.e. taking the skid steering reduction into account)
   steer fraction when skidding is too high, stop skidding.
6) Re-enabled braking when AI is not aligned with track direction.
7) Improve debug output so that only a state change (skidding to
   non-skidding and vice versa) triggers output (instead of output
   every frame).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11469 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-08-05 23:27:39 +00:00