Vincent Lejeune
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61dd0fdc60
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Reenable again culling for shadows
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2014-11-03 00:29:44 +01:00 |
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hiker
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841ae8814e
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Merge branch 'master' of github.com:supertuxkart/stk-code
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2014-11-03 08:56:19 +11:00 |
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hiker
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3f74ed3911
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Fixed compiler warnings.
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2014-11-03 08:56:01 +11:00 |
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hiker
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2462aef75a
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Fixed compiler warnings and coding style issues.
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2014-11-03 08:55:20 +11:00 |
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hiker
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d20441d45e
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Modified to trigger automatic cmake run.
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2014-11-03 08:34:47 +11:00 |
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hiker
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fa680e8903
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Merge branch 'Flakebi-perPlayerDifficulties'
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2014-11-03 08:33:51 +11:00 |
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hiker
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ed10b022d2
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Use a group for handicap related config settings.
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2014-11-03 08:32:35 +11:00 |
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hiker
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62b81b3e9a
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Shortened labels to fit on smaller screens.
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2014-11-03 08:23:35 +11:00 |
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hiker
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0be0d7ee72
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Merge branch 'perPlayerDifficulties' of https://github.com/Flakebi/stk-code into Flakebi-perPlayerDifficulties
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2014-11-03 06:52:31 +11:00 |
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Vincent Lejeune
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ddecd23472
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Tweak values
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2014-11-02 19:07:02 +01:00 |
|
Vincent Lejeune
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ebe11370a2
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Reenable bluring
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2014-11-02 16:30:44 +01:00 |
|
Vincent Lejeune
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c5186e3ab3
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Use depth in exp space
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2014-11-02 16:26:46 +01:00 |
|
Vincent Lejeune
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b975b63eea
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Use proper depth linear value
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2014-11-02 16:00:41 +01:00 |
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hiker
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6f46f5a8b3
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Support for gamepad-specific button/axis names. Added name for xbox
controller.
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2014-11-02 23:13:49 +11:00 |
|
Vincent Lejeune
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f5a44c0a19
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Take more sample
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2014-11-02 02:42:44 +01:00 |
|
Vincent Lejeune
|
1ecd8dcf4f
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Fix moiré pattern
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2014-11-02 02:37:20 +01:00 |
|
Vincent Lejeune
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f4e0437106
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Fix textureview
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2014-11-02 02:37:19 +01:00 |
|
Vincent Lejeune
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6bf5c13bde
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Implement shadow blur
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2014-11-02 02:37:19 +01:00 |
|
Vincent Lejeune
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57b6d8e415
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Revert "Use MSAA for shadowmap"
This reverts commit fce9fe4385aa488a6f02814790022828d5e8f8bf.
Conflicts:
src/graphics/render_geometry.cpp
src/graphics/rtts.cpp
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2014-11-02 02:37:18 +01:00 |
|
Vincent Lejeune
|
cedbb32a17
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Try to fix incomplete fbo attachement
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2014-11-02 02:37:17 +01:00 |
|
Vincent Lejeune
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4e6a7b5192
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Use MSAA for shadowmap
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2014-11-02 02:37:17 +01:00 |
|
Vincent Lejeune
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937eb3baf8
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Add trilinear + anisotropic on shadows
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2014-11-02 02:37:16 +01:00 |
|
Vincent Lejeune
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9113aa7a39
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Implement Exponential Shadow map
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2014-11-02 02:36:10 +01:00 |
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Vincent Lejeune
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7679213e26
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Use exp algorithm for the gaussian blur
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2014-11-02 02:35:02 +01:00 |
|
auriamg
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042817a760
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Merge pull request #1653 from tobbi/fix_mac_linking
Fix linking on OSX
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2014-11-01 21:09:53 -04:00 |
|
Vincent Lejeune
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8588720f6b
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Add a check for instance buffer overflow
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2014-11-02 01:00:10 +01:00 |
|
Vincent Lejeune
|
5557a0165a
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Fix rtt crash
|
2014-11-02 00:21:54 +01:00 |
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auriamg
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7d06cfa2d0
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Merge pull request #1652 from tobbi/fix_mac_compilation
Fix compilation on OSX 10.10
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2014-11-01 18:53:23 -04:00 |
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Tobias Markus
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53339cf417
|
Fix linking on OSX
|
2014-11-01 22:55:19 +01:00 |
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Vincent Lejeune
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6aed902ae0
|
Store depth in color buffer instead of depth
This allows for instance to blur it using already existing shaders
|
2014-11-01 22:38:38 +01:00 |
|
Tobias Markus
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4861a52c3f
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Fix compilation on OSX 10.10
Closes #1646
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2014-11-01 22:22:58 +01:00 |
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hiker
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f2e33b1000
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Fixed compilation (accidentally added some wip code).
|
2014-11-01 12:27:09 +11:00 |
|
hiker
|
9f0d1f00ea
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Inreased default deadzone to 4096.
|
2014-11-01 12:22:20 +11:00 |
|
hiker
|
6a296aab62
|
Merge branch 'master' of github.com:supertuxkart/stk-code
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2014-11-01 12:13:44 +11:00 |
|
hiker
|
15e712ba49
|
iFix #960: impossible to configure xbox controller. The xbox controller
can have a rather huge deadzone, which prevent detection when a axis
was released.
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2014-11-01 11:58:04 +11:00 |
|
Vincent Lejeune
|
b80ecb48f4
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Merge branch 'cullingdebug'
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2014-11-01 00:21:26 +01:00 |
|
Vincent Lejeune
|
aba6c00fc6
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Add profiler
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2014-11-01 00:12:54 +01:00 |
|
hiker
|
8aac6ca6d0
|
For now comment out debug messages.
|
2014-11-01 09:54:21 +11:00 |
|
hiker
|
62ef836e7c
|
Bugfixes: set number of buttons in the configuration (since it is
not saved in the config file), use floating point in desensitizing.
|
2014-11-01 09:53:13 +11:00 |
|
hiker
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b992375c58
|
Added missing initialisation.
|
2014-11-01 09:51:42 +11:00 |
|
Vincent Lejeune
|
b95fb6d030
|
Do some kind of hierarchical culling
|
2014-10-31 23:39:06 +01:00 |
|
Vincent Lejeune
|
7489c7bceb
|
Use classic scene manager parsing for cull algorithm
|
2014-10-31 23:38:59 +01:00 |
|
Vincent Lejeune
|
979d872fe0
|
Remove quick culling
Sometimes it returns wrong results
|
2014-10-31 23:29:42 +01:00 |
|
Vincent Lejeune
|
cf18a8ee20
|
Display bounding boxes
|
2014-10-31 23:29:41 +01:00 |
|
Marianne Gagnon
|
9c9c4d2fcf
|
bugfix: auto-calculate tangents for static-mesh too
|
2014-10-31 23:29:40 +01:00 |
|
Flakebi
|
9ca1c03480
|
Applying merges correctly is difficult...
|
2014-10-31 18:54:52 +01:00 |
|
Flakebi
|
abf7bacfea
|
Merge branch 'upstream/master' into perPlayerDifficulties
Conflicts:
src/graphics/stkmesh.cpp
src/states_screens/kart_selection.cpp
|
2014-10-31 16:47:34 +01:00 |
|
Sachith Hasaranga Seneviratne
|
ebb914d0ef
|
Added basic caching for scripts
|
2014-10-31 16:23:56 +05:30 |
|
hiker
|
98c8985739
|
Removed unused constants.
|
2014-10-31 21:06:26 +11:00 |
|
Sachith Hasaranga Seneviratne
|
9822234fc5
|
Merge branch 'master' of https://github.com/supertuxkart/stk-code into ScriptCache
|
2014-10-31 15:28:05 +05:30 |
|