vincentlj
105761151d
GPUParticles: Another snow tweak
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Slightly more particles, constrained rotation direction, lower speed (vector and rotation)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14976 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-09 01:32:17 +00:00
vincentlj
73ba827763
GPUParticles: Tweak snow parameters.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14975 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-09 01:16:46 +00:00
funto66
2c1853e54d
Remove some more useless autotools files
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14726 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-16 23:21:37 +00:00
auria
5899a26aad
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14590 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-11-30 21:33:06 +00:00
samuncle
13d84ce4f4
The xml file for the effect when the kart jumps
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12989 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-27 00:57:56 +00:00
samuncle
ec15e46c88
particle effect for cake and bomb
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12975 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-25 10:53:29 +00:00
samuncle
5a8f411128
Better nitro effect. Thanks to Auria for the new particle feature
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12965 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-24 19:04:50 +00:00
auria
8c07a80162
Convert explosion from hardcoded particle system to our current XML system
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12964 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-24 18:40:30 +00:00
samuncle
370a1506a4
The particle effect
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12940 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-23 20:41:28 +00:00
samuncle
e3c0f7cfb8
The new xml for nitro
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12938 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-23 20:12:10 +00:00
samuncle
0ef7a2bcc2
A better effect for the second skid
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12919 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-23 01:39:36 +00:00
auria
5bd8f58923
Tweaked skidding particles by Deve
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12642 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-04-12 21:24:21 +00:00
auria
d5c2d07d8c
New skid/zipper particles by TotoPlus62
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12331 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-01-05 18:46:22 +00:00
auria
454a2d70cd
Move waterfall particles in common, so that the absolute path in sandtrack can be fixed
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12048 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-22 02:21:49 +00:00
samuncle
7d60f6b913
Add a new particle effect. Maybe usefull for another track :)
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11717 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-18 23:02:16 +00:00
auria
fe65f46035
Work on end cutscene. Code to start particles based on a condition
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11516 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-08-23 01:52:55 +00:00
auria
55193a0e48
Make sure the water splash particles decay
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11171 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-04-28 21:07:51 +00:00
magned
5ab305771c
Added particles for 2.5 sec skidding and 3.5+ sec skidding. Feel free to improve.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10764 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-30 07:35:04 +00:00
hikerstk
35d02e2547
Added indication when the skid bonus 1 and 2 is reached. ATM this
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still looks like nitro, and there the bonus of bonus 1 and 2
is actually still the same (wip).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10754 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-29 22:31:40 +00:00
auria
8940a02b16
Fix ticket #355 , and while we're at it improve the texturing of Northern Resort
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10336 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-04 18:42:20 +00:00
auria
0dcb1fa792
Add support for particles on crash-reset, use them in XR591 as example; on the way add support in the particle emitter for decaying emission rates, and use this feature for nitro fire instead of manually applying the decay
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9641 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-08-28 16:15:42 +00:00
auria
a99ab0f300
Lazily get particle materials, mostly fixing the issue of per-track particles
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9635 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-08-28 01:36:54 +00:00
auria
7d2ced93b5
Add nicer fire when using zippers, the proper way this time, no more by hijacking nitro
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9483 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-08-13 00:15:58 +00:00
auria
93900adace
Hot acid splash for XR591
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7904 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-03-15 18:57:42 +00:00
auria
2293fdbe80
Make snow follow kart, this should reduce the needed CPU and GPU demand to render snow. Note that the current effect is not perfect, you can 'outrun' snow
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7768 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-02-28 01:49:35 +00:00
auria
7f92253314
Fix typos in particles
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7757 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-02-27 20:15:50 +00:00
mbjornstk
2ed0512e42
Add particle system for drops hitting the ground (better in SVN for future).
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It needs to be called by code, like the rain textured cylinders.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7701 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-02-14 02:48:31 +00:00
mbjornstk
cb6b24e23b
Add XML for heavy rain effect, see comments at top.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7674 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-02-10 23:51:21 +00:00
auria
0ad52c1d63
Remove old rain particles file
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7658 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-02-08 23:37:15 +00:00
auria
aa9068070d
Demonstrating the new particles : fire effect in crecent crossing
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7597 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-02-03 03:02:50 +00:00
hikerstk
cf864f9d22
Fixed installation of challenges and gfx files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7465 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-01-17 03:39:52 +00:00
auria
685cbd1c14
Move particles into a new subdirectory
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7460 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-01-17 01:04:23 +00:00