Commit Graph

2449 Commits

Author SHA1 Message Date
davemk
c27a807e64 item intersection uses y_offset, hat initialised properly and some redundant code removed.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3850 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-13 12:12:22 +00:00
hikerstk
1033bfdf59 1) Only Track is now using the ItemManager.
2) Fixed several memory leaks in animation code.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3849 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-13 11:12:26 +00:00
hikerstk
756335fc8b Fixed incorrect scaling of mini map.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3848 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-13 10:58:42 +00:00
hikerstk
83e19ff817 Added a test version for slipsteam support. Note that besides
tweaking parameter (and potentially the implementation) there is
currently no graphical indication that you are slipstreaming,
or using a speed boost due to slipstreaming.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3847 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-13 04:58:37 +00:00
hikerstk
2b5a273b95 Renamed RaceManager::getKartName to getKartIdent, since this is was the function actually does :)
(prevents us printing the id instead of the name somewhere).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3846 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-13 04:53:51 +00:00
rforder
3c7e489698 Still tweaking kart selection menu input & menu input in general.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3844 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-13 01:48:15 +00:00
rforder
f3cab7c2b3 Cleaning up multi-player handling in the kart selection screen
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3843 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-12 19:04:01 +00:00
rforder
db1c53fa94 Moved the handling for the fire & rescue buttons in the kart selection menu out of the device manager & into the input manager (which makes more sense). No more setting the action to PA_FIRST to signify that it was handled internally (too hackish).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3842 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-12 18:19:02 +00:00
hikerstk
209d679a56 'Prepared' bugfix (for once we have a in-race menu):
if a player presses esc. after finishing a race in a 
GP, but before the race is finished, rerunRace() will
reset the scores and times to the previous values - 
but in case of karts who haven't finished the race 
that was undefined.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3840 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-12 02:55:53 +00:00
hikerstk
bd2c6c27b5 Bugfix for 2354315: items explode over void.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3839 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-12 00:14:51 +00:00
hikerstk
4439e7df49 Bugfix for 2804407: Playing challenges after split screen starts
the challenges in split screen.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3838 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-12 00:05:19 +00:00
hikerstk
763257d469 Bugfix: grass in castle arena slows you down.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3837 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-12 00:04:13 +00:00
auria
72c17d391b Improvements to input actions handling in GUI, implemented selection of other game modes
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3829 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-11 00:55:48 +00:00
rforder
2a23fa33a8 Fixed sticky joysticks... again.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3828 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-09 19:04:06 +00:00
rforder
abfda2b933 Input cleanup, only relays button events when the button state has actually changed. Won't issue multiple button events when the button
is only pressed once (doesn't unload arsenal when fire button is tapped, etc.).



git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3827 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-09 18:47:01 +00:00
rforder
aee48faca8 Updated input configuration GUI to work correctly with recent changes to the input system.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3826 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-09 18:12:35 +00:00
rforder
3ef3c67213 Fix problem with DeviceConfig::getBindingAsString(), input config gui works again.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3825 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-09 17:05:41 +00:00
hikerstk
f1a46e6d38 Fixed rotation of physical objects (like road cones).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3824 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-09 05:54:33 +00:00
rforder
cf8e767f5c more input code clean-up
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3823 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-09 04:12:04 +00:00
rforder
21fb622a6d Broke down mapInputToPlayerAndAction() into several composite functions to increase readability & ease efforts to debug.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3822 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-07 17:31:14 +00:00
hikerstk
f7183492cf Improved handling of physical objects (size computation and matching of physical
and graphical position now better) - rotations still need to be fixed.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3821 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-07 06:21:39 +00:00
hikerstk
989220af7e Replaces tabs with spaces.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3820 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-07 06:16:01 +00:00
hikerstk
5fb0903694 Updated VS project file for new files.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3819 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-07 01:52:55 +00:00
rforder
1d681112af Fixed sticky joystick bug that cropped up in the last commit
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3818 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-07 00:29:43 +00:00
mbjornstk
ead55f4e21 Add normals data so it looks smooth.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3817 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-06 22:17:22 +00:00
rforder
f12463b4c9 Fixed temporarily broken keyboard support.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3816 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-06 20:13:22 +00:00
rforder
f3e3206b26 More cleanup for the input system. Removed a lot of functions from InputDevice that won't be used there anymore.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3815 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-06 19:05:26 +00:00
rforder
9ba0bd67d2 Added new DeviceConfig class (/config/device_config.cpp) for review. The DeviceConfig class will be responsibile for handling Gamepad and Keyboard configurations. It is now possible to share a single configuration between identical devices. Begun integration, still needs *a lot* of cleanup, but basically works.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3814 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-06 18:00:18 +00:00
hikerstk
671fde19cf Some code cleanup.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3813 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-06 05:11:16 +00:00
hikerstk
6bed41add5 Bugfix: removed debug/test code.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3812 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-05 12:58:08 +00:00
hikerstk
c64608eec7 Added fixes to STK to work with current irrlicht SVN. All changes
are in #ifdef IRR_SVN - and at this stage linking fails for atm unknown
reasons. No changes to irrlicht 1.5 compilation.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3811 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-05 12:45:11 +00:00
rforder
d46558fff4 Moved m_animated_textures.clear(), m_all_nodes.clear(), & m_all_meshes.clear() *outside* of the respective for loops & removed the
redundant null pointer check for m_animated textures per Joerg's observations.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3810 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-05 02:03:47 +00:00
auria
0e80af99ab Updated sl transaltion by mufic
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3809 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-05 00:50:10 +00:00
hikerstk
fedb99fb34 Replaced several dynamic_cast with getIrrlichtElement
(which avoids dynamic_casts in non-debug mode and
on windows, where irrlicht as default is compiled without
RTTI information).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3808 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-04 23:56:54 +00:00
hikerstk
0b98a1eaea Replaced dynamic_cast with irrlicht getType function (since
irrlicht on windows per default is not compiled with
RTTI).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3807 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-04 23:07:23 +00:00
rforder
c4bcec281f Fixed the messy Track::cleanup function (correctly this time). No longer crashes when you re-play a track that you had previously played.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3806 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-04 21:31:44 +00:00
rforder
9f38ccb15b ================================================================================
Temporary fix for multicontroller problems.  This fix will support multiple 
controllers with the same name, but there will be one entry in the config file
for each controller.  No longer creates multiple entries for each controller.
Need to correct a few other problems before this can truly be completed.



git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3805 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-04 20:18:43 +00:00
hikerstk
2acfc48e3e Updated animation rotations.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3804 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-04 13:05:13 +00:00
hikerstk
05567fea39 Removed HAVE_IRRLICHT
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3803 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-03 05:02:30 +00:00
auria
6b15d31d6b Added much documentation and did some cleanup to GUI engine (hopefully if I'm hit by a meteorite, others will be able to continue working with the code)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3802 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-03 01:47:28 +00:00
auria
86e5f5c71d Configuring gamepad input works again
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3801 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-03 00:29:20 +00:00
hikerstk
6f2eeae5a7 Code cleanup (removed HAVE_IRRLICHT, ...).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3800 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-02 23:42:03 +00:00
hikerstk
217ff4741a Added support for the kart files to specify the shape of its symbol in the mini map.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3799 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-02 23:40:46 +00:00
hikerstk
f3bc93f69a Fixed (at least some) incorrect rotations in 3d animations.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3798 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-02 23:35:35 +00:00
hikerstk
ece925bdcc 1) Removed wire-frame support (which didn't work anyway, and would need
a fair amount of work to get it to work with irrlicht).
2) Added ctrl-f11 support to switch from bullet debug view back to
   track view (full toggling back and for is not supported yet and
   ends up with a grey screen in bullet debug view).
3) Code cleanup (removed tabs, HAVE_IRRLICHT, ...)


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3797 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-02 23:34:22 +00:00
hikerstk
024e0d545e Fixed bullet debug view, improved bullet debug camera to be always
behind the kart now.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3796 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-02 23:18:10 +00:00
auria
45f030b4da Simplified event handling model in GUI to be less obtuse and more predictable
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3795 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-02 19:20:27 +00:00
auria
432b1598c3 Fixed AI kart count widgets to provide correct in game
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3794 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-02 19:08:11 +00:00
auria
1653ae14d7 Fixed player identity not changeable by improving event handling in the GUI
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3793 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-02 18:53:50 +00:00
auria
8623a4a49a Fixed incorrect code (and warning)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3792 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-02 18:04:16 +00:00