Benau
|
cbd7b3fd84
|
Add some fallback for legacy pipeline for SP
|
2018-01-15 13:46:37 +08:00 |
|
Benau
|
a3a00f70f8
|
Remove unused entries in materials and fog settings
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2018-01-15 13:23:21 +08:00 |
|
Benau
|
681ef66d8d
|
Rename _nm to _Normal for normal map textures
|
2018-01-15 12:37:57 +08:00 |
|
Benau
|
9c2f91c11b
|
Don't crash for wip-tracks / karts (wrong shader name or incomplete terrain)
|
2018-01-15 11:07:58 +08:00 |
|
Deve
|
8698705468
|
Fixed android compilation
|
2018-01-14 00:14:31 +01:00 |
|
Benau
|
d0fb0500eb
|
Update to opengl 3.3 for SP
|
2018-01-14 01:28:30 +08:00 |
|
Benau
|
59045cd064
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Merge remote-tracking branch 'origin/master'
|
2018-01-13 15:44:57 +08:00 |
|
Benau
|
4194977df5
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Fix shadow visualization
|
2018-01-13 15:38:52 +08:00 |
|
Benau
|
9e90bd251d
|
Use hardware skinning GR in sp_mesh_node
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2018-01-13 15:16:16 +08:00 |
|
Benau
|
24308ced03
|
Remove features in SP that give no performance boost at all
gl_Layer in vertex shader, bindless and array textures
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2018-01-13 14:49:33 +08:00 |
|
Benau
|
7902e2ad06
|
Fix focusing of kart color slider dialog
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2018-01-13 11:58:32 +08:00 |
|
Deve
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2f7d7b677d
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Don't fail to start if glx display in glew is not available.
It should be safe, because we check if display is available in irrlicht device anyway.
|
2018-01-13 00:06:37 +01:00 |
|
Benau
|
bb0cf72635
|
Add required code and color selector for rainbow karts
|
2018-01-13 00:38:46 +08:00 |
|
Benau
|
68e8da2353
|
Remove all unused shaders
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2018-01-12 19:10:55 +08:00 |
|
Benau
|
e5fff9e65a
|
Reallocate the vertices vector for dynamic draw call when resize
|
2018-01-12 17:18:49 +08:00 |
|
Benau
|
feb1667acc
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Precompute srgb to linear values to array
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2018-01-12 13:58:49 +08:00 |
|
Benau
|
6071d2f983
|
Remove all unused / unstable opengl-related code
|
2018-01-12 13:04:40 +08:00 |
|
Benau
|
9ccb34c2a1
|
Adjust graphics presets for SP
|
2018-01-12 12:03:31 +08:00 |
|
Benau
|
7f3722d90b
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Make supports SP checking global
|
2018-01-12 01:28:13 +08:00 |
|
Benau
|
4252895d8b
|
Remove old unused glsl code
|
2018-01-12 01:18:07 +08:00 |
|
Benau
|
49568f3fd9
|
Auto fallback to legacy pipeline if not supports all functions required by SP
|
2018-01-11 15:55:53 +08:00 |
|
Benau
|
26a481e478
|
Allow using system libsquish
|
2018-01-11 14:40:33 +08:00 |
|
Benau
|
7859a00967
|
Remove unused mesh code
|
2018-01-11 13:38:08 +08:00 |
|
Benau
|
68ceceb6e3
|
Remove unused texture code
|
2018-01-11 12:47:02 +08:00 |
|
Benau
|
3374ec66e3
|
Better memory management for vertex buffers
|
2018-01-11 11:30:55 +08:00 |
|
auria.mg
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de8298f734
|
Try to fix #3089
|
2018-01-10 18:48:18 -05:00 |
|
Benau
|
4823c46ad9
|
Preload the container id of materials
|
2018-01-10 13:10:12 +08:00 |
|
Benau
|
f4fb2cb41c
|
Fix no graphics and server only run
|
2018-01-10 11:35:02 +08:00 |
|
Benau
|
54c7914cb5
|
Update graphical restrictions
Mesa 17.4 will use the correct normalization forumla
Disable GLSL on intel HD2000 / HD3000 due to broken opengl 3.3 support
|
2018-01-08 15:55:28 +08:00 |
|
Benau
|
57fad498f8
|
Fix traffic light when changing resolution
|
2018-01-08 14:31:47 +08:00 |
|
Benau
|
1604ca1daa
|
Use 2018 header for SP
|
2018-01-08 09:31:15 +08:00 |
|
Benau
|
aa9dce1672
|
Add texture compression cache
|
2018-01-08 09:28:11 +08:00 |
|
auria.mg
|
e3f3f7d291
|
Fix compilation on travis
|
2018-01-07 19:33:05 -05:00 |
|
auria.mg
|
6a21ca75fb
|
Improve text legibility
|
2018-01-07 19:09:42 -05:00 |
|
auria.mg
|
196117c41e
|
Bugfix when loading saved GP, but the GP has changed
|
2018-01-07 18:47:16 -05:00 |
|
auria.mg
|
3c591bcf39
|
Tweak text color to improve legibility
|
2018-01-07 18:47:01 -05:00 |
|
auria.mg
|
246d010895
|
Fix compilation
|
2018-01-07 18:31:37 -05:00 |
|
Deve
|
51e1153cc9
|
Fixed unsafe printf
|
2018-01-07 21:33:43 +01:00 |
|
Benau
|
262337bc13
|
Fix some leaking when switching resolution
|
2018-01-07 14:58:32 +08:00 |
|
Benau
|
157faaf616
|
Fix tracks with no skybox
|
2018-01-06 15:35:35 +08:00 |
|
Benau
|
0633099662
|
Add a quick fallback tangent computation
|
2018-01-06 12:47:22 +08:00 |
|
Benau
|
5293a0dbef
|
Add b3d loader for SP
|
2018-01-06 12:07:22 +08:00 |
|
Benau
|
a06d9e858b
|
Add some fallback
|
2018-01-05 23:46:23 +08:00 |
|
Benau
|
294f0d79d1
|
Port feature unlocked to use SP
|
2018-01-05 01:06:58 +08:00 |
|
Benau
|
60b173559a
|
Disable cull face after drawing mesh (for gui)
|
2018-01-04 14:39:32 +08:00 |
|
hiker
|
8a25effa5c
|
While it does not make a difference in this case, it should be &&, not &.
|
2018-01-03 22:03:33 +11:00 |
|
hiker
|
92426606c0
|
Fixed profiler in case that rendering is not done from main thread.
|
2018-01-03 21:48:52 +11:00 |
|
Benau
|
d24796aa6f
|
Use win / lose animation in grand prix result screen
|
2018-01-03 16:33:55 +08:00 |
|
Benau
|
511c8e316b
|
Make skidding show curve compile
|
2018-01-03 15:35:25 +08:00 |
|
Benau
|
1de1cdf530
|
Port line debug to SP, removing all unicolor code too
|
2018-01-03 15:28:29 +08:00 |
|