Update to opengl 3.3 for SP
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@ -10,7 +10,7 @@ The SuperTuxKart homepage can be found at <https://supertuxkart.net/>. There is
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## Hardware Requirements
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To run SuperTuxKart, make sure that your computer's specifications are equal or higher than the following specifications:
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* A graphics card capable of 3D rendering - NVIDIA GeForce 8 series and newer (GeForce 8100 or newer), AMD/ATI Radeon HD 4000 series and newer, Intel HD Graphics 3000 and newer. OpenGL >= 3.1
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* A graphics card capable of 3D rendering - NVIDIA GeForce 8 series and newer (GeForce 8100 or newer), AMD/ATI Radeon HD 4000 series and newer, Intel HD Graphics 3000 and newer. OpenGL >= 3.3
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* You should have a CPU that's running at 1 GHz or faster.
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* You'll need at least 512 MB of free VRAM (video memory).
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* Minimum disk space: 800 MB
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@ -292,7 +292,7 @@ bool CentralVideoSettings::isARBGeometryShadersUsable() const
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bool CentralVideoSettings::isARBUniformBufferObjectUsable() const
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{
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return hasUBO ||
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(m_gl_major_version > 3 || (m_gl_major_version == 3 && m_gl_minor_version >= 3));
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(m_gl_major_version > 3 || (m_gl_major_version == 3 && m_gl_minor_version >= 1));
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}
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bool CentralVideoSettings::isARBExplicitAttribLocationUsable() const
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12
src/main.cpp
12
src/main.cpp
@ -608,10 +608,10 @@ void cmdLineHelp()
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" --disable-light-shaft Disable light shafts (God rays).\n"
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" --enable-dof Enable depth of field.\n"
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" --disable-dof Disable depth of field.\n"
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" --enable-gi Enable global illumination.\n"
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" --disable-gi Disable global illumination.\n"
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" --enable-gfx Enable animated scenery.\n"
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" --disable-gfx Disable animated scenery.\n"
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" --enable-particles Enable particles.\n"
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" --disable-particles Disable particles.\n"
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" --enable-animated-characters Enable animated characters.\n"
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" --disable-animated-characters Disable animated characters.\n"
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" --enable-motion-blur Enable motion blur.\n"
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" --disable-motion-blur Disable motion blur.\n"
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" --enable-mlaa Enable anti-aliasing.\n"
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@ -626,8 +626,6 @@ void cmdLineHelp()
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" --disable-hd-textures Disable high definition textures.\n"
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" --enable-dynamic-lights Enable advanced pipline.\n"
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" --disable-dynamic-lights Disable advanced pipline.\n"
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" --enable-trilinear Use trilinear texture filtering.\n"
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" --disable-trilinear Use bilinear texture filtering.\n"
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" --anisotropic=n Anisotropic filtering quality (0 to disable).\n"
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" Takes precedence over trilinear or bilinear\n"
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" texture filtering.\n"
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@ -1681,7 +1679,7 @@ int main(int argc, char *argv[] )
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#ifdef USE_GLES2
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irr::core::stringw version = "OpenGL ES 3.0";
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#else
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irr::core::stringw version = "OpenGL 3.1";
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irr::core::stringw version = "OpenGL 3.3";
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#endif
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MessageDialog *dialog =
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new MessageDialog(_("Your OpenGL version appears to be "
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