Fixed android compilation
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8698705468
@ -219,14 +219,12 @@ bool SPTexture::compressedTexImage2d(std::shared_ptr<video::IImage> texture,
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<core::dimension2du, unsigned> >&
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mipmap_sizes)
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{
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#ifndef SERVER_ONLY
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#if !defined(SERVER_ONLY) && !defined(USE_GLES2)
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unsigned format = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
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#ifndef USE_GLES2
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if (m_undo_srgb)
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{
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format = GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT;
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}
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#endif
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glDeleteTextures(1, &m_texture_name);
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glGenTextures(1, &m_texture_name);
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glBindTexture(GL_TEXTURE_2D, m_texture_name);
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