317 Commits

Author SHA1 Message Date
vincentlj
c3a4f7d8ce Use a custom stk mesh
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14997 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-10 21:30:17 +00:00
hikerstk
7cdca13d7b Fixed all(?) warnings about signed and unsigned comparisons.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14950 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-07 00:09:19 +00:00
hikerstk
6808a9df1a Fixed warning and incorrect color values (for non-shader).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14943 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-06 21:10:50 +00:00
hikerstk
6ee751e3c3 Added new class to handle command line parameters, which
simplifies parameter handling in main (e.g. it's not
necessary to list and ignore parameters in the 2nd
pass, when they were handled in the first pass).
Removed some command line options for which there
is a guy (e.g. --weather), or which are not really
useful (--list-karts). 

All parameters to options must now consistently be
specified using '=', e.g.: --log=1 and --kart=tux.

Also removed support for 'classic' camera (which was
not used anymore). Removed now unneccessary #include
in user_config.hpp, which made some #include changes
in other files necessary.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14939 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-06 12:23:16 +00:00
stephenjust
9bf632fb4b Fix crash loading tracks when shaders are disabled
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14930 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-05 21:14:28 +00:00
samuncle
aedb68a88a Minor correction for a window path
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14906 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-04 20:29:02 +00:00
auria
4c11ca65f0 Properly parent light nodes and add them to the scene manager
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14885 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-02 01:35:42 +00:00
auria
ea7231170a Remove unused light distance property
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14884 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-02 01:27:15 +00:00
auria
43f4d1cdfb Update track objects with the ability to have a parent, getting us one step closer to the library
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14847 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-31 00:24:07 +00:00
auria
6b4d91effa Misc code style improvements and warning fixes
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14819 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-27 23:56:42 +00:00
vincentlj
0506b98540 Lights: Add a metric to measure light count pressure in a scene.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14802 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-27 01:00:20 +00:00
vincentlj
ec3fd4fa13 Light: Support for specularmap
The specular map is embedded in the alpha component of texture.
Alpha value of 1. means no specular, alpha of 0. means 100% specular.

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14786 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-25 20:19:18 +00:00
vincentlj
c9b8734717 Plug-in energy parameter into pointlight shader
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14779 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-24 23:07:42 +00:00
vincentlj
45db87de8a Merge normals and depth RTT into a single one
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14754 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-23 16:59:55 +00:00
hikerstk
c450c97472 Allowed the music directory to be external. Renamed
getMusicFile to searchMusic and getTextureFile to
searchTexture. Removed m_root_dir from file_manager.
Added convenience function getTexture to irr_driver
which takes an asset type, so now less code is needed
to load textures (though that's proably not used
everywhere yet).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14736 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-18 22:29:08 +00:00
deveee
25d4bf488a Fixed start game with disabled shaders
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14733 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-18 10:09:03 +00:00
hikerstk
73c498daf3 Start to support 'externa' data directories. Most directories
from data can now be moved out (except music). STK prints
an overview of which directory is taken from where. More 
cleanups and improvements will come.
Also moved skins into a separate directory under data (from
data/skins), since it's likely that skins will be part
of a binary package (i.e. changes to skins not really
related to code), while gui files will more likely stay
with the code.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14731 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-17 23:48:47 +00:00
auria
c10ed78570 remove problematic code that crashes for some people only, will figure that out later
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14715 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-12 01:10:28 +00:00
auria
ae337751de Remove cand's water-wave node for now and revert back to irrlicht's for the moment. The problem with cand's is that it ignores all our material flags, which is not acceptable
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14713 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-12 00:50:27 +00:00
samuncle
1a776381d5 Correction of the ssao vs fog bug (thanks to vlj). Minor tweaks for fps display and debug menu
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14709 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-11 22:11:32 +00:00
samuncle
f2df11e5a0 Now there the FPS display has a background so it's more readable
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14688 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-09 14:07:42 +00:00
samuncle
fe2c682ed1 Use the color violet for displaying FPS. Everything related to debug/etc should be in violet
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14680 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-09 02:59:29 +00:00
auria
0383a9ec55 more debug menu love
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14677 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-09 02:03:16 +00:00
hikerstk
ad0fd41d52 Fixed compiler warnings on VS.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14602 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-01 22:16:43 +00:00
auria
e5fbd5d1fb First reorganisation of graphics options. Remove old MSAA anti-aliasing, offer only new MLAA. Organise options in more logical groups, improve overall popup layout
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14596 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-01 19:05:44 +00:00
auria
5899a26aad Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14590 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-11-30 21:33:06 +00:00
hikerstk
5a7fb84267 Fixed incorrect overloaded getTexture function (char * where handled
as bool, not std::string), avoided more crashes on missing textures,
adde better warnings.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14505 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-11-20 22:37:12 +00:00
hikerstk
e6660d7c74 Improved warning messages: most warnings about textures not
found will now be prefixed with a line indicating what kart
or track it comes from. Fixed crash in referee when a texture
did not exist. Irrlicht's warnings about missing textures
while loading a mesh will be prefixed by a line about which
kart/track is missing as well.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14491 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-11-20 10:56:42 +00:00
hikerstk
8247f73604 Replaced tabs with spaces.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14448 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-11-15 12:52:39 +00:00
hikerstk
c5b8732087 Probably biggest commit (in terms of number of files) ever -
updated the (c) line of all files to -2013, added missing (c), 
changed format in some cases so that it will be easier in
the future to change them by script. No actualy code change.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14447 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-11-15 11:43:21 +00:00
hikerstk
5d7650c418 Reverted r14410 - the proper finding of textures when loading models
is implemented, and has worked properly in the last years. This patch
will unlikely fix the issue Funto had (incorrect texture for one kart),
but might have unwanted side effects which are hard to evaluate so short
before a release.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14442 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-11-15 00:40:53 +00:00
hikerstk
cce43a6555 Avoid calling guiengine::render if STK is about to be aborted. While
it didn't cause any problems so far, it feels wrong ;)


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14438 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-11-15 00:05:35 +00:00
hikerstk
0438928933 Fixed fullscreen issues (resulting in rtt not working) on intel
graphics card. Strange thing: everybody should have been running
stk in 16 bit colour mode since r12825, and no one noticed??
Now we properly request and set 32 bit mode, and all is working
fine on intel.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14417 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-11-13 03:33:39 +00:00
funto66
53297355f0 Set the B3D_TEXTURE_PATH Irrlicht Scene Manager attribute upon B3D file loading. Hope that this fixes the rare bug where I got Beastie's kart.png texture applied instead of Beagle's kart.png texture.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14410 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-11-11 23:13:47 +00:00
funto66
831d27efbc Added "speed-weighted objects" functionality (so that we can have animations whose strength and speed grows with the kart's speed).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14286 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-10-22 13:44:08 +00:00
auria
d3e6569a54 merge soccer branch
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13450 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-08-09 23:48:13 +00:00
curaga
8eaabdb77b Move the spot to the front
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13449 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-08-09 18:33:38 +00:00
curaga
38accf6205 Up the kart selection screen ambient light
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13448 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-08-09 18:33:16 +00:00
curaga
8c406172cf Remove kart selection flicker
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13328 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-07-23 18:53:12 +00:00
curaga
0157e83fe9 Much nicer kart selection light
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13327 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-07-23 17:06:51 +00:00
curaga
9dc33d1d90 Move the no-trust fps counter check lower, so it only flickers once, not twice
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13239 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-07-15 13:17:05 +00:00
yasin-ghannam
085080e95e Team Identifiers(Needs adding hatOffsets to kart models)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/soccer@13176 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-07-11 00:57:13 +00:00
curaga
f54b10ccd5 Less load-time flicker
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12912 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-21 08:20:12 +00:00
curaga
5b330aa0e4 On modern hw, you do want to always clear at the start of frame.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12842 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-02 10:34:32 +00:00
curaga
304dceae8c Add a common GLSL check.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12836 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-01 11:01:59 +00:00
curaga
769e093ae2 Fix linux build from 12832
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12834 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-01 10:31:27 +00:00
curaga
3e1843b129 Using namespace irr, so use it
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12833 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-01 10:11:43 +00:00
hikerstk
9787cb84cc Reverted r12826, since I prefer to have the core:: etc in place (to help
new developers in identifying where things are coming from). So instead
I removed the namespace statement, and fixed up all other references.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12832 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-01 10:04:48 +00:00
curaga
ed9b4db88d Remove a no-op test
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12828 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-31 14:15:50 +00:00
curaga
a6a2ec66d4 Make fatal fatal
Removes a lot of duplicated code.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12827 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-31 14:09:39 +00:00