Move the no-trust fps counter check lower, so it only flickers once, not twice

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13239 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
curaga 2013-07-15 13:17:05 +00:00
parent 403e82c97b
commit 9dc33d1d90

View File

@ -1266,23 +1266,6 @@ void IrrDriver::displayFPS()
const int NO_TRUST_COUNT = 200;
static int no_trust = NO_TRUST_COUNT;
if (no_trust)
{
no_trust--;
static video::SColor fpsColor = video::SColor(255, 255, 0, 0);
font->draw( L"FPS: ...", core::rect< s32 >(100,0,400,50), fpsColor,
false );
return;
}
// Ask for current frames per second and last number of triangles
// processed (trimed to thousands)
const int fps = m_video_driver->getFPS();
const float kilotris = m_video_driver->getPrimitiveCountDrawn(0)
* (1.f / 1000.f);
// Min and max info tracking, per mode, so user can check game vs menus
bool current_state = StateManager::get()->getGameState()
== GUIEngine::GAME;
@ -1303,6 +1286,23 @@ void IrrDriver::displayFPS()
prev_state = current_state;
}
if (no_trust)
{
no_trust--;
static video::SColor fpsColor = video::SColor(255, 255, 0, 0);
font->draw( L"FPS: ...", core::rect< s32 >(100,0,400,50), fpsColor,
false );
return;
}
// Ask for current frames per second and last number of triangles
// processed (trimed to thousands)
const int fps = m_video_driver->getFPS();
const float kilotris = m_video_driver->getPrimitiveCountDrawn(0)
* (1.f / 1000.f);
if (min > fps && fps > 1) min = fps; // Start moments sometimes give useless 1
if (max < fps) max = fps;
if (low > kilotris) low = kilotris;