Vincent Lejeune
99dad9c304
Remove unused normalmap/splatting providers
2014-01-19 19:54:20 +01:00
Vincent Lejeune
bd972be83a
Remove some unused shaders
2014-01-19 00:26:54 +01:00
vincentlj
e23d9c23e9
Clean SSAO Provider.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@15055 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-13 18:02:39 +00:00
vincentlj
959ad054de
Clean Fog provider.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@15052 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-13 17:37:33 +00:00
vincentlj
4063fe83a9
Remove rain effect provider it's not used anymore.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@15048 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-13 16:05:46 +00:00
vincentlj
9b4288b576
Lights: Clean lightblend provider.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@15040 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-13 13:43:18 +00:00
vincentlj
1edba6d394
Clean PointLight Provider and snow provider.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@15037 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-13 13:07:12 +00:00
vincentlj
468d5458bc
Clean color_level shader providers.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@15032 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-13 00:11:31 +00:00
vincentlj
1da42b81a6
Remove PPDisplace provider.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@15029 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-12 23:47:34 +00:00
vincentlj
98f58d257c
Clean bloom shader provider.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@15027 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-12 23:27:31 +00:00
vincentlj
90f701c42d
OGL32CTX: Attempt to replace implicitly defined uniforms for objectpass
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This breaks animated textures in xr591...
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14990 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-10 00:31:22 +00:00
vincentlj
857f675f35
OGL32CTX: Replace another series of implicit declared uniforms
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14989 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-10 00:30:56 +00:00
vincentlj
9a99c3dae6
OGL32CTX: Replace implicitly defined uniforms in displace
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14985 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-09 17:32:51 +00:00
vincentlj
75b492b871
OGL32CTX: Replace implicitly declared uniforms in bubble
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14984 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-09 17:32:38 +00:00
vincentlj
986f3a6098
OGL32CTX: Remove implicitly defined uniforms in normalmap
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14982 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-09 17:08:23 +00:00
vincentlj
e6d774a3ac
OGL32CTX: Remove implicitly defined uniforms in splatting
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14981 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-09 17:08:15 +00:00
vincentlj
9ba803140a
OGL32CTX: Remove implicitly defined uniforms in grass
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14980 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-09 17:08:03 +00:00
hikerstk
6ee751e3c3
Added new class to handle command line parameters, which
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simplifies parameter handling in main (e.g. it's not
necessary to list and ignore parameters in the 2nd
pass, when they were handled in the first pass).
Removed some command line options for which there
is a guy (e.g. --weather), or which are not really
useful (--list-karts).
All parameters to options must now consistently be
specified using '=', e.g.: --log=1 and --kart=tux.
Also removed support for 'classic' camera (which was
not used anymore). Removed now unneccessary #include
in user_config.hpp, which made some #include changes
in other files necessary.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14939 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-06 12:23:16 +00:00
vincentlj
869386c338
Centralize view and proj matrix to avoid recomputation.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14928 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-05 21:12:19 +00:00
samuncle
aedb68a88a
Minor correction for a window path
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14906 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-04 20:29:02 +00:00
vincentlj
a2d1a86bac
Lights: Make possible for gpu drivers to unroll loop.
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GPU doesn't like indirect addressing and thus it's better to have unrolled loop. This is only possible for loop with a static iteration count.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14830 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-29 18:37:45 +00:00
vincentlj
4d0b9236b2
Lights: improve bandwidth usage
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It should improve performance a lot, but it handles at most 32 simultaneous lights on screen.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14800 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-26 22:55:15 +00:00
vincentlj
ec3fd4fa13
Light: Support for specularmap
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The specular map is embedded in the alpha component of texture.
Alpha value of 1. means no specular, alpha of 0. means 100% specular.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14786 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-25 20:19:18 +00:00
vincentlj
c9b8734717
Plug-in energy parameter into pointlight shader
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14779 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-24 23:07:42 +00:00
vincentlj
65b32757f3
Separate Diffuse and Specular components
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This allows to bypass alpha test, and have colored specular lights.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14777 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-24 20:51:53 +00:00
vincentlj
49131c68af
Rain: Fade instead of intersecting geometry
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14765 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-24 00:33:57 +00:00
vincentlj
a9db4c7c3f
Generate random value for SSAO sampling
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It should improve SSAO at least with grass.
However this make the algorithm even more sensitive to bad normals.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14758 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-23 18:14:02 +00:00
vincentlj
5db6705889
Move SSAO code into renderLight in order to use a lighter rtt (8 bits instead of 32)
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14755 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-23 17:00:27 +00:00
vincentlj
45db87de8a
Merge normals and depth RTT into a single one
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14754 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-23 16:59:55 +00:00
auria
c6fd5cde1c
Apply patch by vlj to improve rendering, thanks a lot!
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14739 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-20 00:11:57 +00:00
auria
118705f19a
Apply patch by Vlj to put normals in eyespace coordinates and reenable normal mapping, thanks!
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14737 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-19 00:13:17 +00:00
samuncle
7e8159ccd6
Now the grass shader can be used with the new pipeline. Todo make a basic ubershader
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14694 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-10 01:57:20 +00:00
auria
db0a3d37a2
Undo samuncle's commit that added specular lights, but in a way that would only work on nvidia gpus
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14666 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-08 20:19:46 +00:00
samuncle
5b5fd87a8b
Add two per track parameter for color correction
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14633 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-04 16:33:14 +00:00
samuncle
6b0962f876
Add the callback for the color correction shader
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14631 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-04 14:21:27 +00:00
hikerstk
ad0fd41d52
Fixed compiler warnings on VS.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14602 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-01 22:16:43 +00:00
auria
8cf0030a27
Apply patch to fix OSX compilation
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14591 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-01 16:51:08 +00:00
auria
5899a26aad
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14590 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-11-30 21:33:06 +00:00