Vincent Lejeune
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ee687440c7
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Increase shadow filtering
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2014-10-29 18:57:39 +01:00 |
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Vincent Lejeune
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25c017b5fd
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Reenable normal visualisation
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2014-10-29 00:40:30 +01:00 |
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Vincent Lejeune
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7d602225fb
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Use InitTexture for transparents too
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2014-10-22 22:05:09 +02:00 |
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Vincent Lejeune
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d0b996ab4a
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Use template defined SetTexture argument sets instead of vector
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2014-10-22 21:51:11 +02:00 |
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Vincent Lejeune
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5b2d334b8c
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Grass mat should use glossmap too
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2014-10-08 00:50:18 +02:00 |
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Vincent Lejeune
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4c4aba2ad8
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Some fixes
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2014-10-05 21:33:11 +02:00 |
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Vincent Lejeune
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9f2b66d195
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Use specmap on others mats
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2014-10-05 20:37:49 +02:00 |
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Vincent Lejeune
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838e1b63da
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Split cascade gpu timer
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2014-09-30 21:39:56 +02:00 |
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vlj
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7b165574c0
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Merge MAT_* with shadertype
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2014-09-29 03:01:34 +02:00 |
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vlj
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ced7eb4d36
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Another couple of glDisable(GL_ALPHA_TEST)
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2014-09-26 22:50:40 +02:00 |
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hiker
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9e34a2912c
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Fix linux compilation.
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2014-09-24 08:52:06 +10:00 |
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vlj
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abffec69af
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Simplify #include s
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2014-09-23 19:12:00 +02:00 |
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hiker
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c28728d903
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Removed more compiler warnings for 64 bit windows compilation.
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2014-09-23 16:23:22 +10:00 |
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vlj
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0b178b9c1a
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Remove gloss on splatting
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2014-09-21 04:20:27 +02:00 |
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vlj
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97ea994c6a
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Revert "Improve swizzle of splatting"
This reverts commit 98ca75c34ded0626668795eab6ef36b39c14255a.
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2014-09-21 04:10:51 +02:00 |
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vlj
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98ca75c34d
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Improve swizzle of splatting
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2014-09-21 03:59:03 +02:00 |
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Vincent Lejeune
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f30ea823e5
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Factorise non instanced 2nd pass too.
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2014-09-20 19:43:15 +02:00 |
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Vincent Lejeune
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5643e38886
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Some factorisation for non instanced path
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2014-09-20 19:28:06 +02:00 |
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Vincent Lejeune
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b3e124b93e
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Some fixes
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2014-09-20 18:48:22 +02:00 |
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Vincent Lejeune
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7406ceb876
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Additionnal factorisation
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2014-09-20 18:09:48 +02:00 |
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Vincent Lejeune
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54347458fd
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Factorise material rendering code
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2014-09-20 17:44:28 +02:00 |
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hiker
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b14abb8b53
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Fix linux build.
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2014-09-20 14:35:32 +10:00 |
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Vincent Lejeune
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8c4bbf7527
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Log texture name
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2014-09-20 02:20:25 +02:00 |
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Vincent Lejeune
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b034049a28
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Support for 3 tex mats
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2014-09-19 23:09:22 +02:00 |
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Vincent Lejeune
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24cd727899
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Add glossytex to textures
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2014-09-19 19:54:00 +02:00 |
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Vincent Lejeune
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1f05a66b79
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Split material into single/dual tex
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2014-09-19 19:12:46 +02:00 |
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Vincent Lejeune
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f86663f9c2
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Add Instance type to some templates
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2014-09-19 18:49:14 +02:00 |
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hiker
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e18c20db65
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Fixed various compiler warnings.
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2014-09-19 11:02:20 +10:00 |
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Vincent Lejeune
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e2b6538d2d
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Avoid clearing buffer if not strictly necessary
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2014-09-16 19:42:10 +02:00 |
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Vincent Lejeune
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674f0a5f05
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Reenable billboards
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2014-09-13 01:21:09 +02:00 |
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vlj
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e8288c139d
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Add some documentation to add new material.
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2014-09-09 17:48:22 +02:00 |
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vlj
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a45152b915
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Clean some #define
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2014-09-09 16:39:28 +02:00 |
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vlj
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5f0b6095ba
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Fix basic glsl pipeline
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2014-09-08 19:03:04 +02:00 |
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Vincent Lejeune
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88f21e2490
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Fix RSM
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2014-09-06 23:35:00 +02:00 |
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Vincent Lejeune
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b3b6b05765
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Add profiler counter for rsm
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2014-09-03 22:52:16 +02:00 |
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vlj
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13e1a40b7b
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Remove stkinstancedscenenode.h/cpp
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2014-09-03 01:33:52 +02:00 |
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vlj
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cf85f97315
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Fix crash with RSM
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2014-09-03 01:29:24 +02:00 |
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vlj
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3083df450f
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Gather object in instanced calls
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2014-09-02 23:23:23 +02:00 |
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Vincent Lejeune
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0b0cf09dd6
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Try to fix build
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2014-09-02 01:08:08 +02:00 |
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Vincent Lejeune
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a3b8494ad5
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Remove Base Vertex/Offset if base instance is unavailable
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2014-08-27 22:27:06 +02:00 |
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Vincent Lejeune
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998b5a89ac
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Fix transparents
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2014-08-27 19:32:45 +02:00 |
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vlj
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00049f2f04
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Init texture only once, not each frame
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2014-08-27 17:22:59 +02:00 |
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Vincent Lejeune
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a1ec19e672
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Factorise AZDO related code
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2014-08-26 23:52:48 +02:00 |
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vlj
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53c52470ee
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Use one call for each shadow cascade instead of a big one.
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2014-08-26 21:56:16 +02:00 |
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Vincent Lejeune
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264a9dbe46
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Do not split animated mesh from static list
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2014-08-26 20:45:55 +02:00 |
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Vincent Lejeune
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0b4532b6da
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Implement AZDO
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2014-08-25 17:30:03 +02:00 |
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Vincent Lejeune
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7bff68870c
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Read sampler from attributes.
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2014-08-24 21:50:59 +02:00 |
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vlj
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4a62fd7968
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Use an instance manager
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2014-08-23 19:53:54 +02:00 |
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Vincent Lejeune
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6ac3d69471
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Play with bindless textures
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2014-08-22 23:48:28 +02:00 |
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Vincent Lejeune
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062bcb1ff0
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Fix gl debug output rant about uninitialised sync
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2014-08-21 23:31:45 +02:00 |
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